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- local Object = game:GetObjects("rbxassetid://13384504407")[1]
- Object.Name = "FlyKit"
- Object.Parent = game.ReplicatedStorage
- --[[ Made by coolcapidog
- Channel ->> https://www.youtube.com/c/coolcapidog
- You can change the settings but you shouldn't change anything except settings.
- ]]
- local KeyCode = Enum.KeyCode.E
- local HoverAnimID = "rbxassetid://"
- local FlyAnimID = "rbxassetid://"
- local WindSoundEnabled = true
- local BodyVelocity = game.ReplicatedStorage:WaitForChild("FlyKit"):WaitForChild("BodyVelocity"):Clone()
- local v3 = game.ReplicatedStorage:WaitForChild("FlyKit"):WaitForChild("BodyGyro"):Clone()
- local Character = game.Players.LocalPlayer.Character
- local Humanoid = Character:FindFirstChild("Humanoid") or Character:WaitForChild("Humanoid")
- BodyVelocity.Parent = Character
- v3.Parent = Character
- local Hover = Instance.new("Animation")
- Hover.AnimationId = HoverAnimID
- local Fly = Instance.new("Animation")
- Fly.AnimationId = FlyAnimID
- local Sound1 = Instance.new("Sound", Character.HumanoidRootPart)
- Sound1.SoundId = "rbxassetid://3308152153"
- Sound1.Name = "Sound1"
- if WindSoundEnabled == false then
- Sound1.Volume = 0
- end
- Sound1.Volume = 1
- local v10 = Humanoid.Animator:LoadAnimation(Hover)
- local v11 = Humanoid.Animator:LoadAnimation(Fly)
- local Camera = game.Workspace.Camera
- local function u2()
- if Humanoid.MoveDirection == Vector3.new(0, 0, 0) then
- return Humanoid.MoveDirection
- end
- local v12 = (Camera.CFrame * CFrame.new((CFrame.new(Camera.CFrame.p, Camera.CFrame.p + Vector3.new(Camera.CFrame.lookVector.x, 0, Camera.CFrame.lookVector.z)):VectorToObjectSpace(Humanoid.MoveDirection)))).p - Camera.CFrame.p;
- if v12 == Vector3.new() then
- return v12
- end
- return v12.unit
- end
- local Flymoving = game.ReplicatedStorage:WaitForChild("FlyKit"):WaitForChild("Flymoving")
- local TweenService = game:GetService("TweenService")
- local UIS = game:GetService("UserInputService")
- local Flying = false
- game:GetService("RunService").RenderStepped:Connect(function()
- if Character then
- if Flying == true then
- Humanoid:ChangeState(6)
- v3.CFrame = game.Workspace.Camera.CFrame
- if u2() == Vector3.new(0, 0, 0) then
- Flymoving.Value = false
- else
- Flymoving.Value = true
- end
- TweenService:Create(BodyVelocity, TweenInfo.new(0.3), {Velocity = u2() * 135}):Play()
- end
- end
- end)
- Flymoving.Changed:Connect(function(p1)
- if p1 == true then
- TweenService:Create(Camera, TweenInfo.new(0.5), {FieldOfView = 80}):Play()
- v10:Stop()
- Sound1:Play()
- v11:Play()
- return
- end
- if p1 == false then
- TweenService:Create(Camera, TweenInfo.new(0.5), {FieldOfView = 70}):Play()
- v11:Stop()
- Sound1:Stop()
- v10:Play()
- end
- end)
- local xractivated = false
- UIS.JumpRequest:Connect(function()
- if Flying == false then
- Flying = true
- if Character:FindFirstChild("HumanoidRootPart") then
- v10:Play(0.1, 1, 1)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running, false)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
- Character.HumanoidRootPart.Running.Volume = 0
- Humanoid:ChangeState(6)
- BodyVelocity.Parent = Character.HumanoidRootPart
- v3.Parent = Character.HumanoidRootPart
- end
- else
- Flying = false
- Flymoving.Value = false
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running, true)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
- Character.HumanoidRootPart.Running.Volume = 0.65
- Humanoid:ChangeState(8)
- BodyVelocity.Parent = Character
- v3.Parent = Character
- v10:Stop()
- v11:Stop()
- end
- end)
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