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1 | if turtle.getFuelLevel() < 1000 then | |
2 | turtle.select(16) | |
3 | turtle.refuel(64) | |
4 | end | |
5 | function AntiObstruct() | |
6 | if turtle.detectDown() then | |
7 | turtle.digDown() | |
8 | end | |
9 | end | |
10 | function PlaceBlock() | |
11 | turtle.placeDown() | |
12 | turtle.forward() | |
13 | end | |
14 | function roundCorner() | |
15 | turtle.forward() | |
16 | turtle.turnRight() | |
17 | turtle.forward() | |
18 | turtle.turnLeft() | |
19 | end | |
20 | function BuildCylinder() | |
21 | local BuildLength = 0 | |
22 | local getItem = tonumber(turtle.getItemCount(1)) | |
23 | if (getItem < 1) then | |
24 | print("Place materials in slot 1 to start building.") | |
25 | else | |
26 | turtle.select(1) | |
27 | end | |
28 | ||
29 | if (BuildLength < 10) then | |
30 | PlaceBlock() | |
31 | - | BuildLength + 1 |
31 | + | BuildLength += 1 |
32 | else | |
33 | roundCorner() | |
34 | - | BuildLength - 10 |
34 | + | BuildLength -= 10 |
35 | end | |
36 | ||
37 | if (BuildLength < 2) then | |
38 | PlaceBlock() | |
39 | - | BuildLength + 1 |
39 | + | BuildLength += 1 |
40 | else | |
41 | roundCorner() | |
42 | - | BuildLength - 2 |
42 | + | BuildLength -= 2 |
43 | end | |
44 | ||
45 | if (BuildLength < 1) then | |
46 | PlaceBlock() | |
47 | - | BuildLength + 1 |
47 | + | BuildLength += 1 |
48 | else | |
49 | roundCorner() | |
50 | - | BuildLength - 1 |
50 | + | BuildLength -= 1 |
51 | end | |
52 | ||
53 | if (BuildLength < 2) then | |
54 | PlaceBlock() | |
55 | - | BuildLength + 1 |
55 | + | BuildLength += 1 |
56 | else | |
57 | roundCorner() | |
58 | - | BuildLength - 2 |
58 | + | BuildLength -= 2 |
59 | end | |
60 | ||
61 | if (BuildLength < 10) then | |
62 | PlaceBlock() | |
63 | - | BuildLength + 1 |
63 | + | BuildLength += 1 |
64 | else | |
65 | roundCorner() | |
66 | - | BuildLength - 10 |
66 | + | BuildLength -= 10 |
67 | end | |
68 | end | |
69 | term.clear() | |
70 | BuildCylinder() | |
71 | end |