Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [2025.07.03-23.58.53:666][311]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped""Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error:
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.19:686][479]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.19:686][479]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.19:686][479]LogOutputDevice: Error:
- [2025.07.03-23.59.19:879][500]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.21:686][691]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.22:410][771]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error:
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.22:423][771]LogOutputDevice: Error:
- [2025.07.03-23.59.23:514][895]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.25:392][118]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.25:717][157]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error:
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.25:732][157]LogOutputDevice: Error:
- [2025.07.03-23.59.27:317][346]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.29:104][558]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error:
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.29:118][558]LogOutputDevice: Error:
- [2025.07.03-23.59.29:214][569]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.31:085][791]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.32:493][955]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error:
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.32:508][955]LogOutputDevice: Error:
- [2025.07.03-23.59.32:933][ 2]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.33:232][ 34]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:233][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.BPW_OnlineStatus.WidgetTree_2146069161.BPW_UserIcon.MVVMView_2146069159' can't register binding '1'. The source object is invalid.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.WidgetTree_2146069857.BPW_UserIcon.MVVMView_2146069855' can't register binding '1'. The source object is invalid.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '1'. The source object is invalid.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '2'. The source object is invalid.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '3'. The source object is invalid.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '4'. The source object is invalid.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '5'. The source object is invalid.
- [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '7'. The source object is invalid.
- [2025.07.03-23.59.33:238][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '11'. The source object is invalid.
- [2025.07.03-23.59.33:238][ 34]LogStreaming: Display: FlushAsyncLoading(7869): 1 QueuedPackages, 0 AsyncPackages
- [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_SessionSettings.MVVMView_2146069831' can't register binding '11'. The source object is invalid.
- [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_SessionSettings.MVVMView_2146069831' can't register binding '18'. The source object is invalid.
- [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_SessionSettings.MVVMView_2146069831' can't register binding '19'. The source object is invalid.
- [2025.07.03-23.59.33:241][ 34]Model View Viewmodel: Error: The source 'LocalUserViewModel_LocalUser_GameSession' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:241][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_PlayerList.MVVMView_2146069815' can't register binding '2'. The source object is invalid.
- [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ServerManager.WidgetTree_2146069718.mServerCreateGameWidget.WidgetTree_2146069642.mCreateNewGame.WidgetTree_2146069641.MultiplayerSettings.WidgetTree_2146069624.BPW_SessionSettings.MVVMView_2146069589' can't register binding '11'. The source object is invalid.
- [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ServerManager.WidgetTree_2146069718.mServerCreateGameWidget.WidgetTree_2146069642.mCreateNewGame.WidgetTree_2146069641.MultiplayerSettings.WidgetTree_2146069624.BPW_SessionSettings.MVVMView_2146069589' can't register binding '18'. The source object is invalid.
- [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ServerManager.WidgetTree_2146069718.mServerCreateGameWidget.WidgetTree_2146069642.mCreateNewGame.WidgetTree_2146069641.MultiplayerSettings.WidgetTree_2146069624.BPW_SessionSettings.MVVMView_2146069589' can't register binding '19'. The source object is invalid.
- [2025.07.03-23.59.33:288][ 34]LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
- [2025.07.03-23.59.34:733][200]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.35:884][333]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.35:896][333]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error:
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.35:898][333]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.35:898][333]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.35:898][333]LogOutputDevice: Error:
- [2025.07.03-23.59.36:519][397]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.36:691][417]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
- [2025.07.03-23.59.36:724][418]LogScript: Warning: UAkGameplayStatics::PostAkEvent: NULL Actor specified!
- [2025.07.03-23.59.36:725][418]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
- [2025.07.03-23.59.36:725][418]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
- [2025.07.03-23.59.36:725][418]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
- [2025.07.03-23.59.38:253][593]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.39:308][715]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error:
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.39:322][715]LogOutputDevice: Error:
- [2025.07.03-23.59.40:003][794]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.40:263][824]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
- [2025.07.03-23.59.41:882][ 16]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.42:334][ 69]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:334][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.BPW_OnlineStatus.WidgetTree_2146067568.BPW_UserIcon.MVVMView_2146067566' can't register binding '1'. The source object is invalid.
- [2025.07.03-23.59.42:339][ 69]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:339][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.WidgetTree_2146068264.BPW_UserIcon.MVVMView_2146068262' can't register binding '1'. The source object is invalid.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '1'. The source object is invalid.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '2'. The source object is invalid.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '3'. The source object is invalid.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '4'. The source object is invalid.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '5'. The source object is invalid.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '7'. The source object is invalid.
- [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '11'. The source object is invalid.
- [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_SessionSettings.MVVMView_2146068238' can't register binding '11'. The source object is invalid.
- [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_SessionSettings.MVVMView_2146068238' can't register binding '18'. The source object is invalid.
- [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_SessionSettings.MVVMView_2146068238' can't register binding '19'. The source object is invalid.
- [2025.07.03-23.59.42:343][ 69]Model View Viewmodel: Error: The source 'LocalUserViewModel_LocalUser_GameSession' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:343][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_PlayerList.MVVMView_2146068222' can't register binding '2'. The source object is invalid.
- [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
- [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ServerManager.WidgetTree_2146068125.mServerCreateGameWidget.WidgetTree_2146068049.mCreateNewGame.WidgetTree_2146068048.MultiplayerSettings.WidgetTree_2146068031.BPW_SessionSettings.MVVMView_2146067996' can't register binding '11'. The source object is invalid.
- [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ServerManager.WidgetTree_2146068125.mServerCreateGameWidget.WidgetTree_2146068049.mCreateNewGame.WidgetTree_2146068048.MultiplayerSettings.WidgetTree_2146068031.BPW_SessionSettings.MVVMView_2146067996' can't register binding '18'. The source object is invalid.
- [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ServerManager.WidgetTree_2146068125.mServerCreateGameWidget.WidgetTree_2146068049.mCreateNewGame.WidgetTree_2146068048.MultiplayerSettings.WidgetTree_2146068031.BPW_SessionSettings.MVVMView_2146067996' can't register binding '19'. The source object is invalid.
- [2025.07.03-23.59.42:390][ 69]LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
- [2025.07.03-23.59.42:754][112]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error:
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.42:769][112]LogOutputDevice: Error:
- [2025.07.03-23.59.43:931][253]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.46:016][507]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
- [2025.07.03-23.59.46:183][527]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error:
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
- [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
- [2025.07.03-23.59.46:197][527]LogOutputDevice: Error:
- [2025.07.03-23.59.46:454][557]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
- [2025.07.03-23.59.46:454][557]LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830), Driver = GameNetDriver IpNetDriver_2146429646
- [2025.07.03-23.59.46:454][557]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
- [2025.07.03-23.59.46:454][557]LogGame: Error: Network Error Recived: Type: ConnectionTimeout, MSG: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
- [2025.07.03-23.59.46:454][557]LogNet: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)'
- [2025.07.03-23.59.46:454][557]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830), Channels: 150, Time: 2025.07.03-23.59.46
- [2025.07.03-23.59.46:454][557]LogNet: UNetConnection::SendCloseReason:
- [2025.07.03-23.59.46:454][557]LogNet: - Result=ConnectionTimeout, ErrorContext="ConnectionTimeout"
- [2025.07.03-23.59.46:454][557]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement