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RhythmicSys

Timed Out Player Logs

Jul 3rd, 2025
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  1. [2025.07.03-23.58.53:666][311]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped""Stats.Gameplay.SpacGiraffeJumped"
  2. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  3. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error:
  4. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  5. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  6. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  7. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  8. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  9. [2025.07.03-23.59.19:684][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  10. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  11. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  12. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  13. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  14. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  15. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  16. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  17. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  18. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  19. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  20. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  21. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  22. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  23. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  24. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  25. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  26. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  27. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  28. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  29. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  30. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  31. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  32. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  33. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  34. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  35. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  36. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  37. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  38. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  39. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  40. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  41. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  42. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  43. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  44. [2025.07.03-23.59.19:685][479]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  45. [2025.07.03-23.59.19:686][479]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  46. [2025.07.03-23.59.19:686][479]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  47. [2025.07.03-23.59.19:686][479]LogOutputDevice: Error:
  48. [2025.07.03-23.59.19:879][500]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  49. [2025.07.03-23.59.21:686][691]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  50. [2025.07.03-23.59.22:410][771]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  51. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  52. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error:
  53. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  54. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  55. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  56. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  57. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  58. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  59. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  60. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  61. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  62. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  63. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  64. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  65. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  66. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  67. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  68. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  69. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  70. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  71. [2025.07.03-23.59.22:422][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  72. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  73. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  74. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  75. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  76. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  77. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  78. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  79. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  80. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  81. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  82. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  83. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  84. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  85. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  86. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  87. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  88. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  89. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  90. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  91. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  92. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  93. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  94. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  95. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  96. [2025.07.03-23.59.22:423][771]LogOutputDevice: Error:
  97. [2025.07.03-23.59.23:514][895]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  98. [2025.07.03-23.59.25:392][118]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  99. [2025.07.03-23.59.25:717][157]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  100. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  101. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error:
  102. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  103. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  104. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  105. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  106. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  107. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  108. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  109. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  110. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  111. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  112. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  113. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  114. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  115. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  116. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  117. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  118. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  119. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  120. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  121. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  122. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  123. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  124. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  125. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  126. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  127. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  128. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  129. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  130. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  131. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  132. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  133. [2025.07.03-23.59.25:731][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  134. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  135. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  136. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  137. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  138. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  139. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  140. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  141. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  142. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  143. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  144. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  145. [2025.07.03-23.59.25:732][157]LogOutputDevice: Error:
  146. [2025.07.03-23.59.27:317][346]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  147. [2025.07.03-23.59.29:104][558]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  148. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  149. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error:
  150. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  151. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  152. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  153. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  154. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  155. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  156. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  157. [2025.07.03-23.59.29:117][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  158. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  159. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  160. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  161. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  162. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  163. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  164. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  165. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  166. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  167. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  168. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  169. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  170. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  171. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  172. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  173. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  174. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  175. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  176. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  177. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  178. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  179. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  180. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  181. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  182. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  183. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  184. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  185. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  186. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  187. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  188. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  189. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  190. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  191. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  192. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  193. [2025.07.03-23.59.29:118][558]LogOutputDevice: Error:
  194. [2025.07.03-23.59.29:214][569]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  195. [2025.07.03-23.59.31:085][791]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  196. [2025.07.03-23.59.32:493][955]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  197. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  198. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error:
  199. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  200. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  201. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  202. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  203. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  204. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  205. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  206. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  207. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  208. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  209. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  210. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  211. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  212. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  213. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  214. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  215. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  216. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  217. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  218. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  219. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  220. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  221. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  222. [2025.07.03-23.59.32:507][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  223. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  224. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  225. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  226. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  227. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  228. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  229. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  230. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  231. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  232. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  233. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  234. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  235. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  236. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  237. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  238. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  239. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  240. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  241. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  242. [2025.07.03-23.59.32:508][955]LogOutputDevice: Error:
  243. [2025.07.03-23.59.32:933][  2]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  244. [2025.07.03-23.59.33:232][ 34]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
  245. [2025.07.03-23.59.33:233][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.BPW_OnlineStatus.WidgetTree_2146069161.BPW_UserIcon.MVVMView_2146069159' can't register binding '1'. The source object is invalid.
  246. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
  247. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.WidgetTree_2146069857.BPW_UserIcon.MVVMView_2146069855' can't register binding '1'. The source object is invalid.
  248. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo' was evaluated to be invalid at initialization.
  249. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host' was evaluated to be invalid at initialization.
  250. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo' was evaluated to be invalid at initialization.
  251. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
  252. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '1'. The source object is invalid.
  253. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '2'. The source object is invalid.
  254. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '3'. The source object is invalid.
  255. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '4'. The source object is invalid.
  256. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '5'. The source object is invalid.
  257. [2025.07.03-23.59.33:237][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '7'. The source object is invalid.
  258. [2025.07.03-23.59.33:238][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_ReadOnlySessionInfo.MVVMView_2146069854' can't register binding '11'. The source object is invalid.
  259. [2025.07.03-23.59.33:238][ 34]LogStreaming: Display: FlushAsyncLoading(7869): 1 QueuedPackages, 0 AsyncPackages
  260. [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
  261. [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
  262. [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_SessionSettings.MVVMView_2146069831' can't register binding '11'. The source object is invalid.
  263. [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_SessionSettings.MVVMView_2146069831' can't register binding '18'. The source object is invalid.
  264. [2025.07.03-23.59.33:240][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_SessionSettings.MVVMView_2146069831' can't register binding '19'. The source object is invalid.
  265. [2025.07.03-23.59.33:241][ 34]Model View Viewmodel: Error: The source 'LocalUserViewModel_LocalUser_GameSession' was evaluated to be invalid at initialization.
  266. [2025.07.03-23.59.33:241][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ManageSession.WidgetTree_2146069866.BPW_PlayerList.MVVMView_2146069815' can't register binding '2'. The source object is invalid.
  267. [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
  268. [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
  269. [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ServerManager.WidgetTree_2146069718.mServerCreateGameWidget.WidgetTree_2146069642.mCreateNewGame.WidgetTree_2146069641.MultiplayerSettings.WidgetTree_2146069624.BPW_SessionSettings.MVVMView_2146069589' can't register binding '11'. The source object is invalid.
  270. [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ServerManager.WidgetTree_2146069718.mServerCreateGameWidget.WidgetTree_2146069642.mCreateNewGame.WidgetTree_2146069641.MultiplayerSettings.WidgetTree_2146069624.BPW_SessionSettings.MVVMView_2146069589' can't register binding '18'. The source object is invalid.
  271. [2025.07.03-23.59.33:253][ 34]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146069943.WidgetTree_2146069942.Widget_ServerManager.WidgetTree_2146069718.mServerCreateGameWidget.WidgetTree_2146069642.mCreateNewGame.WidgetTree_2146069641.MultiplayerSettings.WidgetTree_2146069624.BPW_SessionSettings.MVVMView_2146069589' can't register binding '19'. The source object is invalid.
  272. [2025.07.03-23.59.33:288][ 34]LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  273. [2025.07.03-23.59.34:733][200]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  274. [2025.07.03-23.59.35:884][333]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  275. [2025.07.03-23.59.35:896][333]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  276. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error:
  277. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  278. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  279. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  280. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  281. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  282. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  283. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  284. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  285. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  286. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  287. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  288. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  289. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  290. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  291. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  292. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  293. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  294. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  295. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  296. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  297. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  298. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  299. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  300. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  301. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  302. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  303. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  304. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  305. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  306. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  307. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  308. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  309. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  310. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  311. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  312. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  313. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  314. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  315. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  316. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  317. [2025.07.03-23.59.35:897][333]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  318. [2025.07.03-23.59.35:898][333]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  319. [2025.07.03-23.59.35:898][333]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  320. [2025.07.03-23.59.35:898][333]LogOutputDevice: Error:
  321. [2025.07.03-23.59.36:519][397]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  322. [2025.07.03-23.59.36:691][417]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
  323. [2025.07.03-23.59.36:724][418]LogScript: Warning: UAkGameplayStatics::PostAkEvent: NULL Actor specified!
  324. [2025.07.03-23.59.36:725][418]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
  325. [2025.07.03-23.59.36:725][418]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
  326. [2025.07.03-23.59.36:725][418]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
  327. [2025.07.03-23.59.38:253][593]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  328. [2025.07.03-23.59.39:308][715]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  329. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  330. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error:
  331. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  332. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  333. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  334. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  335. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  336. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  337. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  338. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  339. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  340. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  341. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  342. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  343. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  344. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  345. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  346. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  347. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  348. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  349. [2025.07.03-23.59.39:321][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  350. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  351. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  352. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  353. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  354. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  355. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  356. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  357. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  358. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  359. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  360. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  361. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  362. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  363. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  364. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  365. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  366. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  367. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  368. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  369. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  370. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  371. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  372. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  373. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  374. [2025.07.03-23.59.39:322][715]LogOutputDevice: Error:
  375. [2025.07.03-23.59.40:003][794]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  376. [2025.07.03-23.59.40:263][824]LogBlueprintUserMessages: [mSaveManager] Refresh Save List
  377. [2025.07.03-23.59.41:882][ 16]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  378. [2025.07.03-23.59.42:334][ 69]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
  379. [2025.07.03-23.59.42:334][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.BPW_OnlineStatus.WidgetTree_2146067568.BPW_UserIcon.MVVMView_2146067566' can't register binding '1'. The source object is invalid.
  380. [2025.07.03-23.59.42:339][ 69]Model View Viewmodel: Error: The source 'OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
  381. [2025.07.03-23.59.42:339][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.WidgetTree_2146068264.BPW_UserIcon.MVVMView_2146068262' can't register binding '1'. The source object is invalid.
  382. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo' was evaluated to be invalid at initialization.
  383. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host' was evaluated to be invalid at initialization.
  384. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo' was evaluated to be invalid at initialization.
  385. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: The source 'SessionInformationModel_mOnlineSessionInfo_Host_OnlineUserInfo_PrimaryBackendLink' was evaluated to be invalid at initialization.
  386. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '1'. The source object is invalid.
  387. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '2'. The source object is invalid.
  388. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '3'. The source object is invalid.
  389. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '4'. The source object is invalid.
  390. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '5'. The source object is invalid.
  391. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '7'. The source object is invalid.
  392. [2025.07.03-23.59.42:340][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_ReadOnlySessionInfo.MVVMView_2146068261' can't register binding '11'. The source object is invalid.
  393. [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
  394. [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
  395. [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_SessionSettings.MVVMView_2146068238' can't register binding '11'. The source object is invalid.
  396. [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_SessionSettings.MVVMView_2146068238' can't register binding '18'. The source object is invalid.
  397. [2025.07.03-23.59.42:342][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_SessionSettings.MVVMView_2146068238' can't register binding '19'. The source object is invalid.
  398. [2025.07.03-23.59.42:343][ 69]Model View Viewmodel: Error: The source 'LocalUserViewModel_LocalUser_GameSession' was evaluated to be invalid at initialization.
  399. [2025.07.03-23.59.42:343][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ManageSession.WidgetTree_2146068273.BPW_PlayerList.MVVMView_2146068222' can't register binding '2'. The source object is invalid.
  400. [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization.
  401. [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinitionPrivilegeObserver' was evaluated to be invalid at initialization.
  402. [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ServerManager.WidgetTree_2146068125.mServerCreateGameWidget.WidgetTree_2146068049.mCreateNewGame.WidgetTree_2146068048.MultiplayerSettings.WidgetTree_2146068031.BPW_SessionSettings.MVVMView_2146067996' can't register binding '11'. The source object is invalid.
  403. [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ServerManager.WidgetTree_2146068125.mServerCreateGameWidget.WidgetTree_2146068049.mCreateNewGame.WidgetTree_2146068048.MultiplayerSettings.WidgetTree_2146068031.BPW_SessionSettings.MVVMView_2146067996' can't register binding '18'. The source object is invalid.
  404. [2025.07.03-23.59.42:356][ 69]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482618:FGGameInstance_2147482570.BP_GameUI_C_2146428139.WidgetTree_2146428138.BP_PauseWidget_C_2146068350.WidgetTree_2146068349.Widget_ServerManager.WidgetTree_2146068125.mServerCreateGameWidget.WidgetTree_2146068049.mCreateNewGame.WidgetTree_2146068048.MultiplayerSettings.WidgetTree_2146068031.BPW_SessionSettings.MVVMView_2146067996' can't register binding '19'. The source object is invalid.
  405. [2025.07.03-23.59.42:390][ 69]LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  406. [2025.07.03-23.59.42:754][112]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  407. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  408. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error:
  409. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  410. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  411. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  412. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  413. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  414. [2025.07.03-23.59.42:767][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  415. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  416. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  417. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  418. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  419. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  420. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  421. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  422. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  423. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  424. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  425. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  426. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  427. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  428. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  429. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  430. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  431. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  432. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  433. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  434. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  435. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  436. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  437. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  438. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  439. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  440. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  441. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  442. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  443. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  444. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  445. [2025.07.03-23.59.42:768][112]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  446. [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  447. [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  448. [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  449. [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  450. [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  451. [2025.07.03-23.59.42:769][112]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  452. [2025.07.03-23.59.42:769][112]LogOutputDevice: Error:
  453. [2025.07.03-23.59.43:931][253]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  454. [2025.07.03-23.59.46:016][507]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)
  455. [2025.07.03-23.59.46:183][527]LogGameplayEvents: Error: UGameplayEventsSubsystem::DispatchGameplayEvent: Nullptr instigator sent to UGameplayEventsSubsystem::DispatchGameplayEvent() - Tag: "Stats.Gameplay.SpacGiraffeJumped"
  456. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: === FDebug::DumpStackTrace(): ===
  457. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error:
  458. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffff06d8746 FactoryGameSteam-GameplayEvents-Win64-Shipping.dll!UGameplayEventsSubsystem::execDispatchGameplayEvent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Plugins\GameplayEvents\Intermediate\Build\Win64\FactoryGameSteam\Inc\GameplayEvents\UHT\GameplayEventsSubsystem.gen.cpp:81]
  459. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  460. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfbb12c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::CallFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1156]
  461. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcc105 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessContextOpcode() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3110]
  462. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  463. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfb1d50 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1055]
  464. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfde94b FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::execLocalFinalFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3241]
  465. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce288 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!ProcessLocalScriptFunction() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1225]
  466. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfce1e5 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessInternal() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1323]
  467. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffce19ff9 FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UFunction::Invoke() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
  468. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffcfcd31c FactoryGameSteam-CoreUObject-Win64-Shipping.dll!UObject::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2161]
  469. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffaeb4119 FactoryGameSteam-Engine-Win64-Shipping.dll!AActor::ProcessEvent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:1175]
  470. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffadbc42b FactoryGameSteam-Engine-Win64-Shipping.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
  471. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffae5250d FactoryGameSteam-Engine-Win64-Shipping.dll!FComponentBeginOverlapSignature_DelegateWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Intermediate\Build\Win64\FactoryGameSteam\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:721]
  472. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2fd636 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::BeginComponentOverlap() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3382]
  473. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb33fd12 FactoryGameSteam-Engine-Win64-Shipping.dll!UPrimitiveComponent::UpdateOverlapsImpl() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3738]
  474. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb39c0b8 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::UpdateOverlaps() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
  475. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb36b8a0 FactoryGameSteam-Engine-Win64-Shipping.dll!USceneComponent::EndScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:932]
  476. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb4efb4f FactoryGameSteam-Engine-Win64-Shipping.dll!FScopedMovementUpdate::~FScopedMovementUpdate() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Engine\ScopedMovementUpdate.cpp:60]
  477. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d0bd1 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulateMovement() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:2188]
  478. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d19f2 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::SimulatedTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1852]
  479. [2025.07.03-23.59.46:196][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2d6f37 FactoryGameSteam-Engine-Win64-Shipping.dll!UCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\CharacterMovementComponent.cpp:1594]
  480. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006fffe6effe5d FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGCharacterMovementComponent::TickComponent() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGCharacterMovementComponent.cpp:259]
  481. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb1e3a52 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4515]
  482. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb2913a4 FactoryGameSteam-Engine-Win64-Shipping.dll!FActorComponentTickFunction::ExecuteTick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1092]
  483. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe68e74 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickFunctionTask::DoTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:280]
  484. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe6b212 FactoryGameSteam-Engine-Win64-Shipping.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1270]
  485. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffd486bee FactoryGameSteam-Core-Win64-Shipping.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
  486. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffd48fdea FactoryGameSteam-Core-Win64-Shipping.dll!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2125]
  487. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe792c4 FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskSequencer::ReleaseTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
  488. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffbe7c0ea FactoryGameSteam-Engine-Win64-Shipping.dll!FTickTaskManager::RunTickGroup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
  489. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb793131 FactoryGameSteam-Engine-Win64-Shipping.dll!UWorld::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1521]
  490. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffb592464 FactoryGameSteam-Engine-Win64-Shipping.dll!UGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1796]
  491. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006fffe7028977 FactoryGameSteam-FactoryGame-Win64-Shipping.dll!UFGGameEngine::Tick() [D:\BuildAgent\work\SM_BT\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
  492. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x0000000140002b26 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::Tick() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]
  493. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00000001400114fc FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
  494. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x000000014001157a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
  495. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x0000000140012844 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
  496. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x000000014001e114 FactoryGameSteam-Win64-Shipping.exe!WinMain() [D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
  497. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x000000014001e9d2 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
  498. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006fffffed482d kernel32.dll!UnknownFunction []
  499. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x00006ffffff4f44f ntdll.dll!UnknownFunction []
  500. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error: [Callstack] 0x0000000000000000 UnknownFunction []
  501. [2025.07.03-23.59.46:197][527]LogOutputDevice: Error:
  502. [2025.07.03-23.59.46:454][557]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
  503. [2025.07.03-23.59.46:454][557]LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830), Driver = GameNetDriver IpNetDriver_2146429646
  504. [2025.07.03-23.59.46:454][557]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
  505. [2025.07.03-23.59.46:454][557]LogGame: Error: Network Error Recived: Type: ConnectionTimeout, MSG: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
  506. [2025.07.03-23.59.46:454][557]LogNet: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 52.78, Real: 30.00, Good: 30.00, DriverTime: 5944.67, Threshold: 30.00, [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)'
  507. [2025.07.03-23.59.46:454][557]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830), Channels: 150, Time: 2025.07.03-23.59.46
  508. [2025.07.03-23.59.46:454][557]LogNet: UNetConnection::SendCloseReason:
  509. [2025.07.03-23.59.46:454][557]LogNet:  - Result=ConnectionTimeout, ErrorContext="ConnectionTimeout"
  510. [2025.07.03-23.59.46:454][557]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 192.168.1.17:7780, Name: IpConnection_2146429645, Driver: GameNetDriver IpNetDriver_2146429646, IsServer: NO, PC: BP_PlayerController_C_2146429315, Owner: BP_PlayerController_C_2146429315, UniqueId: Steam:2 (76561198077586830)
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