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- using UnityEngine;
- using UnityEngine.SceneManagement;
- using TMPro;
- public class RaceLauncher : MonoBehaviour
- {
- [Header("Assign your TMP Input Field here")]
- public TMP_InputField playerNameField;
- void Start()
- {
- if (PlayerPrefs.HasKey("PlayerName"))
- playerNameField.text = PlayerPrefs.GetString("PlayerName");
- }
- public void SetName(string name)
- {
- PlayerPrefs.SetString("PlayerName", name);
- }
- public void StartTrial()
- {
- SceneManager.LoadScene(0);
- }
- }
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