SHOW:
|
|
- or go back to the newest paste.
1 | 0 = INPUT_NEXT_CAMERA | |
2 | 1 = INPUT_LOOK_LR | |
3 | 2 = INPUT_LOOK_UD | |
4 | 3 = INPUT_LOOK_UP_ONLY | |
5 | 4 = INPUT_LOOK_DOWN_ONLY | |
6 | 5 = INPUT_LOOK_LEFT_ONLY | |
7 | 6 = INPUT_LOOK_RIGHT_ONLY | |
8 | 7 = INPUT_CINEMATIC_SLOWMO | |
9 | 8 = INPUT_SCRIPTED_FLY_UD | |
10 | 9 = INPUT_SCRIPTED_FLY_LR | |
11 | 10 = INPUT_SCRIPTED_FLY_ZUP | |
12 | 11 = INPUT_SCRIPTED_FLY_ZDOWN | |
13 | 12 = INPUT_WEAPON_WHEEL_UD | |
14 | 13 = INPUT_WEAPON_WHEEL_LR | |
15 | 14 = INPUT_WEAPON_WHEEL_NEXT | |
16 | 15 = INPUT_WEAPON_WHEEL_PREV | |
17 | 16 = INPUT_SELECT_NEXT_WEAPON | |
18 | 17 = INPUT_SELECT_PREV_WEAPON | |
19 | 18 = INPUT_SKIP_CUTSCENE | |
20 | 19 = INPUT_CHARACTER_WHEEL | |
21 | 20 = INPUT_MULTIPLAYER_INFO | |
22 | 21 = INPUT_SPRINT | |
23 | 22 = INPUT_JUMP | |
24 | 23 = INPUT_ENTER | |
25 | 24 = INPUT_ATTACK | |
26 | 25 = INPUT_AIM | |
27 | 26 = INPUT_LOOK_BEHIND | |
28 | 27 = INPUT_PHONE | |
29 | 28 = INPUT_SPECIAL_ABILITY | |
30 | 29 = INPUT_SPECIAL_ABILITY_SECONDARY | |
31 | 30 = INPUT_MOVE_LR | |
32 | 31 = INPUT_MOVE_UD | |
33 | 32 = INPUT_MOVE_UP_ONLY | |
34 | 33 = INPUT_MOVE_DOWN_ONLY | |
35 | 34 = INPUT_MOVE_LEFT_ONLY | |
36 | 35 = INPUT_MOVE_RIGHT_ONLY | |
37 | 36 = INPUT_DUCK | |
38 | 37 = INPUT_SELECT_WEAPON | |
39 | 38 = INPUT_PICKUP | |
40 | 39 = INPUT_SNIPER_ZOOM | |
41 | 40 = INPUT_SNIPER_ZOOM_IN_ONLY | |
42 | 41 = INPUT_SNIPER_ZOOM_OUT_ONLY | |
43 | 42 = INPUT_SNIPER_ZOOM_IN_SECONDARY | |
44 | 43 = INPUT_SNIPER_ZOOM_OUT_SECONDARY | |
45 | 44 = INPUT_COVER | |
46 | 45 = INPUT_RELOAD | |
47 | 46 = INPUT_TALK | |
48 | 47 = INPUT_DETONATE | |
49 | 48 = INPUT_HUD_SPECIAL | |
50 | 49 = INPUT_ARREST | |
51 | 50 = INPUT_ACCURATE_AIM | |
52 | 51 = INPUT_CONTEXT | |
53 | 52 = INPUT_WEAPON_SPECIAL | |
54 | 53 = INPUT_WEAPON_SPECIAL_TWO | |
55 | 54 = INPUT_DIVE | |
56 | 55 = INPUT_VEH_MOVE_LR | |
57 | 56 = INPUT_VEH_MOVE_UD | |
58 | 57 = INPUT_VEH_MOVE_UP_ONLY | |
59 | 58 = INPUT_VEH_MOVE_DOWN_ONLY | |
60 | 59 = INPUT_VEH_MOVE_LEFT_ONLY | |
61 | 60 = INPUT_VEH_MOVE_RIGHT_ONLY | |
62 | 61 = INPUT_VEH_SPECIAL | |
63 | 62 = INPUT_VEH_GUN_LR | |
64 | 63 = INPUT_VEH_GUN_UD | |
65 | 64 = INPUT_VEH_AIM | |
66 | 65 = INPUT_VEH_ATTACK | |
67 | 66 = INPUT_VEH_ATTACK2 | |
68 | 67 = INPUT_VEH_ACCELERATE | |
69 | 68 = INPUT_VEH_BRAKE | |
70 | 69 = INPUT_VEH_HEADLIGHT | |
71 | 70 = INPUT_VEH_EXIT | |
72 | 71 = INPUT_VEH_HANDBRAKE | |
73 | 72 = INPUT_VEH_HOTWIRE_LEFT | |
74 | 73 = INPUT_VEH_HOTWIRE_RIGHT | |
75 | 74 = INPUT_VEH_LOOK_BEHIND | |
76 | 75 = INPUT_VEH_CIN_CAM | |
77 | 76 = INPUT_VEH_NEXT_RADIO | |
78 | 77 = INPUT_VEH_PREV_RADIO | |
79 | 78 = INPUT_VEH_RADIO_WHEEL | |
80 | 79 = INPUT_VEH_HORN | |
81 | 80 = INPUT_VEH_FLY_THROTTLE_UP | |
82 | 81 = INPUT_VEH_FLY_THROTTLE_DOWN | |
83 | 82 = INPUT_VEH_FLY_YAW_LEFT | |
84 | 83 = INPUT_VEH_FLY_YAW_RIGHT | |
85 | 84 = INPUT_VEH_PASSENGER_AIM | |
86 | 85 = INPUT_VEH_PASSENGER_ATTACK | |
87 | 86 = INPUT_VEH_SPECIAL_ABILITY_FRANKLIN | |
88 | 87 = INPUT_VEH_STUNT_UD | |
89 | 88 = INPUT_VEH_CINEMATIC_UD | |
90 | 89 = INPUT_VEH_CINEMATIC_UP_ONLY | |
91 | 90 = INPUT_VEH_CINEMATIC_DOWN_ONLY | |
92 | 91 = INPUT_VEH_CINEMATIC_LR | |
93 | 92 = INPUT_VEH_SELECT_NEXT_WEAPON | |
94 | 93 = INPUT_VEH_SELECT_PREV_WEAPON | |
95 | 94 = INPUT_VEH_ROOF | |
96 | 95 = INPUT_VEH_JUMP | |
97 | 96 = INPUT_VEH_GRAPPLING_HOOK | |
98 | 97 = INPUT_VEH_SHUFFLE | |
99 | 98 = INPUT_VEH_FLY_ROLL_LR | |
100 | 99 = INPUT_VEH_FLY_ROLL_LEFT_ONLY | |
101 | 100 = INPUT_VEH_FLY_ROLL_RIGHT_ONLY | |
102 | 101 = INPUT_VEH_FLY_PITCH_UD | |
103 | 102 = INPUT_VEH_FLY_PITCH_UP_ONLY | |
104 | 103 = INPUT_VEH_FLY_PITCH_DOWN_ONLY | |
105 | 104 = INPUT_VEH_FLY_UNDERCARRIAGE | |
106 | 105 = INPUT_VEH_FLY_ATTACK | |
107 | 106 = INPUT_VEH_FLY_SELECT_NEXT_WEAPON | |
108 | 107 = INPUT_VEH_FLY_SELECT_PREV_WEAPON | |
109 | 108 = INPUT_VEH_FLY_SELECT_TARGET_LEFT | |
110 | 109 = INPUT_VEH_FLY_SELECT_TARGET_RIGHT | |
111 | 110 = INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE | |
112 | 111 = INPUT_VEH_SUB_TURN_LR | |
113 | 112 = INPUT_VEH_SUB_TURN_LEFT_ONLY | |
114 | 113 = INPUT_VEH_SUB_TURN_RIGHT_ONLY | |
115 | 114 = INPUT_VEH_SUB_PITCH_UD | |
116 | 115 = INPUT_VEH_SUB_PITCH_UP_ONLY | |
117 | 116 = INPUT_VEH_SUB_PITCH_DOWN_ONLY | |
118 | 117 = INPUT_VEH_SUB_THROTTLE_UP | |
119 | 118 = INPUT_VEH_SUB_THROTTLE_DOWN | |
120 | 119 = INPUT_VEH_SUB_ASCEND | |
121 | 120 = INPUT_VEH_SUB_DESCEND | |
122 | 121 = INPUT_VEH_SUB_TURN_HARD_LEFT | |
123 | 122 = INPUT_VEH_SUB_TURN_HARD_RIGHT | |
124 | 123 = INPUT_MELEE_ATTACK_LIGHT | |
125 | 124 = INPUT_MELEE_ATTACK_HEAVY | |
126 | 125 = INPUT_MELEE_ATTACK_ALTERNATE | |
127 | 126 = INPUT_MELEE_BLOCK | |
128 | 127 = INPUT_PARACHUTE_DEPLOY | |
129 | 128 = INPUT_PARACHUTE_DETACH | |
130 | 129 = INPUT_PARACHUTE_TURN_LR | |
131 | 130 = INPUT_PARACHUTE_TURN_LEFT_ONLY | |
132 | 131 = INPUT_PARACHUTE_TURN_RIGHT_ONLY | |
133 | 132 = INPUT_PARACHUTE_PITCH_UD | |
134 | 133 = INPUT_PARACHUTE_PITCH_UP_ONLY | |
135 | 134 = INPUT_PARACHUTE_PITCH_DOWN_ONLY | |
136 | 135 = INPUT_PARACHUTE_BRAKE_LEFT | |
137 | 136 = INPUT_PARACHUTE_BRAKE_RIGHT | |
138 | 137 = INPUT_PARACHUTE_SMOKE | |
139 | 138 = INPUT_MAP | |
140 | 139 = INPUT_SELECT_WEAPON_UNARMED | |
141 | 140 = INPUT_SELECT_WEAPON_MELEE | |
142 | 141 = INPUT_SELECT_WEAPON_HANDGUN | |
143 | 142 = INPUT_SELECT_WEAPON_SHOTGUN | |
144 | 143 = INPUT_SELECT_WEAPON_SMG | |
145 | 144 = INPUT_SELECT_WEAPON_AUTO_RIFLE | |
146 | 145 = INPUT_SELECT_WEAPON_SNIPER | |
147 | 146 = INPUT_SELECT_WEAPON_HEAVY | |
148 | 147 = INPUT_SELECT_WEAPON_SPECIAL | |
149 | 148 = INPUT_SELECT_CHARACTER_MICHAEL | |
150 | 149 = INPUT_SELECT_CHARACTER_FRANKLIN | |
151 | 150 = INPUT_SELECT_CHARACTER_TREVOR | |
152 | 151 = INPUT_SELECT_CHARACTER_MULTIPLAYER | |
153 | 152 = INPUT_SAVE_REPLAY_CLIP | |
154 | 153 = INPUT_SPECIAL_ABILITY_PC | |
155 | 154 = INPUT_CELLPHONE_UP | |
156 | 155 = INPUT_CELLPHONE_DOWN | |
157 | 156 = INPUT_CELLPHONE_LEFT | |
158 | 157 = INPUT_CELLPHONE_RIGHT | |
159 | 158 = INPUT_CELLPHONE_SELECT | |
160 | 159 = INPUT_CELLPHONE_CANCEL | |
161 | 160 = INPUT_CELLPHONE_OPTION | |
162 | 161 = INPUT_CELLPHONE_EXTRA_OPTION | |
163 | 162 = INPUT_CELLPHONE_SCROLL_FORWARD | |
164 | 163 = INPUT_CELLPHONE_SCROLL_BACKWARD | |
165 | 164 = INPUT_FRONTEND_DOWN | |
166 | 165 = INPUT_FRONTEND_UP | |
167 | 166 = INPUT_FRONTEND_LEFT | |
168 | 167 = INPUT_FRONTEND_RIGHT | |
169 | 168 = INPUT_FRONTEND_RDOWN | |
170 | 169 = INPUT_FRONTEND_RUP | |
171 | 170 = INPUT_FRONTEND_RLEFT | |
172 | 171 = INPUT_FRONTEND_RRIGHT | |
173 | 172 = INPUT_FRONTEND_AXIS_X | |
174 | 173 = INPUT_FRONTEND_AXIS_Y | |
175 | 174 = INPUT_FRONTEND_RIGHT_AXIS_X | |
176 | 175 = INPUT_FRONTEND_RIGHT_AXIS_Y | |
177 | 176 = INPUT_FRONTEND_PAUSE | |
178 | 177 = INPUT_FRONTEND_ACCEPT | |
179 | 178 = INPUT_FRONTEND_CANCEL | |
180 | 179 = INPUT_FRONTEND_X | |
181 | 180 = INPUT_FRONTEND_Y | |
182 | 181 = INPUT_FRONTEND_LB | |
183 | 182 = INPUT_FRONTEND_RB | |
184 | 183 = INPUT_FRONTEND_LT | |
185 | 184 = INPUT_FRONTEND_RT | |
186 | 185 = INPUT_FRONTEND_LS | |
187 | 186 = INPUT_FRONTEND_RS | |
188 | 187 = INPUT_FRONTEND_SELECT | |
189 | 188 = INPUT_SCRIPT_LEFT_AXIS_X | |
190 | 189 = INPUT_SCRIPT_LEFT_AXIS_Y | |
191 | 190 = INPUT_SCRIPT_RIGHT_AXIS_X | |
192 | 191 = INPUT_SCRIPT_RIGHT_AXIS_Y | |
193 | 192 = INPUT_SCRIPT_RUP | |
194 | 193 = INPUT_SCRIPT_RDOWN | |
195 | 194 = INPUT_SCRIPT_RLEFT | |
196 | 195 = INPUT_SCRIPT_RRIGHT | |
197 | 196 = INPUT_SCRIPT_LB | |
198 | 197 = INPUT_SCRIPT_RB | |
199 | 198 = INPUT_SCRIPT_LT | |
200 | 199 = INPUT_SCRIPT_RT | |
201 | 200 = INPUT_SCRIPT_LS | |
202 | 201 = INPUT_SCRIPT_RS | |
203 | 202 = INPUT_SCRIPT_PAD_UP | |
204 | 203 = INPUT_SCRIPT_PAD_DOWN | |
205 | 204 = INPUT_SCRIPT_PAD_LEFT | |
206 | 205 = INPUT_SCRIPT_PAD_RIGHT | |
207 | 206 = INPUT_SCRIPT_SELECT | |
208 | 207 = INPUT_ATTACK2 | |
209 | 208 = INPUT_RAPPEL_JUMP | |
210 | 209 = INPUT_RAPPEL_LONG_JUMP | |
211 | 210 = INPUT_RAPPEL_SMASH_WINDOW | |
212 | 211 = INPUT_PREV_WEAPON | |
213 | 212 = INPUT_NEXT_WEAPON | |
214 | 213 = INPUT_MELEE_ATTACK1 | |
215 | 214 = INPUT_MELEE_ATTACK2 | |
216 | 215 = INPUT_WHISTLE | |
217 | 216 = INPUT_MOVE_LEFT | |
218 | 217 = INPUT_MOVE_RIGHT | |
219 | 218 = INPUT_MOVE_UP | |
220 | 219 = INPUT_MOVE_DOWN | |
221 | 220 = INPUT_LOOK_LEFT | |
222 | 221 = INPUT_LOOK_RIGHT | |
223 | 222 = INPUT_LOOK_UP | |
224 | 223 = INPUT_LOOK_DOWN | |
225 | 224 = INPUT_SNIPER_ZOOM_IN | |
226 | 225 = INPUT_SNIPER_ZOOM_OUT | |
227 | 226 = INPUT_SNIPER_ZOOM_IN_ALTERNATE | |
228 | 227 = INPUT_SNIPER_ZOOM_OUT_ALTERNATE | |
229 | 228 = INPUT_VEH_HANDBRAKE_ALT | |
230 | 229 = INPUT_VEH_MOVE_LEFT | |
231 | 230 = INPUT_VEH_MOVE_RIGHT | |
232 | 231 = INPUT_VEH_MOVE_UP | |
233 | 232 = INPUT_VEH_MOVE_DOWN | |
234 | 233 = INPUT_VEH_GUN_LEFT | |
235 | 234 = INPUT_VEH_GUN_RIGHT | |
236 | 235 = INPUT_VEH_GUN_UP | |
237 | 236 = INPUT_VEH_GUN_DOWN | |
238 | 237 = INPUT_VEH_LOOK_LEFT | |
239 | 238 = INPUT_VEH_LOOK_RIGHT | |
240 | 239 = INPUT_REPLAY_MARKER_DELETE | |
241 | 240 = INPUT_REPLAY_PAUSE | |
242 | 241 = INPUT_REPLAY_REWIND | |
243 | 242 = INPUT_REPLAY_FFWD | |
244 | 243 = INPUT_REPLAY_NEWMARKER | |
245 | 244 = INPUT_REPLAY_RECORD | |
246 | 245 = INPUT_REPLAY_SCREENSHOT | |
247 | 246 = INPUT_REPLAY_HIDEHUD | |
248 | 247 = INPUT_REPLAY_STARTPOINT | |
249 | 248 = INPUT_REPLAY_ENDPOINT | |
250 | 249 = INPUT_REPLAY_ADVANCE | |
251 | 250 = INPUT_REPLAY_BACK | |
252 | 251 = INPUT_REPLAY_TOOLS | |
253 | 252 = INPUT_REPLAY_RESTART | |
254 | 253 = INPUT_REPLAY_SHOWHOTKEY | |
255 | 254 = INPUT_REPLAY_CYCLEMARKERLEFT | |
256 | 255 = INPUT_REPLAY_CYCLEMARKERRIGHT | |
257 | 256 = INPUT_REPLAY_FOVINCREASE | |
258 | 257 = INPUT_REPLAY_FOVDECREASE | |
259 | 258 = INPUT_REPLAY_CAMERAUP | |
260 | 259 = INPUT_REPLAY_CAMERADOWN | |
261 | 260 = INPUT_REPLAY_SAVE | |
262 | 261 = INPUT_REPLAY_TOGGLETIME | |
263 | 262 = INPUT_REPLAY_TOGGLETIPS | |
264 | 263 = INPUT_REPLAY_PREVIEW |