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1 | local homeX, homeY, homeZ -- Coordinates of turtle home station | |
2 | homeX = 420 | |
3 | homeY = 65 | |
4 | homeZ = -104 | |
5 | local heightMod = 0 | |
6 | local direction | |
7 | local timeout = 5 -- The timeout of the gps | |
8 | local safeHeight = 35 --The height that is safe to dig at | |
9 | - | function inAllowedBlock(block) |
9 | + | |
10 | - | local allowed = {"minecraft:dirt", "minecraft:cobblestone", "minecraft:stone", "minecraft:sand", "minecraft:sandstone", "minecraft:clay", "minecraft:gravel", "minecraft:yellow_flower", "minecraft:red_flower", "minecraft:granite", "minecraft:wood", "minecraft:double_plant", "minecraft:leaves", "minecraft:moss_stone", "minecraft:grass"} |
10 | + | function isAllowedBlock(block) |
11 | - | for i = 1, #allowed do |
11 | + | local allowed = {"minecraft:dirt", "minecraft:cobblestone", "minecraft:stone", "minecraft:sand", "minecraft:sandstone", "minecraft:clay", "minecraft:gravel", "minecraft:yellow_flower", "minecraft:red_flower", "minecraft:granite", "minecraft:log", "minecraft:planks", "minecraft:double_plant", "minecraft:leaves", "minecraft:moss_stone", "minecraft:grass", "minecraft:andesite", "minecraft:diorite"} |
12 | - | if(allowed[i-1]==block) then return true end |
12 | + | for i = 0, #allowed do |
13 | if(allowed[i]==block) then return true end | |
14 | end | |
15 | return false | |
16 | end | |
17 | ||
18 | function go(dist, dig) | |
19 | dig = (dig == true) | |
20 | dist = dist or 1 | |
21 | if(dist <= 0) then return end | |
22 | for i = 1, dist do | |
23 | while(not turtle.forward()) do | |
24 | turtle.attack() | |
25 | if(turtle.detect()) then | |
26 | local succ, block = turtle.inspect() | |
27 | if(isAllowedBlock(block.name) or dig) then | |
28 | turtle.dig() | |
29 | else | |
30 | local x,y,z = gps.locate(timeout, true) | |
31 | if(safeHeight<y) then | |
32 | goDown(y-safeHeight) | |
33 | turtle.dig() | |
34 | else | |
35 | turtle.dig() | |
36 | end | |
37 | end | |
38 | end | |
39 | end | |
40 | end | |
41 | end | |
42 | ||
43 | function goDown(dist, dig) | |
44 | dig = true -- Until I find a way to make sure it does go home if it can't go down | |
45 | dist = dist or 1 | |
46 | if(dist<=0) then return end | |
47 | for i = 1, dist do | |
48 | while(not turtle.down()) do | |
49 | - | if(dig) then |
49 | + | |
50 | local succ, block = turtle.inspectDown() | |
51 | if(isAllowedBlock(block.name) or dig) then | |
52 | turtle.digDown() | |
53 | else | |
54 | return false | |
55 | end | |
56 | end | |
57 | heightMod = heightMod-1 | |
58 | print(heightMod) | |
59 | end | |
60 | end | |
61 | ||
62 | function goUp(dist) | |
63 | dist = dist or 1 | |
64 | if(dist<=0)then return end | |
65 | for i = 1, dist do | |
66 | while(not turtle.up()) do | |
67 | turtle.up() | |
68 | turtle.digUp() | |
69 | end | |
70 | end | |
71 | heightMod = heightMod+1 | |
72 | print(heightMod) | |
73 | end | |
74 | ||
75 | function getDirection(dig, times) | |
76 | dig = dig ~= false | |
77 | times = times or 1 | |
78 | local loc1 = vector.new(gps.locate(timeout, false)) | |
79 | if(not turtle.forward()) then | |
80 | if(turtle.detect()) then | |
81 | local succ, block = turtle.inspect() | |
82 | if(isAllowedBlock(block.name) or dig) then | |
83 | turtle.dig() | |
84 | turtle.forward() | |
85 | else | |
86 | if(times<4) then | |
87 | turnLeft(false) | |
88 | local tmp = getDirection(dig, times+1) | |
89 | turnRight(false) | |
90 | return (tmp+1)%4 | |
91 | end | |
92 | return false | |
93 | end | |
94 | end | |
95 | end | |
96 | local loc2 = vector.new(gps.locate(timeout, false)) | |
97 | heading = loc2-loc1 | |
98 | if(not turtle.back()) then | |
99 | turtle.turnLeft() | |
100 | turtle.turnLeft() | |
101 | while(not turtle.forward()) do | |
102 | turtle.dig() | |
103 | turtle.attack() | |
104 | end | |
105 | turtle.turnRight() | |
106 | turtle.turnRight() | |
107 | end | |
108 | return ((heading.x + math.abs(heading.x) * 2) + (heading.z + math.abs(heading.z) * 3))-1 | |
109 | end | |
110 | ||
111 | function turnLeft(followDir) | |
112 | followDir = followDir ~= false | |
113 | turtle.turnLeft() | |
114 | if(followDir) then | |
115 | direction = (direction-1)%4 | |
116 | end | |
117 | end | |
118 | ||
119 | function turnRight(followDir) | |
120 | followDir = followDir ~= false | |
121 | turtle.turnRight() | |
122 | if(followDir) then | |
123 | direction = (direction+1)%4 | |
124 | end | |
125 | end | |
126 | ||
127 | function turnTo(dir) | |
128 | if(dir >= 0 and dir <= 3) then | |
129 | local turns = (dir-direction)%4 | |
130 | if (turns == 1 or turns == -3) then | |
131 | turnRight() | |
132 | elseif(turns == 2) then | |
133 | turnRight() | |
134 | turnRight() | |
135 | elseif(turns == -1 or turns == 3) then | |
136 | turnLeft() | |
137 | elseif(turns == -2) then | |
138 | turnLeft() | |
139 | turnLeft() | |
140 | end | |
141 | end | |
142 | if(dir ~= direction) then | |
143 | print((dir-direction)%4) | |
144 | print("Problem in turnTo()") | |
145 | end | |
146 | end | |
147 | ||
148 | function goHome() | |
149 | local x,y,z = gps.locate(5, false) | |
150 | ||
151 | -- if(y > safeHeight) then | |
152 | -- goDown(y-safeHeight) | |
153 | --end | |
154 | direction = getDirection(y<=safeHeight) | |
155 | print("Got direction: "..direction) | |
156 | if(x>homeX) then | |
157 | turnTo(0) | |
158 | elseif(x<homeX) then | |
159 | turnTo(2) | |
160 | end | |
161 | go(math.abs(x-homeX)) | |
162 | - | if(y>homeY) then |
162 | + | |
163 | - | goDown(y-homeY) |
163 | + | |
164 | - | elseif(y<homeY) then |
164 | + | |
165 | - | goUp(homeY-y) |
165 | + | |
166 | end | |
167 | go(math.abs(z-homeZ)) | |
168 | print("Moving verticly "..heightMod) | |
169 | if(y+heightMod>homeY) then | |
170 | goDown(y+heightMod-homeY) | |
171 | elseif(y+heightMod<homeY) then | |
172 | goUp(homeY-(y+heightMod)) | |
173 | end | |
174 | if(vector.new(x,y,z)-vector.new(homeX,homeY,homeZ) == 0) then | |
175 | print("Error in going home equation") | |
176 | print("Current position: ("..x..","..y..","..z..")") | |
177 | end | |
178 | end | |
179 | ||
180 | os.sleep(3) | |
181 | goHome() |