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Oliinyk

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Dec 27th, 2022
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  1. # In Floodgate bedrock player data is send encrypted
  2. # The following value should point to the key Floodgate generated.
  3. # The public key should be used for the Geyser(s) and the private key for the Floodgate(s)
  4. key-file-name: key.pem
  5.  
  6. # Floodgate prepends a prefix to bedrock usernames to avoid conflicts
  7. # However, certain conflicts can cause issues with some plugins so this prefix is configurable using the property below
  8. # It is recommended to use a prefix that does not contain alphanumerical to avoid the possibility of duplicate usernames.
  9. username-prefix: "_"
  10.  
  11. # Should spaces be replaced with '_' in bedrock usernames?
  12. replace-spaces: true
  13.  
  14. # The default locale for Floodgate. By default, Floodgate uses the system locale
  15. # default-locale: en_US
  16. # Should the proxy send the bedrock player data to the servers it is connecting to?
  17. # This requires Floodgate to be installed on the servers.
  18. # You'll get kicked if you don't use the plugin. The default value is false because of it
  19. send-floodgate-data: false
  20.  
  21.  
  22. disconnect:
  23. # The disconnect message Geyser users should get when connecting
  24. # to the server with an invalid key
  25. invalid-key: "Будь ласка, підключіться через офіційний Гейзер"
  26. # The disconnect message Geyser users should get when connecting
  27. # to the server with the correct key but not with the correct data format
  28. invalid-arguments-length: "Очікувались {} аргументи, отримано {}. Гейзер точно актуальної ерсії?"
  29.  
  30. # Configuration for player linking
  31. player-link:
  32. # Whether to enable the linking system. Turning this off will prevent
  33. # players from using the linking feature even if they are already linked.
  34. enabled: true
  35.  
  36. # Whether to require a linked account in order to be able to join the server.
  37. require-link: false
  38.  
  39. # Set the following option to true when you want to host your own linking database.
  40. # -> This can work in addition to global linking.
  41. # Note that you have to install a linking database implementation before enabling this, because
  42. # it'll cause errors otherwise.
  43. enable-own-linking: true
  44.  
  45. # The following three options only apply when 'enable-own-linking' is set to 'true'
  46.  
  47. # Whether to allow the use of /linkaccount and /unlinkaccount
  48. # You can also use allow specific people to use the commands using the
  49. # permissions floodgate.command.linkaccount and floodgate.command.unlinkaccount.
  50. # This is only for linking, already connected people will stay connected
  51. allowed: true
  52. # The amount of time until a link code expires in seconds.
  53. link-code-timeout: 300
  54. # The player linking database type you want to use. This option is only used when there
  55. # are multiple database implementations found in the configuration directory.
  56. type: mysql
  57.  
  58. # Whether to enable global linking. Global Linking is a central server where people can link their
  59. # accounts (Java and Bedrock) and join on servers that have Global Linking enabled. The goal of
  60. # Global Linking is to make linking easier by not having to link your accounts on every server.
  61. # -> Your server-specific linking database will have priority over global linking.
  62. # Global Linking should normally only be disabled when you don't have internet access or when
  63. # you have limited internet access.
  64. enable-global-linking: true
  65.  
  66. metrics:
  67. enabled: true
  68. uuid: --------------------
  69.  
  70. # Do not change this
  71. config-version: 3
  72.  
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