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- // Save original getGamepads method
- const originalGetGamepads = navigator.getGamepads.bind(navigator);
- // Create a fake gamepad with right-stick right movement
- const fakeGamepad = {
- id: "Virtual Gamepad",
- connected: true,
- buttons: Array(17).fill().map(() => ({ pressed: false, touched: false, value: 0 })),
- axes: [0, 0, 1, 0], // [Left X, Left Y, Right X, Right Y] → Right X = 1 (full right)
- mapping: "standard",
- timestamp: performance.now(),
- index: 0
- };
- // Override getGamepads
- navigator.getGamepads = () => [fakeGamepad];
- console.log("you can use mouse deltas and send those to this so this can match those for it to follow those so for example for Aimbot, this would work");
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