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- using System;
- using UnityEngine;
- [Serializable]
- public class RenderObjectsSettings
- {
- [field: SerializeField] public Material Material { get; private set; }
- [field: SerializeField] public LayerMask LayerMask { get; private set; }
- [field: SerializeField] public Vector3 Offset { get; private set; }
- }
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