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- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Humanoid = Character:WaitForChild("Humanoid")
- if not (Humanoid.SeatPart == nil) then
- while true do
- repeat
- for i, Detector in pairs(Humanoid.SeatPart.Parent:GetDescendants()) do
- if Detector:IsA("ClickDetector") then
- fireclickdetector(Detector)
- task.wait(0.025)
- end
- end
- task.wait()
- until Humanoid.SeatPart == nil
- repeat
- task.wait()
- until not (Humanoid.SeatPart == nil)
- task.wait()
- end
- end
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