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- module EnhancedScanner.ToggleWalking
- @wrapMethod(AimWalkDecisions)
- protected const func EnterCondition(const stateContext: ref<StateContext>, const scriptInterface: ref<StateGameScriptInterface>) -> Bool {
- if this.m_inFocusMode {
- return false;
- } else {
- return wrappedMethod(stateContext, scriptInterface);
- };
- }
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