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Oliinyk

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Dec 2nd, 2023
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  1. # Simple Voice Chat server config v2.4.25
  2.  
  3. # The port of the voice chat server
  4. # Setting this to "-1" sets the port to the Minecraft servers port (Not recommended)
  5. port=[ censored :) ]
  6. # The IP address to bind the voice chat server on
  7. # Leave empty to use 'server-ip' of server.properties
  8. # To bind to the wildcard address, use '*'
  9. bind_address=
  10. # The distance to where the voice can be heard
  11. max_voice_distance=64.0
  12. # The multiplier the voice distance will be reduced by when sneaking
  13. crouch_distance_multiplier=1.0
  14. # The multiplier the voice distance will be reduced by when whispering
  15. whisper_distance_multiplier=0.5
  16. # The opus codec
  17. codec=VOIP
  18. # The maximum size in bytes in a voice packet
  19. # Set this to a lower value if your voice packets don't arrive
  20. mtu_size=1024
  21. # The frequency in which keep alive packets are sent
  22. # Setting this to a higher value may result in timeouts
  23. keep_alive=1000
  24. # If group chats are allowed
  25. enable_groups=true
  26. # The host name that clients should use to connect to the voice chat
  27. # This may also include a port, e.g. 'example.com:24454'
  28. # Don't change this value if you don't know what you are doing
  29. voice_host=
  30. # If players are allowed to record the voice chat
  31. allow_recording=true
  32. # If spectators are allowed to talk to other players
  33. spectator_interaction=false
  34. # If spectators can talk to players they are spectating
  35. spectator_player_possession=false
  36. # If players without the mod should get kicked from the server
  37. force_voice_chat=false
  38. # The amount of milliseconds, the server should wait to check if the player has the mod installed
  39. # Only active when force_voice_chat is set to true
  40. login_timeout=10000
  41. # The range where the voice chat should broadcast audio to
  42. # A value <0 means 'max_voice_distance'
  43. broadcast_range=-1.0
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