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- @addMethod(gameuiInGameMenuGameController)
- protected cb func RegisterUPGRADEMATERIALSStore(event: ref<VirtualShopRegistration>) -> Bool {
- event.AddStore(
- n"UPGRADEMATERIALS",
- "Crafting Materials",
- [
- "Items.CommonMaterial1",
- "Items.UncommonMaterial1",
- "Items.QuickHackUncommonMaterial1",
- "Items.RareMaterial1",
- "Items.QuickHackRareMaterial1",
- "Items.EpicMaterial1",
- "Items.QuickHackEpicMaterial1",
- "Items.LegendaryMaterial1",
- "Items.QuickHackLegendaryMaterial1"
- ],
- [1000,2000,2000,3500,3500,7000,7000,15000,15000],
- r"base/gameplay/gui/common/icons/items/item_icons15.inkatlas",
- n"material_legendary",
- [
- "Common",
- "Uncommon",
- "Uncommon",
- "Rare",
- "Rare",
- "Epic",
- "Epic",
- "Legendary",
- "Legendary"
- ],
- [25,25,25,25,25,25,25,25,25]
- );
- }
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