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- --[[
- DefragBot v4 - Final Polish & Cmd Help
- - IO Port "Waiting..." message is now log-only; timeout is announced.
- - Cycle ends with warp home and full refuel before completion announcement.
- - Added '@defrag cmd help' for specific cmd usage.
- - Improved "Unknown Command" message to suggest 'cmd' if input looks like a function call.
- ]]
- --#region Configuration
- local CHAT_BOX_PERIPHERAL_NAME = "chatBox"
- local COMMAND_PREFIX = "@defrag"
- local CHAT_BOT_NAME = "DefragBot"
- local CHAT_BOT_BRACKETS = "[]"
- local CHAT_BOT_BRACKET_COLOR = "&3" -- Cyan
- local DEBUG_LOGGING_ENABLED = false
- local LOG_FILE_NAME = "defrag.log"
- --#endregion
- --#region Global State
- -- local lastAnnounceTime = 0 -- Removed for simpler announce
- local chatBox = nil
- local chatBoxFunctional = true -- Assume functional until a send error specifically
- --#endregion
- --#region Logger Setup
- local function writeToLogFile(message) if not DEBUG_LOGGING_ENABLED then return end; local f,e=fs.open(LOG_FILE_NAME,"a"); if f then f.write(string.format("[%s] %s\n",os.date("%Y-%m-%d %H:%M:%S"),message));f.close() else print("LOG ERR: "..tostring(e))end end
- local function botLog(msg)local fm="["..CHAT_BOT_NAME.."-Debug] "..msg; print(fm); writeToLogFile(fm)end
- local function moveLog(msg)local fm="[MoveLib-Debug] "..msg; print(fm); writeToLogFile(fm)end
- --#endregion
- --#region Movement Library Code (Integrated - Assumed same as v1.7)
- local AUTOMATA_PERIPHERAL_NAME="endAutomata";local POSITION_FILE="turtle_pos.json";local REFUEL_SLOT=16;local FUEL_ITEM_NAME_PART="coal";local automata=nil;local current_pos={x=nil,y=nil,z=nil};local current_dir=nil;local DIR_VECTORS={[0]={x=0,y=0,z=1},[1]={x=1,y=0,z=0},[2]={x=0,y=0,z=-1},[3]={x=-1,y=0,z=0}};local DIR_NAMES={[0]="North (+Z)",[1]="East (+X)",[2]="South (-Z)",[3]="West (-X)"};local function savePosition()if current_pos.x==nil or current_dir==nil then moveLog("No save, state unknown.");return end;local d={x=current_pos.x,y=current_pos.y,z=current_pos.z,dir=current_dir};local f,e=fs.open(POSITION_FILE,"w");if f then f.write(textutils.serialiseJSON(d));f.close();moveLog("Pos saved: X:"..d.x.." Y:"..d.y.." Z:"..d.z.." Dir:"..(DIR_NAMES[d.dir]or"Unk"))else moveLog("Err save pos: "..(e or"unk"))end end;local function loadPosition()if fs.exists(POSITION_FILE)then local f,e=fs.open(POSITION_FILE,"r");if f then local sD=f.readAll();f.close();local s,d=pcall(textutils.unserialiseJSON,sD);if s and d and d.x~=nil and d.y~=nil and d.z~=nil and d.dir~=nil then current_pos.x=d.x;current_pos.y=d.y;current_pos.z=d.z;current_dir=d.dir;moveLog("Pos loaded: X:"..current_pos.x.." Y:"..current_pos.y.." Z:"..current_pos.z.." Dir:"..(DIR_NAMES[current_dir]or"Unk"));return true else moveLog("Fail parse pos file: "..tostring(d))end else moveLog("Err open pos file: "..(e or"unk"))end else moveLog("Pos file not found.")end;return false end;local function dirNameToNumber(n)n=string.lower(n or"");if n=="n"or n=="north"then return 0 elseif n=="e"or n=="east"then return 1 elseif n=="s"or n=="south"then return 2 elseif n=="w"or n=="west"then return 3 end;moveLog("Warn: Invalid dir '"..(n or"nil").."'. Default N.");return 0 end;local function turnLeft()if current_dir==nil then moveLog("No turn: dir unk.");return false end;if turtle.turnLeft()then current_dir=(current_dir-1+4)%4;moveLog("Left. Dir:"..(DIR_NAMES[current_dir]or"Unk"));savePosition();return true else moveLog("Fail L turn.");return false end end;local function turnRight()if current_dir==nil then moveLog("No turn: dir unk.");return false end;if turtle.turnRight()then current_dir=(current_dir+1)%4;moveLog("Right. Dir:"..(DIR_NAMES[current_dir]or"Unk"));savePosition();return true else moveLog("Fail R turn.");return false end end;local function turnAround()if current_dir==nil then moveLog("No turn around: dir unk.");return false end;moveLog("Turn around...");if turnRight()and turnRight()then moveLog("Around. Dir:"..(DIR_NAMES[current_dir]or"Unk"));return true else moveLog("Fail turn around.");return false end end;local function forward()if current_pos.x==nil then moveLog("No move: pos unk.");return false end;if turtle.getFuelLevel()<1 and turtle.getFuelLimit()~=0 then moveLog("Fwd: <1 fuel.");return false end;if turtle.forward()then local v=DIR_VECTORS[current_dir];current_pos.x=current_pos.x+v.x;current_pos.y=current_pos.y+v.y;current_pos.z=current_pos.z+v.z;moveLog("Fwd. Pos: X:"..current_pos.x.." Y:"..current_pos.y.." Z:"..current_pos.z);savePosition();return true else moveLog("Fail fwd (block).");return false end end;local function back()if current_pos.x==nil then moveLog("No move: pos unk.");return false end;if turtle.getFuelLevel()<1 and turtle.getFuelLimit()~=0 then moveLog("Back: <1 fuel.");return false end;if turtle.back()then local v=DIR_VECTORS[current_dir];current_pos.x=current_pos.x-v.x;current_pos.y=current_pos.y-v.y;current_pos.z=current_pos.z-v.z;moveLog("Back. Pos: X:"..current_pos.x.." Y:"..current_pos.y.." Z:"..current_pos.z);savePosition();return true else moveLog("Fail back (block).");return false end end;local function up()if current_pos.y==nil then moveLog("No up: Y pos unk.");return false end;if turtle.getFuelLevel()<1 and turtle.getFuelLimit()~=0 then moveLog("Up: <1 fuel.");return false end;if turtle.up()then current_pos.y=current_pos.y+1;moveLog("Up. Pos: X:"..current_pos.x.." Y:"..current_pos.y.." Z:"..current_pos.z);savePosition();return true else moveLog("Fail up (block/no fuel).");return false end end;local function down()if current_pos.y==nil then moveLog("No down: Y pos unk.");return false end;if turtle.down()then current_pos.y=current_pos.y-1;moveLog("Down. Pos: X:"..current_pos.x.." Y:"..current_pos.y.." Z:"..current_pos.z);savePosition();return true else moveLog("Fail down (block).");return false end end;local function home()if not automata then automata=peripheral.find(AUTOMATA_PERIPHERAL_NAME);if not automata then moveLog("Err: EndAuto ('"..AUTOMATA_PERIPHERAL_NAME.."') miss.");return false end end;moveLog("Warp home...");local s,r=pcall(function()return automata.warpToPoint("home")end);if s and r then moveLog("Warp home OK.");current_pos.x=0;current_pos.y=0;current_pos.z=0;current_dir=0;moveLog("Pos reset home (000N).");savePosition();return true else moveLog("Fail warp home: "..tostring(r or"pcall err"));return false end end;local function refuel()moveLog("Refuel...");turtle.select(REFUEL_SLOT);local iBFS=turtle.getItemCount(REFUEL_SLOT);local iD=turtle.getItemDetail(REFUEL_SLOT);local iN="";if iD and iD.name then iN=string.lower(iD.name)else moveLog("Fuel slot "..REFUEL_SLOT.." empty/no name.")end;if iBFS>0 and string.find(iN,FUEL_ITEM_NAME_PART)then moveLog("Refuel from slot "..REFUEL_SLOT.." ("..(iD.name or"Unk Fuel").." x"..iBFS..")");if turtle.refuel(0)then local iAFS=turtle.getItemCount(REFUEL_SLOT);local cI=iBFS-iAFS;if cI>0 then moveLog("Refueled OK. Consumed "..cI.." "..(iD.name or"fuel")..".")else moveLog("Refueled, 0 consumed. Fuel: "..turtle.getFuelLevel())end else moveLog("turtle.refuel(0) fail. Fuel: "..turtle.getFuelLevel())end elseif iBFS>0 then moveLog("Item in fuel slot not fuel: "..(iD and iD.name or"Unk"))else moveLog("Fuel slot "..REFUEL_SLOT.." init empty.")end;local iTS=64-turtle.getItemCount(REFUEL_SLOT);local sTC=0;if iTS>0 then moveLog("Suck "..iTS.." to replenish fuel slot...");for _=1,iTS do if turtle.getItemCount(REFUEL_SLOT)>=64 then break end;local cSD=turtle.getItemDetail(REFUEL_SLOT);local cSN="";if cSD and cSD.name then cSN=string.lower(cSD.name)end;if turtle.getItemCount(REFUEL_SLOT)>0 and not string.find(cSN,FUEL_ITEM_NAME_PART)then moveLog("Slot "..REFUEL_SLOT.." has non-fuel ("..(cSD.name or"Unk").."). Stop suck.");break end;if turtle.suck()then sTC=sTC+1 else moveLog("Fail suck/chest empty after "..sTC.." items.");break end;sleep(0.1)end;if sTC>0 then moveLog("Sucked "..sTC.." items to replenish.")end else moveLog("Fuel slot full/non-fuel, no suck.")end;moveLog("Refuel finish. Fuel: "..turtle.getFuelLevel());return true end;local function setPos(x,y,z,dir)if type(x)~="number"or type(y)~="number"or type(z)~="number"then moveLog("Err: setPos xyz num.");return false end;current_pos.x=x;current_pos.y=y;current_pos.z=z;if type(dir)=="number"then current_dir=dir%4 else current_dir=dirNameToNumber(dir)end;moveLog("Pos set: X:"..x.." Y:"..y.." Z:"..z.." Dir:"..(DIR_NAMES[current_dir]or"Unk"));savePosition();return true end;local function turnToDir(td)if current_dir==nil then moveLog("No turnToDir: dir unk.");return false end;if current_dir==td then return true end;moveLog("Turn to dir: "..(DIR_NAMES[td]or"Unk"));local df=(td-current_dir+4)%4;if df==1 then return turnRight()elseif df==2 then return turnAround()elseif df==3 then return turnLeft()end;return false end;local function moveTo(tx,ty,tz,tdir)if current_pos.x==nil then moveLog("No moveTo: pos unk.");return false end;if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then if ty>current_pos.y then moveLog("moveTo: Low fuel ("..turtle.getFuelLevel()..") need up.")end end;moveLog(string.format("MoveTo: Tgt X%s Y%s Z%s Dir%s",tostring(tx),tostring(ty),tostring(tz),tostring(tdir)));local tdn;if type(tdir)=="number"then tdn=tdir%4 else tdn=dirNameToNumber(tdir)end;local att=0;local max_att=100;local max_stuck_ax=3;while(current_pos.x~=tx or current_pos.y~=ty or current_pos.z~=tz)and att<max_att do att=att+1;local moved=false;local cur_ax_stuck=0;if current_pos.y<ty then if up()then moved=true else cur_ax_stuck=cur_ax_stuck+1;moveLog("moveTo: Block UP("..cur_ax_stuck..")");if(current_pos.x~=tx or current_pos.z~=tz)and cur_ax_stuck<max_stuck_ax then elseif cur_ax_stuck<max_stuck_ax then if turnToDir(math.random(0,3))and forward()then moved=true end else moveLog("moveTo: Stuck Y(up). Abort Y.");ty=current_pos.y end end elseif current_pos.y>ty then if down()then moved=true else cur_ax_stuck=cur_ax_stuck+1;moveLog("moveTo: Block DOWN("..cur_ax_stuck..")");if(current_pos.x~=tx or current_pos.z~=tz)and cur_ax_stuck<max_stuck_ax then elseif cur_ax_stuck<max_stuck_ax then if turnToDir(math.random(0,3))and forward()then moved=true end else moveLog("moveTo: Stuck Y(down). Abort Y.");ty=current_pos.y end end end;if moved then goto continue_main_loop end;cur_ax_stuck=0;if current_pos.x<tx then if turnToDir(1)and forward()then moved=true else cur_ax_stuck=cur_ax_stuck+1;moveLog("moveTo: Block EAST("..cur_ax_stuck..")");if current_pos.z~=tz and cur_ax_stuck<max_stuck_ax then elseif cur_ax_stuck<max_stuck_ax then if turnToDir((math.random(0,1)*2))and forward()then moved=true end else moveLog("moveTo: Stuck X(east). Abort X.");tx=current_pos.x end end elseif current_pos.x>tx then if turnToDir(3)and forward()then moved=true else cur_ax_stuck=cur_ax_stuck+1;moveLog("moveTo: Block WEST("..cur_ax_stuck..")");if current_pos.z~=tz and cur_ax_stuck<max_stuck_ax then elseif cur_ax_stuck<max_stuck_ax then if turnToDir((math.random(0,1)*2))and forward()then moved=true end else moveLog("moveTo: Stuck X(west). Abort X.");tx=current_pos.x end end end;if moved then goto continue_main_loop end;cur_ax_stuck=0;if current_pos.z<tz then if turnToDir(0)and forward()then moved=true else cur_ax_stuck=cur_ax_stuck+1;moveLog("moveTo: Block NORTH("..cur_ax_stuck..")");if current_pos.x~=tx and cur_ax_stuck<max_stuck_ax then elseif cur_ax_stuck<max_stuck_ax then if turnToDir((math.random(0,1)*2)+1)and forward()then moved=true end else moveLog("moveTo: Stuck Z(north). Abort Z.");tz=current_pos.z end end elseif current_pos.z>tz then if turnToDir(2)and forward()then moved=true else cur_ax_stuck=cur_ax_stuck+1;moveLog("moveTo: Block SOUTH("..cur_ax_stuck..")");if current_pos.x~=tx and cur_ax_stuck<max_stuck_ax then elseif cur_ax_stuck<max_stuck_ax then if turnToDir((math.random(0,1)*2)+1)and forward()then moved=true end else moveLog("moveTo: Stuck Z(south). Abort Z.");tz=current_pos.z end end end;if moved then goto continue_main_loop end;if not moved then moveLog("moveTo: No move. Att: "..att);if cur_ax_stuck>=max_stuck_ax then break end end;::continue_main_loop::;sleep(0.05)end;if att>=max_att then moveLog("moveTo: Max att.")end;if not turnToDir(tdn)then moveLog("moveTo: Fail final turn.")end;local s=current_pos.x==tx and current_pos.y==ty and current_pos.z==tz and current_dir==tdn;if s then moveLog("moveTo: OK.")else moveLog(string.format("moveTo: Finish. Pos X%s Y%s Z%s Dir%s.",tostring(current_pos.x),tostring(current_pos.y),tostring(current_pos.z),(DIR_NAMES[current_dir]or"Unk")))end;return s end;local function initMoveLibrary()moveLog("Init MoveLib...");automata=peripheral.find(AUTOMATA_PERIPHERAL_NAME);if not automata then moveLog("CRIT WARN: EndAuto ('"..AUTOMATA_PERIPHERAL_NAME.."') miss. Home warp fail.")end;if not loadPosition()then moveLog("Pos unk/load fail. Warp home & set default.");if home()then moveLog("Init home OK.")else moveLog("CRIT: Fail init home. Pos unk.");current_pos.x=nil;current_pos.y=nil;current_pos.z=nil;current_dir=nil end end;moveLog("MoveLib Init. Pos: X:"..tostring(current_pos.x).." Y:"..tostring(current_pos.y).." Z:"..tostring(current_pos.z).." Dir:"..(current_dir and DIR_NAMES[current_dir]or"Unk"))end;local function getPosition()return current_pos end;local function getDirection()return current_dir end;local function getDirectionName()return current_dir and DIR_NAMES[current_dir]or"Unknown"end;local ml={l=turnLeft,turnLeft=turnLeft,r=turnRight,turnRight=turnRight,f=forward,forward=forward,b=back,back=back,a=turnAround,turnAround=turnAround,u=up,up=up,d=down,down=down,h=home,home=home,refuel=refuel,setPos=setPos,m=moveTo,moveTo=moveTo,getPosition=getPosition,getDirection=getDirection,getDirectionName=getDirectionName,init=initMoveLibrary};initMoveLibrary();
- --#endregion End of Integrated Movement Library
- --#region DefragBot Specific Data & Logic
- local LOCATIONS={home={x=0,y=0,z=0,dir='N',name="Refuel Station"},io_port={x=1,y=0,z=0,dir='N',name="IO Port (Disk Input)"},hopper={x=1,y=1,z=0,dir='N',name="Hopper"},chest_temp_storage={x=1,y=2,z=0,dir='N',name="Chest (Temp Disk Storage)"}}
- local ME_DRIVE_BAY_RANGES={{y=0,x_start=-9,x_end=-2,dir='N',name="Lower Bay Row 1"},{y=2,x_start=-9,x_end=-2,dir='N',name="Lower Bay Row 2"},{y=4,x_start=-9,x_end=-2,dir='N',name="Lower Bay Row 3"},{y=9,x_start=-9,x_end=-2,dir='N',name="Upper Bay Row 1"},{y=11,x_start=-9,x_end=-2,dir='N',name="Upper Bay Row 2"},{y=13,x_start=-9,x_end=-2,dir='N',name="Upper Bay Row 3"},}
- local function getAllMeDriveBayCoordinates()local cs={};for _,br in ipairs(ME_DRIVE_BAY_RANGES)do for x=br.x_start,br.x_end do table.insert(cs,{x=x,y=br.y,z=0,dir=br.dir,name=br.name.." (X:"..x..")"})end end;return cs end
- local ALL_ME_DRIVE_LOCATIONS=getAllMeDriveBayCoordinates()
- local isDefragRunning=false;local fuelWarningSent=false
- --#endregion
- --#region DefragBot Peripherals and Helpers
- local function sendFormattedChat(messageComponents) -- Simplified, always global
- local plainText = ""
- if type(messageComponents) == "table" then
- for _,c_comp in ipairs(messageComponents) do
- plainText = plainText .. (type(c_comp) == "table" and c_comp.text or tostring(c_comp) or "")
- end
- elseif messageComponents ~= nil then plainText = tostring(messageComponents)
- else plainText = "nil_message_components_to_sendFormattedChat" end
- if not chatBox then -- Check if chatBox was found at startup
- botLog("[NoChat] " .. plainText);
- return false
- end
- local jsonMessage_success, jsonMessage = pcall(textutils.serialiseJSON, messageComponents)
- if not jsonMessage_success then
- botLog("!!! textutils.serialiseJSON FAILED: " .. tostring(jsonMessage) .. " -- Original: " .. textutils.serialize(messageComponents,{compact=true,max_depth=2}))
- print("ERROR: Could not serialize chat message!"); return false
- end
- local peripheral_call_success, peripheral_error = pcall(function()
- return chatBox.sendFormattedMessage(jsonMessage, CHAT_BOT_NAME, CHAT_BOT_BRACKETS, CHAT_BOT_BRACKET_COLOR)
- end)
- if not peripheral_call_success then
- botLog("!!! chatBox.sendFormattedMessage FAILED: " .. tostring(peripheral_error) .. " -- JSON was: " .. jsonMessage)
- print("ERROR: Failed to send formatted message via chatBox: " .. tostring(peripheral_error))
- return false
- end
- return true
- end
- local function announce(messageComponents)
- local success = sendFormattedChat(messageComponents)
- if not success then
- botLog("Announce: sendFormattedChat failed.")
- end
- sleep(0.3)
- return success
- end
- local COLORS={GOLD="gold",AQUA="aqua",GRAY="gray",RED="red",GREEN="green",YELLOW="yellow",WHITE="white",DARK_RED="dark_red",DARK_GRAY="dark_gray"}
- --#endregion
- --#region DefragBot Command Handlers
- local commandHandlers = {}
- commandHandlers.help = function(u,_)
- announce({{text="--- DefragBot Cmds ("..COMMAND_PREFIX..") ---",c=COLORS.GOLD,b=true}})
- announce({{text=COMMAND_PREFIX.." help",c=COLORS.AQUA},{text=" - Shows this help message.",c=COLORS.GRAY}})
- -- VVVVVV MODIFIED CMD HELP ENTRY VVVVVV
- announce({{text=COMMAND_PREFIX.." cmd help",c=COLORS.AQUA},{text=" - Shows help for raw Lua command execution.",c=COLORS.GRAY}})
- announce({{text=COMMAND_PREFIX.." cmd <lua_code>",c=COLORS.AQUA},{text=" - Executes Lua code (e.g., ml.forward()).",c=COLORS.GRAY}})
- -- ^^^^^^ END OF MODIFIED CMD HELP ENTRY ^^^^^^
- announce({{text=COMMAND_PREFIX.." mult <seq>",c=COLORS.AQUA},{text=" - Executes a sequence of simple moves (l,r,f,b,u,d,a).",c=COLORS.GRAY}})
- announce({{text=COMMAND_PREFIX.." pos",c=COLORS.AQUA},{text=" - Shows current position and direction.",c=COLORS.GRAY}})
- announce({{text=COMMAND_PREFIX.." fuel",c=COLORS.AQUA},{text=" - Shows current fuel level.",c=COLORS.GRAY}})
- announce({{text=COMMAND_PREFIX.." unstuck",c=COLORS.AQUA},{text=" - Warps home and resets position.",c=COLORS.GRAY}})
- announce({{text=COMMAND_PREFIX.." startdefrag",c=COLORS.AQUA},{text=" - Starts the ME Drive defragmentation cycle.",c=COLORS.GRAY}})
- announce({{text=COMMAND_PREFIX.." stopdefrag",c=COLORS.AQUA},{text=" - Stops the current defragmentation cycle.",c=COLORS.GRAY}})
- end
- -- VVVVVV MODIFIED CMD HANDLER VVVVVV
- commandHandlers.cmd = function(u,a)
- if #a == 0 then
- announce({{text="Usage: "..COMMAND_PREFIX.." cmd <lua_code_to_run>",c=COLORS.YELLOW}})
- announce({{text="Try '",c=COLORS.GRAY},{text=COMMAND_PREFIX.." cmd help",c=COLORS.AQUA},{text="' for more info.",c=COLORS.GRAY}})
- return
- end
- if #a == 1 and string.lower(a[1]) == "help" then
- announce({{text="--- @defrag cmd Help ---",c=COLORS.GOLD,b=true}})
- announce({{text="Usage: ",c=COLORS.AQUA},{text=COMMAND_PREFIX.." cmd <lua_code_to_run>",c=COLORS.WHITE}})
- announce({{text="Executes the provided Lua code. You can use 'ml.' to access Movement Library functions.",c=COLORS.GRAY}})
- announce({{text="Examples:",c=COLORS.AQUA}})
- announce({{text=" "..COMMAND_PREFIX.." cmd ml.moveTo(0,0,0,'N')",c=COLORS.WHITE}})
- announce({{text=" "..COMMAND_PREFIX.." cmd ml.turnRight()",c=COLORS.WHITE}})
- announce({{text=" "..COMMAND_PREFIX.." cmd return ml.getFuelLevel()",c=COLORS.WHITE}})
- announce({{text=" "..COMMAND_PREFIX.." cmd turtle.dig()",c=COLORS.WHITE}})
- announce({{text="Note: The Lua code itself is case-sensitive (e.g., 'ml.moveTo', not 'ml.moveto').",c=COLORS.YELLOW}})
- announce({{text="The command must return a value to see a result in chat, otherwise it's 'nil'.",c=COLORS.GRAY}})
- return
- end
- local cs=table.concat(a," ")
- botLog("User "..u.." executing raw command: "..cs)
- -- The 'ml' table is exposed to the loaded string.
- local fn,e=load("return "..cs,"raw_user_command","t",{ml=ml, turtle=turtle, peripheral=peripheral, os=os, fs=fs, textutils=textutils, http=http, parallel=parallel, term=term, sleep=sleep, print=print}) -- Expose common globals
- if not fn then
- announce({{text="Error parsing command: ",c=COLORS.RED},{text=tostring(e),c=COLORS.YELLOW}})
- botLog("Parse error for raw command '"..cs.."': "..tostring(e))
- return
- end
- local s,r=pcall(fn)
- if s then
- announce({{text="Cmd executed. Result: ",c=COLORS.GREEN},{text=tostring(r),c=COLORS.WHITE}})
- botLog("Raw command '"..cs.."' result: "..tostring(r))
- else
- announce({{text="Error executing command: ",c=COLORS.RED},{text=tostring(r),c=COLORS.YELLOW}})
- botLog("Execution error for raw command '"..cs.."': "..tostring(r))
- end
- end
- -- ^^^^^^ END OF MODIFIED CMD HANDLER ^^^^^^
- commandHandlers.mult = function(u,a)
- if #a~=1 or type(a[1])~="string"then announce({{text="Usage: "..COMMAND_PREFIX.." mult <seq>",c=COLORS.YELLOW}});announce({{text="Seq: lrfbuda. Ex: lffr",c=COLORS.GRAY}});return end
- local sq=string.lower(a[1]);botLog("Usr "..u.." mult: "..sq);announce({{text="Executing sequence: ",c=COLORS.AQUA},{text=sq,c=COLORS.WHITE}});local sc=true
- for i=1,#sq do
- local mc=string.sub(sq,i,i);local mf=nil
- if mc=="l"then mf=ml.l elseif mc=="r"then mf=ml.r elseif mc=="f"then mf=ml.f elseif mc=="b"then mf=ml.b
- elseif mc=="u"then mf=ml.u elseif mc=="d"then mf=ml.d elseif mc=="a"then mf=ml.a end
- if mf then
- announce({{text="Exec: ",c=COLORS.GRAY},{text=mc,c=COLORS.YELLOW}})
- local ms=mf()
- if not ms then
- announce({{text="Move '",c=COLORS.RED},{text=mc,c=COLORS.YELLOW},{text="' failed. Stopping sequence.",c=COLORS.RED}})
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 and not fuelWarningSent then
- announce({{text="CRITICAL: Fuel low ("..turtle.getFuelLevel()..")! Consider '@defrag unstuck'.",c=COLORS.DARK_RED,b=true}});fuelWarningSent=true
- end
- sc=false;break
- end
- else announce({{text="Unknown char '",c=COLORS.RED},{text=mc,c=COLORS.YELLOW},{text="' in sequence. Stopping.",c=COLORS.RED}});sc=false;break end
- end
- if sc then announce({{text="Sequence finished.",c=COLORS.GREEN}})end
- end
- commandHandlers.pos = function(u,_)
- local pD=ml.getPosition();local dNS=ml.getDirectionName()
- if pD and pD.x~=nil then announce({{text="Position: ",c=COLORS.AQUA},{text="X:"..tostring(pD.x).." Y:"..tostring(pD.y).." Z:"..tostring(pD.z),c=COLORS.WHITE},{text=" Facing: "..dNS,c=COLORS.WHITE}})
- else announce({{text="Position unknown.",c=COLORS.YELLOW}})end
- end
- commandHandlers.fuel = function(u,_)
- local l,lm=turtle.getFuelLevel(),turtle.getFuelLimit()
- announce({{text="Fuel: ",c=COLORS.AQUA},{text=tostring(l)..(lm>0 and(" / "..tostring(lm))or" (Unlimited)"),c=COLORS.WHITE}})
- end
- commandHandlers.unstuck = function(u,_)
- announce({{text="Unstuck: Attempting to warp home and reset position...",c=COLORS.YELLOW}});botLog(u.." used unstuck command.")
- isDefragRunning=false -- Stop any ongoing defrag
- if ml.h()then announce({{text="Warped home and position reset successfully.",c=COLORS.GREEN}})
- else announce({{text="Failed to warp home. Manual assistance may be required.",c=COLORS.RED}})end
- end
- --#endregion
- --#region DefragBot Core Logic
- local function handleMoveFailure(actionDescription, criticalMoveFailed)
- botLog("!!! INSIDE handleMoveFailure for: " .. actionDescription)
- announce({{text="CRITICAL FAILURE: Failed to " .. actionDescription .. ". ABORTING DEFRAG CYCLE.", c=COLORS.DARK_RED, b=true}})
- if criticalMoveFailed and turtle.getFuelLevel() < 10 and turtle.getFuelLimit() ~= 0 and not fuelWarningSent then
- announce({{text="HELP: Fuel low ("..turtle.getFuelLevel()..") during critical move! Please refuel and use '@defrag unstuck'.", c=COLORS.RED, b=true}})
- fuelWarningSent = true
- end
- isDefragRunning = false
- botLog("!!! handleMoveFailure set isDefragRunning to false.")
- end
- local function performDefragCycle()
- botLog(">>> performDefragCycle STARTING. isDefragRunning should be true.")
- isDefragRunning = true; fuelWarningSent = false
- botLog("Warping home to start defrag cycle...")
- if not ml.h() then
- handleMoveFailure("warp home at cycle start", true)
- botLog(">>> pDC RETURN from initial home warp fail.")
- return
- end
- botLog("Successfully warped home (0,0,0,N).")
- local announce_success_initial, announce_error_initial = pcall(announce, {{text="Starting ME Drive Defragmentation Cycle...",c=COLORS.GOLD,b=true}})
- if not announce_success_initial then botLog("!!! Initial announce in performDefragCycle FAILED: " .. tostring(announce_error_initial)) end
- botLog(">>> Current pos: X:"..tostring(current_pos.x).." Y:"..tostring(current_pos.y).." Z:"..tostring(current_pos.z).." Dir:"..(current_dir and DIR_NAMES[current_dir]or"Unk"))
- botLog("Refueling at home base.")
- ml.refuel()
- local initInvItems={};for i=1,15 do if turtle.getItemCount(i)>0 then local d=turtle.getItemDetail(i);table.insert(initInvItems,{slot=i,count=turtle.getItemCount(i),name=(d and d.name or "Unk")})end end
- if #initInvItems>0 then
- announce({{text="Pre-existing items found in inventory. Attempting to place in ME Drives...",c=COLORS.YELLOW}})
- local allPlaced=true
- for itemIdx=#initInvItems,1,-1 do
- local itemD=initInvItems[itemIdx]
- botLog("Attempting to place "..itemD.count.."x "..itemD.name.." from slot "..itemD.slot)
- local curPlaced=false
- for _,driveL in ipairs(ALL_ME_DRIVE_LOCATIONS)do local skipDrive=false
- if not isDefragRunning then announce({{text="Defrag stopped during pre-item placement.",c=COLORS.YELLOW}});return end
- if turtle.getItemCount(itemD.slot)==0 then curPlaced=true;break end
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move to ME Drive (low fuel, pre-items)",true);return end
- botLog("Moving to "..driveL.name.." to place pre-existing item.")
- if not ml.moveTo(driveL.x,driveL.y,driveL.z,driveL.dir)then
- announce({{text="Fail move to ME Drive "..driveL.name.." to place item. Skip drive.",c=COLORS.RED}})
- skipDrive=true
- end
- if not skipDrive then
- turtle.select(itemD.slot)
- local dropAtt=turtle.getItemCount(itemD.slot)
- botLog("Attempting to drop "..dropAtt.."x "..itemD.name.." into "..driveL.name)
- for _=1,dropAtt do
- if not turtle.drop()then
- botLog("Fail drop item "..itemD.name.." into "..driveL.name)
- break
- end
- botLog("Placed 1x "..itemD.name.." into "..driveL.name)
- if turtle.getItemCount(itemD.slot)==0 then curPlaced=true;break end
- sleep(0.2)
- end
- if curPlaced then break end
- end
- end
- if not curPlaced then
- announce({{text="Could not place all "..itemD.count.."x "..itemD.name.." from initial inventory.",c=COLORS.RED}})
- allPlaced=false
- else
- botLog("Successfully placed all "..itemD.count.."x "..itemD.name.." from initial inventory.")
- end
- end
- if not allPlaced then announce({{text="WARN: Some pre-existing items could not be placed into ME Drives.",c=COLORS.YELLOW}})
- else botLog("All pre-existing items placed successfully.")end
- end
- botLog("Beginning to clear IO Port, Hopper, and Temp Chest...")
- for _,locKey in ipairs({"io_port","hopper","chest_temp_storage"})do local skipClear=false
- if not isDefragRunning then announce({{text="Defrag stopped during location clearing.",c=COLORS.YELLOW}});return end
- local loc=LOCATIONS[locKey]
- botLog("Moving to clear "..loc.name.."...")
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move to "..loc.name.." (low fuel, clearing)",true);return end
- if not ml.moveTo(loc.x,loc.y,loc.z,loc.dir)then
- announce({{text="Fail move to "..loc.name.." for clearing. Skip.",c=COLORS.RED}})
- skipClear=true
- end
- if not skipClear then
- local suckedC=0
- botLog("Sucking items from "..loc.name)
- for _=1,16*64 do if turtle.suck()then suckedC=suckedC+1 else break end end
- if suckedC>0 then
- botLog("Sucked "..suckedC.." items from "..loc.name)
- if locKey~="chest_temp_storage"then
- local tempL=LOCATIONS.chest_temp_storage
- botLog("Moving items from "..loc.name.." to "..tempL.name)
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move to temp chest (low fuel, clearing)",true);return end
- if not ml.moveTo(tempL.x,tempL.y,tempL.z,tempL.dir)then
- announce({{text="Fail move to Temp Chest ("..tempL.name..") with items from "..loc.name..". Items remain in turtle.",c=COLORS.RED}})
- else
- botLog("Dropping items from "..loc.name.." into "..tempL.name)
- for slot=1,15 do if turtle.getItemCount(slot)>0 then turtle.select(slot);turtle.drop()end end
- botLog("Moved items from "..loc.name.." to temp chest.")
- end
- end
- else
- botLog("No items to suck from "..loc.name)
- end
- end
- end
- botLog("Stage 2: Processing ME Drive Bays...")
- for i,driveL in ipairs(ALL_ME_DRIVE_LOCATIONS)do local skipDriveLoop=false
- if not isDefragRunning then announce({{text="Defrag stopped during ME Drive processing.",c=COLORS.YELLOW}});return end
- botLog("Processing ME Drive "..i.."/"..#ALL_ME_DRIVE_LOCATIONS.." ("..driveL.name..")")
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move to ME Drive "..driveL.name.." (low fuel)",true);return end
- if not ml.moveTo(driveL.x,driveL.y,driveL.z,driveL.dir)then
- announce({{text="Fail move to ME Drive "..driveL.name..". Skipping this drive.",c=COLORS.RED}})
- skipDriveLoop=true
- end
- if not skipDriveLoop then
- local disksToProc={}
- botLog("Retrieving disks from ME Drive "..driveL.name.."...")
- local successfullySuckedCount = 0
- for suck_idx = 1, 15 do
- if not turtle.suck() then
- botLog("turtle.suck() from ME Drive returned false. Attempt: " .. suck_idx)
- break
- else
- successfullySuckedCount = successfullySuckedCount + 1
- botLog("turtle.suck() from ME Drive successful. Disk " .. successfullySuckedCount .. " collected this batch.")
- sleep(0.1)
- end
- end
- botLog("Finished sucking attempt from ME Drive "..driveL.name..". Succeeded " .. successfullySuckedCount .. " times.")
- for slot = 1, 15 do
- if turtle.getItemCount(slot) > 0 then
- local itemDetail = turtle.getItemDetail(slot)
- local itemName = (itemDetail and itemDetail.name or "Unknown Item")
- local itemCount = turtle.getItemCount(slot)
- table.insert(disksToProc, {slot = slot, name = itemName, count = itemCount})
- botLog("Inventoried from ME Drive: Slot " .. slot .. " has " .. itemCount .. "x " .. itemName)
- end
- end
- if #disksToProc == 0 then
- botLog("No disks found/retrieved in this ME Drive: "..driveL.name)
- skipDriveLoop = true
- end
- if not skipDriveLoop then
- local totalDisks=0; for _,d in ipairs(disksToProc) do totalDisks=totalDisks+d.count end
- botLog("Collected "..totalDisks.." disk(s) total from "..driveL.name)
- local chestL=LOCATIONS.chest_temp_storage
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move to temp chest (low fuel, ME disks)",true);return end
- botLog("Moving to "..chestL.name.." to drop disks.")
- if not ml.moveTo(chestL.x,chestL.y,chestL.z,chestL.dir)then handleMoveFailure("move to temp chest ("..chestL.name..") with ME disks",false);return end
- botLog("Dropping "..totalDisks.." disk(s) to "..chestL.name)
- for _,diskD in ipairs(disksToProc) do
- turtle.select(diskD.slot)
- if not turtle.drop() then
- announce({{text="Fail drop disk '",c=COLORS.RED},{text=diskD.name,c=COLORS.YELLOW},{text="' from slot "..diskD.slot.." into "..chestL.name,c=COLORS.RED}})
- botLog("Failed to drop disk " .. diskD.name .. " from slot " .. diskD.slot .. " into chest.")
- else
- botLog("Dropped disk " .. diskD.name .. " from slot " .. diskD.slot .. " into chest.")
- end
- end
- local ioL=LOCATIONS.io_port
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move to IO port (low fuel)",true);return end
- botLog("Moving to "..ioL.name.." for disk processing.")
- if not ml.moveTo(ioL.x,ioL.y,ioL.z,ioL.dir)then handleMoveFailure("move to IO port ("..ioL.name..")",false);return end
- -- VVVVVV IO PORT WAIT LOGIC (ANNOUNCE REMOVED) VVVVVV
- botLog("Waiting for "..totalDisks.." processed disk(s) from IO Port "..ioL.name.."...")
- local procRet=0
- local noDiskTries=0
- local MAX_NO_DISK_TRIES=100
- while procRet<totalDisks and noDiskTries<MAX_NO_DISK_TRIES do
- if not isDefragRunning then announce({{text="Defrag stopped while waiting for IO Port.",c=COLORS.YELLOW}});return end
- local retrievedThisCycle=false
- for slot=1,15 do
- if turtle.getItemCount(slot)==0 then
- turtle.select(slot)
- if turtle.suck()then
- procRet=procRet+1
- local itemDetail = turtle.getItemDetail(slot)
- local itemName = (itemDetail and itemDetail.name or "Unknown Disk")
- botLog("Retrieved processed disk "..procRet.."/"..totalDisks.." ('"..itemName.."') from IO Port into slot "..slot)
- noDiskTries=0
- retrievedThisCycle=true
- break
- end
- end
- end
- if procRet>=totalDisks then break end
- if not retrievedThisCycle then
- noDiskTries=noDiskTries+1
- botLog("IO Port waiting... (No disk retrieved this try. Attempt "..noDiskTries.."/"..MAX_NO_DISK_TRIES..")")
- end
- sleep(1)
- end
- -- ^^^^^^ END OF IO PORT WAIT LOGIC ^^^^^^
- if procRet<totalDisks then
- announce({{text="Timeout waiting for IO Port: Retrieved only "..procRet.."/"..totalDisks.." disk(s). Proceeding.",c=COLORS.RED}})
- else
- botLog("Successfully retrieved all "..totalDisks.." processed disk(s) from IO port.")
- end
- if procRet==0 and totalDisks>0 then
- announce({{text="No disks retrieved from IO Port after waiting. Skipping return to ME Drive "..driveL.name..".",c=COLORS.RED}})
- skipDriveLoop=true
- end
- if not skipDriveLoop then
- botLog("Preparing to return "..procRet.." disk(s) to ME Drive "..driveL.name)
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move home (low fuel, pre-return refuel)",true);return end
- botLog("Moving to home for refuel before returning disks.")
- if not ml.moveTo(LOCATIONS.home.x,LOCATIONS.home.y,LOCATIONS.home.z,LOCATIONS.home.dir)then
- announce({{text="Fail move home for refuel before returning disks. Disks remain in turtle.",c=COLORS.RED}})
- else
- ml.refuel()
- end
- if turtle.getFuelLevel()<10 and turtle.getFuelLimit()~=0 then handleMoveFailure("move back to ME Drive "..driveL.name.." (low fuel, post-refuel)",true);return end
- botLog("Moving back to ME Drive "..driveL.name.." to return disks.")
- if not ml.moveTo(driveL.x,driveL.y,driveL.z,driveL.dir)then
- announce({{text="Fail to return to ME Drive "..driveL.name..". Processed disks remain in turtle.",c=COLORS.RED}})
- skipDriveLoop=true
- end
- if not skipDriveLoop then
- botLog("Returning "..procRet.." processed disk(s) to "..driveL.name)
- local totalReturnedToDrive = 0
- for slot=1,15 do
- if turtle.getItemCount(slot)>0 then
- turtle.select(slot)
- local countInSlot=turtle.getItemCount(slot)
- local droppedCount=0
- local itemDetail = turtle.getItemDetail(slot)
- local itemName = (itemDetail and itemDetail.name or "Unknown Disk")
- botLog("Attempting to return "..countInSlot.."x "..itemName.." from slot "..slot.." to "..driveL.name)
- for _=1,countInSlot do
- if turtle.drop()then
- droppedCount=droppedCount+1
- else
- botLog("Failed to drop disk from slot "..slot.." into ME Drive "..driveL.name)
- break
- end
- end
- if droppedCount>0 then
- botLog("Returned "..droppedCount.." disk(s) ('"..itemName.."') from slot "..slot.." to "..driveL.name)
- totalReturnedToDrive = totalReturnedToDrive + droppedCount
- end
- if droppedCount<countInSlot then
- announce({{text="Failed to return all "..countInSlot.." disk(s) from slot "..slot.." to ME Drive "..driveL.name..". Returned "..droppedCount..".",c=COLORS.RED}})
- end
- end
- end
- botLog("Finished returning disks to ME Drive "..driveL.name..". Total returned this drive: " .. totalReturnedToDrive .. " of " .. procRet .. " retrieved from IO.")
- if totalReturnedToDrive < procRet then
- announce({{text="WARN: Not all processed disks ("..totalReturnedToDrive.."/"..procRet..") were returned to ME Drive "..driveL.name, c=COLORS.YELLOW}})
- end
- end
- end
- end
- end
- botLog("Finished processing ME Drive "..driveL.name)
- sleep(0.5)
- end
- -- VVVVVV MODIFIED END OF CYCLE ACTIONS VVVVVV
- botLog("Defragmentation cycle nearing completion. Returning home and refueling...")
- if not ml.h() then
- announce({{text="WARN: Failed to warp home at end of defrag cycle. Current position may be off.", c=COLORS.YELLOW}})
- else
- botLog("Successfully warped home at end of cycle.")
- end
- ml.refuel()
- botLog("Final refuel complete. Fuel: " .. turtle.getFuelLevel())
- announce({{text="Defragmentation Cycle Complete!",c=COLORS.GOLD,b=true}})
- -- ^^^^^^ END OF MODIFIED END OF CYCLE ACTIONS ^^^^^^
- isDefragRunning=false
- end
- commandHandlers.startdefrag=function(u,_)
- botLog(">>> startdefrag command called. Current isDefragRunning: " .. tostring(isDefragRunning))
- if isDefragRunning then announce({{text="Defrag already running.",c=COLORS.YELLOW}}); botLog(">>> startdefrag: Already running, exiting."); return end;
- botLog(u.." started defrag.")
- performDefragCycle()
- botLog(">>> startdefrag: performDefragCycle completed or errored out.")
- end
- commandHandlers.stopdefrag=function(u,_)
- if isDefragRunning then
- announce({{text="Attempting to signal stop to defrag process...",c=COLORS.YELLOW}})
- isDefragRunning=false;
- botLog(u.." requested stop. isDefragRunning set to false.")
- else
- announce({{text="Defrag not running.",c=COLORS.GRAY}})
- end
- end
- --#endregion
- --#region DefragBot Main Loop
- local function run()
- if DEBUG_LOGGING_ENABLED then
- local file, err = fs.open(LOG_FILE_NAME, "w")
- if file then file.write(string.format("[%s] %s Log Initialized.\n", os.date("%Y-%m-%d %H:%M:%S"), CHAT_BOT_NAME)); file.write("============================================================\n"); file.close()
- else print("LOGGING ERROR: Could not initialize "..LOG_FILE_NAME..": "..tostring(err)) end
- end
- term.clear();term.setCursorPos(1,1);
- chatBox = peripheral.find(CHAT_BOX_PERIPHERAL_NAME)
- botLog("DefragBot initializing...")
- botLog("Initial ChatBox peripheral check: " .. tostring(chatBox))
- if chatBox and chatBox.sendFormattedMessage and chatBox.sendFormattedMessageToPlayer then
- chatBoxFunctional = true
- botLog("ChatBox determined to be FUNCTIONAL (key methods exist via direct check).")
- else
- if chatBox then
- botLog("ChatBox found, but MISSING ESSENTIAL sendFormattedMessage(ToPlayer) methods. Marking as non-functional.")
- else
- botLog("ChatBox peripheral IS NIL at startup. Marking as non-functional.")
- end
- chatBoxFunctional = false
- end
- botLog(CHAT_BOT_NAME.." online. MoveLib init complete.")
- print(CHAT_BOT_NAME.." online. '"..COMMAND_PREFIX.." help' or '@all'.")
- local initial_announce_success = announce({{text=CHAT_BOT_NAME.." online, ready for defrag duties!",c=COLORS.GREEN}})
- if not initial_announce_success then
- botLog("Initial online announcement FAILED. Chat will be console/log only if ChatBox is non-functional.")
- end
- while true do
- local eventData={os.pullEvent()}
- local eventType=eventData[1]
- if not isDefragRunning then
- if eventType=="chat"then local eU,eM=eventData[2],eventData[3]
- if eM then
- if string.lower(eM)=="@all"then
- botLog("@all from "..eU)
- announce({{text="Use '",c=COLORS.GREEN},{text=COMMAND_PREFIX.." help",c=COLORS.AQUA},{text="' for my commands.",c=COLORS.GREEN}})
- elseif string.sub(eM,1,#COMMAND_PREFIX)==COMMAND_PREFIX then
- botLog("Chat cmd from "..eU..": "..eM)
- local p={};for pt in string.gmatch(eM,"[^%s]+")do table.insert(p,pt)end
- local cn=""; if p[2]then cn=string.lower(p[2])end -- cn is the command name, e.g. "help", "cmd"
- local ca={};for i=3,#p do table.insert(ca,p[i])end -- ca are arguments to the command
- if commandHandlers[cn]then
- commandHandlers[cn](eU,ca)
- elseif cn~=""then
- -- VVVVVV MODIFIED UNKNOWN COMMAND SUGGESTION VVVVVV
- if p[2] and string.find(p[2], "%(") and string.find(p[2], "%)") then
- -- p[2] is the original second word, before lowercasing by cn=string.lower(p[2])
- announce({{text="Unknown Command: '",c=COLORS.RED},{text=p[2],c=COLORS.YELLOW},{text="'. Did you mean to use '",c=COLORS.RED}, {text=COMMAND_PREFIX .. " cmd " .. table.concat(ca, " ", 2), c=COLORS.AQUA},{text="'?",c=COLORS.RED}})
- -- Note: We reconstruct the arguments here. If p[2] was "ml.foo()" and there were args after, this gets a bit tricky.
- -- A simpler message if they just put a function as p[2]:
- announce({{text="Unknown Command: '",c=COLORS.RED},{text=p[2],c=COLORS.YELLOW},{text="'. If this is a Lua function, try: '",c=COLORS.RED},{text=COMMAND_PREFIX.." cmd "..p[2],c=COLORS.AQUA},{text="'",c=COLORS.RED}})
- else
- announce({{text="Unknown Command: '",c=COLORS.RED},{text=cn,c=COLORS.YELLOW},{text="'. Try '",c=COLORS.RED},{text=COMMAND_PREFIX .. " help",c=COLORS.AQUA},{text="'.",c=COLORS.RED}})
- end
- -- ^^^^^^ END OF MODIFIED UNKNOWN COMMAND SUGGESTION ^^^^^^
- end
- end
- end
- elseif eventType=="terminate"then
- botLog("Terminate. Shutdown.");isDefragRunning=false;
- if chatBoxFunctional then announce({{text=CHAT_BOT_NAME.." shut down.",c=COLORS.YELLOW}}) end;
- return
- end
- elseif eventType == "terminate" then
- botLog("Terminate received during defrag. Shutting down.");isDefragRunning=false;
- if chatBoxFunctional then announce({{text=CHAT_BOT_NAME.." shut down (during defrag).",c=COLORS.YELLOW}}) end;
- return
- else
- botLog("Event received during defrag (ignored by main loop): " .. eventType)
- end
- end
- end
- run()
- --#endregion
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