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RDR2 Obfs

Aug 7th, 2021
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  1. int PED_TO_NET_ = 2;
  2. int NETWORK_GET_ENTITY_IS_LOCAL_ = PED_TO_NET_ * 2;
  3. int offset = (PED_TO_NET_ * 0xA) + 0xBB;
  4. int RDR2[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  5. double a1 = (RDR2[3] + (2)) / (2 * RDR2[2]);
  6. double a2 = (RDR2[4] - (3)) / (2 * RDR2[2]);
  7. int GTA5_sig_[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  8. int GTA5_sig_1[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  9. int GTA5_sig_2[] = { 0xAE, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  10. int GTA5_sig_3[] = { 0x03, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  11. int GTA5_sig_4[] = { 0x04, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  12. int RDR2ss[] = { 0x64, 0x6f, 0x74, 0x63, 0x65, 0x74 };
  13. int GTA5_sig_ss4d[] = { 0x04, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  14. int arrassyssd[] = { 0x64, 0x6f, 0x74, 0x63, 0x65, 0x74 };
  15. float a = 0.0f;
  16. float b = 0.0f;
  17. int RDR2Zero[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  18. double sa1 = (RDR2[3] + (2)) / (2 * RDR2[2]);
  19. int GTA5_sig_2s[] = { 0xAE, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  20. int GTA5_sig_3dd[] = { 0x03, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  21. int offsetw = (PED_TO_NET_ * 0xA) + 0xBB;
  22. int GTA5_sig_10[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  23. int GTA5_sig_ss4[] = { 0x04, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  24. int arrassyss[] = { 0x64, 0x6f, 0x74, 0x63, 0x65, 0x74 };
  25. int Eduardo[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  26. int RDR2Dois[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  27. double sa1w = (RDR2[3] + (2)) / (2 * RDR2[2]);
  28. int GTA5_sig_2sw[] = { 0xAE, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  29. int GTA5_sig_3ddd[] = { 0x03, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  30.  
  31. int ponteiro = 2;
  32. int aaaaaa = ponteiro * 2;
  33. int matriz[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  34. int endereco[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  35. int endereco1[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  36. int endereco2[] = { 0xAE, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  37. int endereco3[] = { 0x03, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  38. int endereco4[] = { 0x04, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  39. int matrizss[] = { 0x64, 0x6f, 0x74, 0x63, 0x65, 0x74 };
  40. int enderecoss4d[] = { 0x04, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  41. int matrizZero[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  42. int endereco2s[] = { 0xAE, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  43. int endereco3dd[] = { 0x03, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  44. int endereco10[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  45. int enderecoss4[] = { 0x04, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  46. int matrizDois[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  47. int endereco2sw[] = { 0xAE, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  48. int endereco3ddd[] = { 0x03, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  49. int TRIGGER_SCRIPT_EVENT_patched[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  50. int TRIGGER_SCRIPT_EVENT_patchedss[] = { 0x64, 0x6f, 0x74, 0x63, 0x65, 0x74 };
  51. int TRIGGER_SCRIPT_EVENT_patchedZero[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  52. int TRIGGER_SCRIPT_EVENT_patchedDois[] = { 0x01, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD, 0x1B3E, 0xAA, 0xDC, 0x10, 0xDD };
  53.  
  54.  
  55. if (offset > aaaaaa)
  56. {
  57. matriz[2] = (ponteiro * 0xA) + (0x03 * 0xA) - offset / (ponteiro * 0xA) + (0x03 * 0xA) - offset;
  58. matriz[3] = (0x03 * 0xA) - (ponteiro * 0xA) + (0x03 * 0xA) - matriz[2] + aaaaaa;
  59. matriz[4] = (0xA12 * 0xA) + matrizss[2] * (ponteiro * 0xA) + (0x03 * 0xA) - offset;
  60. matriz[5] = (0x03 * 0xA12) + (offset * 0xA) - (matriz[2] * 0xA) + (0x03 * 0xA) - offset + 0xA12;
  61. matriz[7] = (0x03 * 0xA) + matriz[2];
  62. a1 = (-matriz[3] + (65)) / (2 * matriz[2]);
  63. a2 = (-matriz[4] - (22)) / (2 * matriz[2]);
  64. }
  65. else
  66. {
  67. offset = (ponteiro * 0xA) + (0x03 * 0xA) - offset / (matriz[2] * 0xA) + (ponteiro * 0xA) - offset;
  68. offset = (ponteiro * 0xA) - (matriz[2] * 0xA) + (0x03 * 0xA) - offset + aaaaaa;
  69. offset = (0xA12 * 0xA) + matriz[2] * (ponteiro * 0xA) + (ponteiro * 0xA) - offset;
  70. offset = (0x03 * 0xA12) + (ponteiro * 0xA) - (matriz[2] * 0xA) + (0x03 * 0xA) - ponteiro + 0xA12;
  71. offset = (ponteiro * 0xA) + (matriz[2] * 0xA) - 0xBB;
  72. offset = (0x03 * 0xA) + 0xA12;
  73. a1 = (-matriz[3] + (4)) / (2 * matriz[2]);
  74. a2 = (-matriz[4] - (3)) / (2 * matriz[2]);
  75. }
  76. offset = (0x03 * 0xA) + 0xA12;
  77. a1 = (-matriz[3] + (5)) / (2 * matriz[2]);
  78. a2 = (-matriz[4] - (3)) / (2 * matriz[2]);
  79. offset = (0x03 * 0xA) + 0xA12;
  80. a1 = (-matriz[3] + (2)) / (2 * matriz[2]);
  81. a2 = (-matriz[4] - (2)) / (2 * matriz[2]);
  82. if (matriz[4] > 50.0f)
  83. {
  84. matriz[4] = matriz[1];
  85. }
  86. a2 = (matriz[4]) / (2 * matriz[2]);
  87. a1 = (matriz[3] + (2)) / (2 * matriz[2]);
  88. offset = (ponteiro * 0xA) + (0x03 * 0xA) / (matriz[2] * 0xA) + (ponteiro * 0xA) - offset;
  89. offset = (0x03 * 0xA) + 0xA12;
  90. a1 = (matriz[3] + (5)) / (2 * matriz[2]);
  91. aaaaaa = ponteiro * 2;
  92. a = 0.0f;
  93. a1 = (matriz[3] + (4)) / (2 * matriz[2]);
  94. b = 0.0f;
  95. matriz[3] = (0x03 * 0xA) + (ponteiro * 0xA) + (0x03 * 0xA) + matriz[2] + aaaaaa;
  96. a2 = (matriz[4] + (3)) / (2 * matriz[2]);
  97. offset = (0x03 * 0xA12) + (ponteiro + 0xA) + (matriz[2] * 0xA) + (0x03 * 0xA) + ponteiro + 0xA12;
  98. matriz[5] = (0x03 * 0xA12) + (offset + 0xA) + (matriz[2] * 0xA) + (0x03 * 0xA) + offset + 0xA12;
  99. matriz[2] = (ponteiro * 0xA) + (0x03 * 0xA) + offset / (ponteiro * 0xA) + (0x03 * 0xA) + offset;
  100. matriz[4] = matriz[1];
  101. matriz[7] = (0x03 * 0xA) + matriz[2];
  102. offset = (ponteiro + 0xA) + (matriz[2] * 0xA) + (0x03 * 0xA) + offset + aaaaaa;
  103. offset = (0xA12 * 0xA) + matriz[2] * (ponteiro * 0xA) + (ponteiro * 0xA) + offset;
  104. matriz[4] = (0xA12 * 0xA) + matrizss[2] * (ponteiro * 0xA) + (0x03 * 0xA) + offset;
  105. a2 = (matriz[4] + (3)) / (2 * matriz[2]);
  106. a2 = (matriz[4] + (2)) / (2 * matriz[2]);
  107. offset = (ponteiro * 0xA) + (matriz[2] * 0xA) * 0xBB;
  108. offset = (0x03 * 0xA) + 0xA12;
  109. offset = (0x03 * 0xA) + 0xA12;
  110. if (offset > aaaaaa)
  111. {
  112. }
  113. else
  114. a1 = (matriz[3] + (65)) / (2 * matriz[2]);
  115. a2 = (matriz[4] - (3)) / (2 * matriz[2]);
  116.  
  117. if (matriz[1] > aaaaaa)
  118. {
  119. matriz[2] = (0xB2 * 0xA) + (0x03 * 0xA) - matriz[1] / (0xB2 * 0xA) + (0x03 * 0xA) - matriz[1];
  120. matriz[3] = (0x03 * 0xA) - (0xB2 * 0xA) + (0x03 * 0xA) - matriz[2] + aaaaaa;
  121. matriz[4] = (0xA12 * 0xA) + matrizss[2] * (0xB2 * 0xA) + (0x03 * 0xA) - matriz[1];
  122. matriz[5] = (0x03 * 0xA12) + (matriz[1] * 0xA) - (matriz[2] * 0xA) + (0x03 * 0xA) - matriz[1] + 0xA12;
  123. matriz[7] = (0x03 * 0xA) + matriz[2];
  124. a1 = (-matriz[3] + (65)) / (2 * matriz[2]);
  125. a2 = (-matriz[4] - (22)) / (2 * matriz[2]);
  126. }
  127. else
  128. {
  129. matriz[1] = (0xB2 * 0xA) + (0x03 * 0xA) - matriz[1] / (matriz[2] * 0xA) + (0xB2 * 0xA) - matriz[1];
  130. matriz[1] = (0xB2 * 0xA) - (matriz[2] * 0xA) + (0x03 * 0xA) - matriz[1] + aaaaaa;
  131. matriz[1] = (0xA12 * 0xA) + matriz[2] * (0xB2 * 0xA) + (0xB2 * 0xA) - matriz[1];
  132. matriz[1] = (0x03 * 0xA12) + (0xB2 * 0xA) - (matriz[2] * 0xA) + (0x03 * 0xA) - 0xB2 + 0xA12;
  133. matriz[1] = (0xB2 * 0xA) + (matriz[2] * 0xA) - 0xBB;
  134. matriz[1] = (0x03 * 0xA) + 0xA12;
  135. a1 = (-matriz[3] + (4)) / (2 * matriz[2]);
  136. a2 = (-matriz[4] - (3)) / (2 * matriz[2]);
  137. }
  138. matriz[1] = (0x03 * 0xA) + 0xA12;
  139. a1 = (-matriz[3] + (5)) / (2 * matriz[2]);
  140. a2 = (-matriz[4] - (3)) / (2 * matriz[2]);
  141. matriz[1] = (0x03 * 0xA) + 0xA12;
  142. a1 = (-matriz[3] + (2)) / (2 * matriz[2]);
  143. a2 = (-matriz[4] - (2)) / (2 * matriz[2]);
  144. a = 0.0f;
  145. b = 0.0f;
  146. if (matriz[4] > 50.0f)
  147. {
  148. matriz[4] = matriz[1];
  149. }
  150. a2 = (matriz[4]) / (2 * matriz[2]);
  151. a1 = (matriz[3] + (2)) / (2 * matriz[2]);
  152. matriz[1] = (0xB2 * 0xA) + (0x03 * 0xA) / (matriz[2] * 0xA) + (0xB2 * 0xA) - matriz[1];
  153. matriz[1] = (0x03 * 0xA) + 0xA12;
  154. a1 = (matriz[3] + (5)) / (2 * matriz[2]);
  155. aaaaaa = 0xB2 * 2;
  156. a = 0.0f;
  157. a1 = (matriz[3] + (4)) / (2 * matriz[2]);
  158. b = 0.0f;
  159. matriz[3] = (0x03 * 0xA) + (0xB2 * 0xA) + (0x03 * 0xA) + matriz[2] + aaaaaa;
  160. a2 = (matriz[4] + (3)) / (2 * matriz[2]);
  161. matriz[1] = (0x03 * 0xA12) + (0xB2 + 0xA) + (matriz[2] * 0xA) + (0x03 * 0xA) + 0xB2 + 0xA12;
  162. matriz[5] = (0x03 * 0xA12) + (matriz[1] + 0xA) + (matriz[2] * 0xA) + (0x03 * 0xA) + matriz[1] + 0xA12;
  163. matriz[2] = (0xB2 * 0xA) + (0x03 * 0xA) + matriz[1] / (0xB2 * 0xA) + (0x03 * 0xA) + matriz[1];
  164. matriz[4] = matriz[1];
  165. matriz[7] = (0x03 * 0xA) + matriz[2];
  166. matriz[1] = (0xB2 + 0xA) + (matriz[2] * 0xA) + (0x03 * 0xA) + matriz[1] + aaaaaa;
  167. matriz[1] = (0xA12 * 0xA) + matriz[2] * (0xB2 * 0xA) + (0xB2 * 0xA) + matriz[1];
  168. matriz[4] = (0xA12 * 0xA) + matrizss[2] * (0xB2 * 0xA) + (0x03 * 0xA) + matriz[1];
  169. a2 = (matriz[4] + (3)) / (2 * matriz[2]);
  170. a2 = (matriz[4] + (2)) / (2 * matriz[2]);
  171. matriz[1] = (0xB2 * 0xA) + (matriz[2] * 0xA) * 0xBB;
  172. matriz[1] = (0x03 * 0xA) + 0xA12;
  173. matriz[1] = (0x03 * 0xA) + 0xA12;
  174. if (matriz[1] > aaaaaa)
  175. {
  176. }
  177. else
  178. a1 = (matriz[3] + (65)) / (2 * matriz[2]);
  179. a2 = (matriz[4] - (3)) / (2 * matriz[2]);
  180.  
  181. if (offset > NETWORK_GET_ENTITY_IS_LOCAL_)
  182. {
  183. RDR2[2] = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset / (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset;
  184. RDR2[3] = (0x03 * 0xA) - (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - RDR2[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  185. RDR2[4] = (0xA12 * 0xA) + RDR2ss[2] * (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset;
  186. RDR2[5] = (0x03 * 0xA12) + (offset * 0xA) - (RDR2[2] * 0xA) + (0x03 * 0xA) - offset + 0xA12;
  187. RDR2[7] = (0x03 * 0xA) + RDR2[2];
  188. a1 = (-RDR2[3] + (65)) / (2 * RDR2[2]);
  189. a2 = (-RDR2[4] - (22)) / (2 * RDR2[2]);
  190. }
  191. else
  192. {
  193. offset = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset / (RDR2[2] * 0xA) + (PED_TO_NET_ * 0xA) - offset;
  194. offset = (PED_TO_NET_ * 0xA) - (RDR2[2] * 0xA) + (0x03 * 0xA) - offset + NETWORK_GET_ENTITY_IS_LOCAL_;
  195. offset = (0xA12 * 0xA) + RDR2[2] * (PED_TO_NET_ * 0xA) + (PED_TO_NET_ * 0xA) - offset;
  196. offset = (0x03 * 0xA12) + (PED_TO_NET_ * 0xA) - (RDR2[2] * 0xA) + (0x03 * 0xA) - PED_TO_NET_ + 0xA12;
  197. offset = (PED_TO_NET_ * 0xA) + (RDR2[2] * 0xA) - 0xBB;
  198. offset = (0x03 * 0xA) + 0xA12;
  199. a1 = (-RDR2[3] + (4)) / (2 * RDR2[2]);
  200. a2 = (-RDR2[4] - (3)) / (2 * RDR2[2]);
  201. }
  202. offset = (0x03 * 0xA) + 0xA12;
  203. a1 = (-RDR2[3] + (5)) / (2 * RDR2[2]);
  204. a2 = (-RDR2[4] - (3)) / (2 * RDR2[2]);
  205. offset = (0x03 * 0xA) + 0xA12;
  206. a1 = (-RDR2[3] + (2)) / (2 * RDR2[2]);
  207. a2 = (-RDR2[4] - (2)) / (2 * RDR2[2]);
  208. if (RDR2[4] > 50.0f)
  209. {
  210. RDR2[4] = RDR2[1];
  211. }
  212. a2 = (RDR2[4]) / (2 * RDR2[2]);
  213. a1 = (RDR2[3] + (2)) / (2 * RDR2[2]);
  214. offset = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) / (RDR2[2] * 0xA) + (PED_TO_NET_ * 0xA) - offset;
  215. offset = (0x03 * 0xA) + 0xA12;
  216. a1 = (RDR2[3] + (5)) / (2 * RDR2[2]);
  217. NETWORK_GET_ENTITY_IS_LOCAL_ = PED_TO_NET_ * 2;
  218. a = 0.0f;
  219. a1 = (RDR2[3] + (4)) / (2 * RDR2[2]);
  220. b = 0.0f;
  221. RDR2[3] = (0x03 * 0xA) + (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + RDR2[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  222. a2 = (RDR2[4] + (3)) / (2 * RDR2[2]);
  223. offset = (0x03 * 0xA12) + (PED_TO_NET_ + 0xA) + (RDR2[2] * 0xA) + (0x03 * 0xA) + PED_TO_NET_ + 0xA12;
  224. RDR2[5] = (0x03 * 0xA12) + (offset + 0xA) + (RDR2[2] * 0xA) + (0x03 * 0xA) + offset + 0xA12;
  225. RDR2[2] = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + offset / (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + offset;
  226. RDR2[4] = RDR2[1];
  227. RDR2[7] = (0x03 * 0xA) + RDR2[2];
  228. offset = (PED_TO_NET_ + 0xA) + (RDR2[2] * 0xA) + (0x03 * 0xA) + offset + NETWORK_GET_ENTITY_IS_LOCAL_;
  229. offset = (0xA12 * 0xA) + RDR2[2] * (PED_TO_NET_ * 0xA) + (PED_TO_NET_ * 0xA) + offset;
  230. RDR2[4] = (0xA12 * 0xA) + RDR2ss[2] * (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + offset;
  231. a2 = (RDR2[4] + (3)) / (2 * RDR2[2]);
  232. a2 = (RDR2[4] + (2)) / (2 * RDR2[2]);
  233. offset = (PED_TO_NET_ * 0xA) + (RDR2[2] * 0xA) * 0xBB;
  234. offset = (0x03 * 0xA) + 0xA12;
  235. offset = (0x03 * 0xA) + 0xA12;
  236. if (offset > NETWORK_GET_ENTITY_IS_LOCAL_)
  237. {
  238. }
  239. else
  240. a1 = (RDR2[3] + (65)) / (2 * RDR2[2]);
  241. a2 = (RDR2[4] - (3)) / (2 * RDR2[2]);
  242.  
  243. if (RDR2[1] > NETWORK_GET_ENTITY_IS_LOCAL_)
  244. {
  245. RDR2[2] = (0xB2 * 0xA) + (0x03 * 0xA) - RDR2[1] / (0xB2 * 0xA) + (0x03 * 0xA) - RDR2[1];
  246. RDR2[3] = (0x03 * 0xA) - (0xB2 * 0xA) + (0x03 * 0xA) - RDR2[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  247. RDR2[4] = (0xA12 * 0xA) + RDR2ss[2] * (0xB2 * 0xA) + (0x03 * 0xA) - RDR2[1];
  248. RDR2[5] = (0x03 * 0xA12) + (RDR2[1] * 0xA) - (RDR2[2] * 0xA) + (0x03 * 0xA) - RDR2[1] + 0xA12;
  249. RDR2[7] = (0x03 * 0xA) + RDR2[2];
  250. a1 = (-RDR2[3] + (65)) / (2 * RDR2[2]);
  251. a2 = (-RDR2[4] - (22)) / (2 * RDR2[2]);
  252. }
  253. else
  254. {
  255. RDR2[1] = (0xB2 * 0xA) + (0x03 * 0xA) - RDR2[1] / (RDR2[2] * 0xA) + (0xB2 * 0xA) - RDR2[1];
  256. RDR2[1] = (0xB2 * 0xA) - (RDR2[2] * 0xA) + (0x03 * 0xA) - RDR2[1] + NETWORK_GET_ENTITY_IS_LOCAL_;
  257. RDR2[1] = (0xA12 * 0xA) + RDR2[2] * (0xB2 * 0xA) + (0xB2 * 0xA) - RDR2[1];
  258. RDR2[1] = (0x03 * 0xA12) + (0xB2 * 0xA) - (RDR2[2] * 0xA) + (0x03 * 0xA) - 0xB2 + 0xA12;
  259. RDR2[1] = (0xB2 * 0xA) + (RDR2[2] * 0xA) - 0xBB;
  260. RDR2[1] = (0x03 * 0xA) + 0xA12;
  261. a1 = (-RDR2[3] + (4)) / (2 * RDR2[2]);
  262. a2 = (-RDR2[4] - (3)) / (2 * RDR2[2]);
  263. }
  264. RDR2[1] = (0x03 * 0xA) + 0xA12;
  265. a1 = (-RDR2[3] + (5)) / (2 * RDR2[2]);
  266. a2 = (-RDR2[4] - (3)) / (2 * RDR2[2]);
  267. RDR2[1] = (0x03 * 0xA) + 0xA12;
  268. a1 = (-RDR2[3] + (2)) / (2 * RDR2[2]);
  269. a2 = (-RDR2[4] - (2)) / (2 * RDR2[2]);
  270. a = 0.0f;
  271. b = 0.0f;
  272. if (RDR2[4] > 50.0f)
  273. {
  274. RDR2[4] = RDR2[1];
  275. }
  276. a2 = (RDR2[4]) / (2 * RDR2[2]);
  277. a1 = (RDR2[3] + (2)) / (2 * RDR2[2]);
  278. RDR2[1] = (0xB2 * 0xA) + (0x03 * 0xA) / (RDR2[2] * 0xA) + (0xB2 * 0xA) - RDR2[1];
  279. RDR2[1] = (0x03 * 0xA) + 0xA12;
  280. a1 = (RDR2[3] + (5)) / (2 * RDR2[2]);
  281. NETWORK_GET_ENTITY_IS_LOCAL_ = 0xB2 * 2;
  282. a = 0.0f;
  283. a1 = (RDR2[3] + (4)) / (2 * RDR2[2]);
  284. b = 0.0f;
  285. RDR2[3] = (0x03 * 0xA) + (0xB2 * 0xA) + (0x03 * 0xA) + RDR2[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  286. a2 = (RDR2[4] + (3)) / (2 * RDR2[2]);
  287. RDR2[1] = (0x03 * 0xA12) + (0xB2 + 0xA) + (RDR2[2] * 0xA) + (0x03 * 0xA) + 0xB2 + 0xA12;
  288. RDR2[5] = (0x03 * 0xA12) + (RDR2[1] + 0xA) + (RDR2[2] * 0xA) + (0x03 * 0xA) + RDR2[1] + 0xA12;
  289. RDR2[2] = (0xB2 * 0xA) + (0x03 * 0xA) + RDR2[1] / (0xB2 * 0xA) + (0x03 * 0xA) + RDR2[1];
  290. RDR2[4] = RDR2[1];
  291. RDR2[7] = (0x03 * 0xA) + RDR2[2];
  292. RDR2[1] = (0xB2 + 0xA) + (RDR2[2] * 0xA) + (0x03 * 0xA) + RDR2[1] + NETWORK_GET_ENTITY_IS_LOCAL_;
  293. RDR2[1] = (0xA12 * 0xA) + RDR2[2] * (0xB2 * 0xA) + (0xB2 * 0xA) + RDR2[1];
  294. RDR2[4] = (0xA12 * 0xA) + RDR2ss[2] * (0xB2 * 0xA) + (0x03 * 0xA) + RDR2[1];
  295. a2 = (RDR2[4] + (3)) / (2 * RDR2[2]);
  296. a2 = (RDR2[4] + (2)) / (2 * RDR2[2]);
  297. RDR2[1] = (0xB2 * 0xA) + (RDR2[2] * 0xA) * 0xBB;
  298. RDR2[1] = (0x03 * 0xA) + 0xA12;
  299. RDR2[1] = (0x03 * 0xA) + 0xA12;
  300. if (RDR2[1] > NETWORK_GET_ENTITY_IS_LOCAL_)
  301. {
  302. }
  303. else
  304. a1 = (RDR2[3] + (65)) / (2 * RDR2[2]);
  305. a2 = (RDR2[4] - (3)) / (2 * RDR2[2]);
  306.  
  307.  
  308. if (offset > NETWORK_GET_ENTITY_IS_LOCAL_)
  309. {
  310. TRIGGER_SCRIPT_EVENT_patched[2] = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset / (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset;
  311. TRIGGER_SCRIPT_EVENT_patched[3] = (0x03 * 0xA) - (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  312. TRIGGER_SCRIPT_EVENT_patched[4] = (0xA12 * 0xA) + TRIGGER_SCRIPT_EVENT_patchedss[2] * (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset;
  313. TRIGGER_SCRIPT_EVENT_patched[5] = (0x03 * 0xA12) + (offset * 0xA) - (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) - offset + 0xA12;
  314. TRIGGER_SCRIPT_EVENT_patched[7] = (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2];
  315. a1 = (-TRIGGER_SCRIPT_EVENT_patched[3] + (65)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  316. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (22)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  317. }
  318. else
  319. {
  320. offset = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) - offset / (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (PED_TO_NET_ * 0xA) - offset;
  321. offset = (PED_TO_NET_ * 0xA) - (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) - offset + NETWORK_GET_ENTITY_IS_LOCAL_;
  322. offset = (0xA12 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2] * (PED_TO_NET_ * 0xA) + (PED_TO_NET_ * 0xA) - offset;
  323. offset = (0x03 * 0xA12) + (PED_TO_NET_ * 0xA) - (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) - PED_TO_NET_ + 0xA12;
  324. offset = (PED_TO_NET_ * 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) - 0xBB;
  325. offset = (0x03 * 0xA) + 0xA12;
  326. a1 = (-TRIGGER_SCRIPT_EVENT_patched[3] + (4)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  327. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  328. }
  329. offset = (0x03 * 0xA) + 0xA12;
  330. a1 = (5) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  331. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  332. offset = (0x03 * 0xA) + 0xA12;
  333. a1 = (-TRIGGER_SCRIPT_EVENT_patched[3] + (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  334. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  335. if (TRIGGER_SCRIPT_EVENT_patched[4] > 50.0f)
  336. {
  337. TRIGGER_SCRIPT_EVENT_patched[4] = TRIGGER_SCRIPT_EVENT_patched[1];
  338. }
  339. a2 = (TRIGGER_SCRIPT_EVENT_patched[4]) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  340. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  341. offset = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) / (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (PED_TO_NET_ * 0xA) - offset;
  342. offset = (0x03 * 0xA) + 0xA12;
  343. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (5)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  344. NETWORK_GET_ENTITY_IS_LOCAL_ = PED_TO_NET_ * 2;
  345. a = 0.0f;
  346. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (4)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  347. b = 0.0f;
  348. TRIGGER_SCRIPT_EVENT_patched[3] = (0x03 * 0xA) + (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  349. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] + (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  350. offset = (0x03 * 0xA12) + (PED_TO_NET_ + 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) + PED_TO_NET_ + 0xA12;
  351. TRIGGER_SCRIPT_EVENT_patched[5] = (0x03 * 0xA12) + (offset + 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) + offset + 0xA12;
  352. TRIGGER_SCRIPT_EVENT_patched[2] = (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + offset / (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + offset;
  353. TRIGGER_SCRIPT_EVENT_patched[4] = TRIGGER_SCRIPT_EVENT_patched[1];
  354. TRIGGER_SCRIPT_EVENT_patched[7] = (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2];
  355. offset = (PED_TO_NET_ + 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) + offset + NETWORK_GET_ENTITY_IS_LOCAL_;
  356. offset = (0xA12 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2] * (PED_TO_NET_ * 0xA) + (PED_TO_NET_ * 0xA) + offset;
  357. TRIGGER_SCRIPT_EVENT_patched[4] = (0xA12 * 0xA) + (PED_TO_NET_ * 0xA) + (0x03 * 0xA) + offset;
  358. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] + (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  359. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] + (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  360. offset = (PED_TO_NET_ * 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) * 0xBB;
  361. offset = (0x03 * 0xA) + 0xA12;
  362. offset = (0x03 * 0xA) + 0xA12;
  363. if (offset > NETWORK_GET_ENTITY_IS_LOCAL_)
  364. {
  365. }
  366. else
  367. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (65)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  368. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] - (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  369.  
  370. if (TRIGGER_SCRIPT_EVENT_patched[1] > NETWORK_GET_ENTITY_IS_LOCAL_)
  371. {
  372. TRIGGER_SCRIPT_EVENT_patched[2] = (0xB2 * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1] / (0xB2 * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1];
  373. TRIGGER_SCRIPT_EVENT_patched[3] = (0x03 * 0xA) - (0xB2 * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  374. TRIGGER_SCRIPT_EVENT_patched[4] = (0xA12 * 0xA) + TRIGGER_SCRIPT_EVENT_patchedss[2] * (0xB2 * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1];
  375. TRIGGER_SCRIPT_EVENT_patched[5] = (0x03 * 0xA12) + (TRIGGER_SCRIPT_EVENT_patched[1] * 0xA) - (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1] + 0xA12;
  376. TRIGGER_SCRIPT_EVENT_patched[7] = (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2];
  377. a1 = (-TRIGGER_SCRIPT_EVENT_patched[3] + (65)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  378. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (22)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  379. }
  380. else
  381. {
  382. TRIGGER_SCRIPT_EVENT_patched[1] = (0xB2 * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1] / (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0xB2 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1];
  383. TRIGGER_SCRIPT_EVENT_patched[1] = (0xB2 * 0xA) - (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1] + NETWORK_GET_ENTITY_IS_LOCAL_;
  384. TRIGGER_SCRIPT_EVENT_patched[1] = (0xA12 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2] * (0xB2 * 0xA) + (0xB2 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1];
  385. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA12) + (0xB2 * 0xA) - (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) - 0xB2 + 0xA12;
  386. TRIGGER_SCRIPT_EVENT_patched[1] = (0xB2 * 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) - 0xBB;
  387. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA) + 0xA12;
  388. a1 = (-TRIGGER_SCRIPT_EVENT_patched[3] + (4)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  389. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  390. }
  391. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA) + 0xA12;
  392. a1 = (-TRIGGER_SCRIPT_EVENT_patched[3] + (5)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  393. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  394. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA) + 0xA12;
  395. a1 = (-TRIGGER_SCRIPT_EVENT_patched[3] + (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  396. a2 = (-TRIGGER_SCRIPT_EVENT_patched[4] - (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  397. a = 0.0f;
  398. b = 0.0f;
  399. if (TRIGGER_SCRIPT_EVENT_patched[4] > 50.0f)
  400. {
  401. TRIGGER_SCRIPT_EVENT_patched[4] = TRIGGER_SCRIPT_EVENT_patched[1];
  402. }
  403. a2 = (TRIGGER_SCRIPT_EVENT_patched[4]) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  404. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  405. TRIGGER_SCRIPT_EVENT_patched[1] = (0xB2 * 0xA) + (0x03 * 0xA) / (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0xB2 * 0xA) - TRIGGER_SCRIPT_EVENT_patched[1];
  406. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA) + 0xA12;
  407. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (5)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  408. NETWORK_GET_ENTITY_IS_LOCAL_ = 0xB2 * 2;
  409. a = 0.0f;
  410. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (4)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  411. b = 0.0f;
  412. TRIGGER_SCRIPT_EVENT_patched[3] = (0x03 * 0xA) + (0xB2 * 0xA) + (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2] + NETWORK_GET_ENTITY_IS_LOCAL_;
  413. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] + (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  414. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA12) + (0xB2 + 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) + 0xB2 + 0xA12;
  415. TRIGGER_SCRIPT_EVENT_patched[5] = (0x03 * 0xA12) + (TRIGGER_SCRIPT_EVENT_patched[1] + 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[1] + 0xA12;
  416. TRIGGER_SCRIPT_EVENT_patched[2] = (0xB2 * 0xA) + (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[1] / (0xB2 * 0xA) + (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[1];
  417. TRIGGER_SCRIPT_EVENT_patched[4] = TRIGGER_SCRIPT_EVENT_patched[1];
  418. TRIGGER_SCRIPT_EVENT_patched[7] = (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2];
  419. TRIGGER_SCRIPT_EVENT_patched[1] = (0xB2 + 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) + (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[1] + NETWORK_GET_ENTITY_IS_LOCAL_;
  420. TRIGGER_SCRIPT_EVENT_patched[1] = (0xA12 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[2] * (0xB2 * 0xA) + (0xB2 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[1];
  421. TRIGGER_SCRIPT_EVENT_patched[4] = (0xA12 * 0xA) + TRIGGER_SCRIPT_EVENT_patchedss[2] * (0xB2 * 0xA) + (0x03 * 0xA) + TRIGGER_SCRIPT_EVENT_patched[1];
  422. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] + (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  423. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] + (2)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  424. TRIGGER_SCRIPT_EVENT_patched[1] = (0xB2 * 0xA) + (TRIGGER_SCRIPT_EVENT_patched[2] * 0xA) * 0xBB;
  425. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA) + 0xA12;
  426. TRIGGER_SCRIPT_EVENT_patched[1] = (0x03 * 0xA) + 0xA12;
  427. if (TRIGGER_SCRIPT_EVENT_patched[1] > NETWORK_GET_ENTITY_IS_LOCAL_)
  428. {
  429. }
  430. else
  431. a1 = (TRIGGER_SCRIPT_EVENT_patched[3] + (65)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
  432. a2 = (TRIGGER_SCRIPT_EVENT_patched[4] - (3)) / (2 * TRIGGER_SCRIPT_EVENT_patched[2]);
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