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- #define MOVE_NONE 0
- #define MOVE_POUND 1
- #define MOVE_KARATE_CHOP 2
- #define MOVE_DOUBLE_SLAP 3
- #define MOVE_COMET_PUNCH 4
- #define MOVE_MEGA_PUNCH 5
- #define MOVE_PAY_DAY 6
- #define MOVE_FIRE_PUNCH 7
- #define MOVE_ICE_PUNCH 8
- #define MOVE_THUNDER_PUNCH 9
- #define MOVE_SCRATCH 10
- #define MOVE_VICE_GRIP 11
- #define MOVE_GUILLOTINE 12
- #define MOVE_RAZOR_WIND 13
- #define MOVE_SWORDS_DANCE 14
- #define MOVE_CUT 15
- #define MOVE_GUST 16
- #define MOVE_WING_ATTACK 17
- #define MOVE_WHIRLWIND 18
- #define MOVE_FLY 19
- #define MOVE_BIND 20
- #define MOVE_SLAM 21
- #define MOVE_VINE_WHIP 22
- #define MOVE_STOMP 23
- #define MOVE_DOUBLE_KICK 24
- #define MOVE_MEGA_KICK 25
- #define MOVE_JUMP_KICK 26
- #define MOVE_ROLLING_KICK 27
- #define MOVE_SAND_ATTACK 28
- #define MOVE_HEADBUTT 29
- #define MOVE_HORN_ATTACK 30
- #define MOVE_FURY_ATTACK 31
- #define MOVE_HORN_DRILL 32
- #define MOVE_TACKLE 33
- #define MOVE_BODY_SLAM 34
- #define MOVE_WRAP 35
- #define MOVE_TAKE_DOWN 36
- #define MOVE_THRASH 37
- #define MOVE_DOUBLE_EDGE 38
- #define MOVE_TAIL_WHIP 39
- #define MOVE_POISON_STING 40
- #define MOVE_TWINEEDLE 41
- #define MOVE_PIN_MISSILE 42
- #define MOVE_LEER 43
- #define MOVE_BITE 44
- #define MOVE_GROWL 45
- #define MOVE_ROAR 46
- #define MOVE_SING 47
- #define MOVE_SUPERSONIC 48
- #define MOVE_SONIC_BOOM 49
- #define MOVE_DISABLE 50
- #define MOVE_ACID 51
- #define MOVE_EMBER 52
- #define MOVE_FLAMETHROWER 53
- #define MOVE_MIST 54
- #define MOVE_WATER_GUN 55
- #define MOVE_HYDRO_PUMP 56
- #define MOVE_SURF 57
- #define MOVE_ICE_BEAM 58
- #define MOVE_BLIZZARD 59
- #define MOVE_PSYBEAM 60
- #define MOVE_BUBBLEBEAM 61
- #define MOVE_BUBBLE_BEAM 61
- #define MOVE_AURORA_BEAM 62
- #define MOVE_HYPER_BEAM 63
- #define MOVE_PECK 64
- #define MOVE_DRILL_PECK 65
- #define MOVE_SUBMISSION 66
- #define MOVE_LOW_KICK 67
- #define MOVE_COUNTER 68
- #define MOVE_SEISMIC_TOSS 69
- #define MOVE_STRENGTH 70
- #define MOVE_ABSORB 71
- #define MOVE_MEGA_DRAIN 72
- #define MOVE_LEECH_SEED 73
- #define MOVE_GROWTH 74
- #define MOVE_RAZOR_LEAF 75
- #define MOVE_SOLAR_BEAM 76
- #define MOVE_POISON_POWDER 77
- #define MOVE_STUN_SPORE 78
- #define MOVE_SLEEP_POWDER 79
- #define MOVE_PETAL_DANCE 80
- #define MOVE_STRING_SHOT 81
- #define MOVE_DRAGON_RAGE 82
- #define MOVE_FIRE_SPIN 83
- #define MOVE_THUNDER_SHOCK 84
- #define MOVE_THUNDERBOLT 85
- #define MOVE_THUNDER_WAVE 86
- #define MOVE_THUNDER 87
- #define MOVE_ROCK_THROW 88
- #define MOVE_EARTHQUAKE 89
- #define MOVE_FISSURE 90
- #define MOVE_DIG 91
- #define MOVE_TOXIC 92
- #define MOVE_CONFUSION 93
- #define MOVE_PSYCHIC 94
- #define MOVE_HYPNOSIS 95
- #define MOVE_MEDITATE 96
- #define MOVE_AGILITY 97
- #define MOVE_QUICK_ATTACK 98
- #define MOVE_RAGE 99
- #define MOVE_TELEPORT 100
- #define MOVE_NIGHT_SHADE 101
- #define MOVE_MIMIC 102
- #define MOVE_SCREECH 103
- #define MOVE_DOUBLE_TEAM 104
- #define MOVE_RECOVER 105
- #define MOVE_HARDEN 106
- #define MOVE_MINIMIZE 107
- #define MOVE_SMOKESCREEN 108
- #define MOVE_CONFUSE_RAY 109
- #define MOVE_WITHDRAW 110
- #define MOVE_DEFENSE_CURL 111
- #define MOVE_BARRIER 112
- #define MOVE_LIGHT_SCREEN 113
- #define MOVE_HAZE 114
- #define MOVE_REFLECT 115
- #define MOVE_FOCUS_ENERGY 116
- #define MOVE_BIDE 117
- #define MOVE_METRONOME 118
- #define MOVE_MIRROR_MOVE 119
- #define MOVE_SELF_DESTRUCT 120
- #define MOVE_SELFDESTRUCT 120
- #define MOVE_EGG_BOMB 121
- #define MOVE_LICK 122
- #define MOVE_SMOG 123
- #define MOVE_SLUDGE 124
- #define MOVE_BONE_CLUB 125
- #define MOVE_FIRE_BLAST 126
- #define MOVE_WATERFALL 127
- #define MOVE_CLAMP 128
- #define MOVE_SWIFT 129
- #define MOVE_SKULL_BASH 130
- #define MOVE_SPIKE_CANNON 131
- #define MOVE_CONSTRICT 132
- #define MOVE_AMNESIA 133
- #define MOVE_KINESIS 134
- #define MOVE_SOFT_BOILED 135
- #define MOVE_HI_JUMP_KICK 136
- #define MOVE_GLARE 137
- #define MOVE_DREAM_EATER 138
- #define MOVE_POISON_GAS 139
- #define MOVE_BARRAGE 140
- #define MOVE_LEECH_LIFE 141
- #define MOVE_LOVELY_KISS 142
- #define MOVE_SKY_ATTACK 143
- #define MOVE_TRANSFORM 144
- #define MOVE_BUBBLE 145
- #define MOVE_DIZZY_PUNCH 146
- #define MOVE_SPORE 147
- #define MOVE_FLASH 148
- #define MOVE_PSYWAVE 149
- #define MOVE_SPLASH 150
- #define MOVE_ACID_ARMOR 151
- #define MOVE_CRABHAMMER 152
- #define MOVE_EXPLOSION 153
- #define MOVE_FURY_SWIPES 154
- #define MOVE_BONEMERANG 155
- #define MOVE_REST 156
- #define MOVE_ROCK_SLIDE 157
- #define MOVE_HYPER_FANG 158
- #define MOVE_SHARPEN 159
- #define MOVE_CONVERSION 160
- #define MOVE_TRI_ATTACK 161
- #define MOVE_SUPER_FANG 162
- #define MOVE_SLASH 163
- #define MOVE_SUBSTITUTE 164
- #define MOVE_STRUGGLE 165
- #define MOVE_SKETCH 166
- #define MOVE_TRIPLE_KICK 167
- #define MOVE_THIEF 168
- #define MOVE_SPIDER_WEB 169
- #define MOVE_MIND_READER 170
- #define MOVE_NIGHTMARE 171
- #define MOVE_FLAME_WHEEL 172
- #define MOVE_SNORE 173
- #define MOVE_CURSE 174
- #define MOVE_FLAIL 175
- #define MOVE_CONVERSION_2 176
- #define MOVE_AEROBLAST 177
- #define MOVE_COTTON_SPORE 178
- #define MOVE_REVERSAL 179
- #define MOVE_SPITE 180
- #define MOVE_POWDER_SNOW 181
- #define MOVE_PROTECT 182
- #define MOVE_MACH_PUNCH 183
- #define MOVE_SCARY_FACE 184
- #define MOVE_FAINT_ATTACK 185
- #define MOVE_SWEET_KISS 186
- #define MOVE_BELLY_DRUM 187
- #define MOVE_SLUDGE_BOMB 188
- #define MOVE_MUD_SLAP 189
- #define MOVE_OCTAZOOKA 190
- #define MOVE_SPIKES 191
- #define MOVE_ZAP_CANNON 192
- #define MOVE_FORESIGHT 193
- #define MOVE_DESTINY_BOND 194
- #define MOVE_PERISH_SONG 195
- #define MOVE_ICY_WIND 196
- #define MOVE_DETECT 197
- #define MOVE_BONE_RUSH 198
- #define MOVE_LOCK_ON 199
- #define MOVE_OUTRAGE 200
- #define MOVE_SANDSTORM 201
- #define MOVE_GIGA_DRAIN 202
- #define MOVE_ENDURE 203
- #define MOVE_CHARM 204
- #define MOVE_ROLLOUT 205
- #define MOVE_FALSE_SWIPE 206
- #define MOVE_SWAGGER 207
- #define MOVE_MILK_DRINK 208
- #define MOVE_SPARK 209
- #define MOVE_FURY_CUTTER 210
- #define MOVE_STEEL_WING 211
- #define MOVE_MEAN_LOOK 212
- #define MOVE_ATTRACT 213
- #define MOVE_SLEEP_TALK 214
- #define MOVE_HEAL_BELL 215
- #define MOVE_RETURN 216
- #define MOVE_PRESENT 217
- #define MOVE_FRUSTRATION 218
- #define MOVE_SAFEGUARD 219
- #define MOVE_PAIN_SPLIT 220
- #define MOVE_SACRED_FIRE 221
- #define MOVE_MAGNITUDE 222
- #define MOVE_DYNAMIC_PUNCH 223
- #define MOVE_MEGAHORN 224
- #define MOVE_DRAGON_BREATH 225
- #define MOVE_BATON_PASS 226
- #define MOVE_ENCORE 227
- #define MOVE_PURSUIT 228
- #define MOVE_RAPID_SPIN 229
- #define MOVE_SWEET_SCENT 230
- #define MOVE_IRON_TAIL 231
- #define MOVE_METAL_CLAW 232
- #define MOVE_VITAL_THROW 233
- #define MOVE_MORNING_SUN 234
- #define MOVE_SYNTHESIS 235
- #define MOVE_MOONLIGHT 236
- #define MOVE_HIDDEN_POWER 237
- #define MOVE_CROSS_CHOP 238
- #define MOVE_TWISTER 239
- #define MOVE_RAIN_DANCE 240
- #define MOVE_SUNNY_DAY 241
- #define MOVE_CRUNCH 242
- #define MOVE_MIRROR_COAT 243
- #define MOVE_PSYCH_UP 244
- #define MOVE_EXTREME_SPEED 245
- #define MOVE_ANCIENT_POWER 246
- #define MOVE_SHADOW_BALL 247
- #define MOVE_FUTURE_SIGHT 248
- #define MOVE_ROCK_SMASH 249
- #define MOVE_WHIRLPOOL 250
- #define MOVE_BEAT_UP 251
- #define MOVE_FAKE_OUT 252
- #define MOVE_UPROAR 253
- #define MOVE_STOCKPILE 254
- #define MOVE_SPIT_UP 255
- #define MOVE_SWALLOW 256
- #define MOVE_HEAT_WAVE 257
- #define MOVE_HAIL 258
- #define MOVE_TORMENT 259
- #define MOVE_FLATTER 260
- #define MOVE_WILL_O_WISP 261
- #define MOVE_MEMENTO 262
- #define MOVE_FACADE 263
- #define MOVE_FOCUS_PUNCH 264
- #define MOVE_SMELLING_SALT 265
- #define MOVE_FOLLOW_ME 266
- #define MOVE_NATURE_POWER 267
- #define MOVE_CHARGE 268
- #define MOVE_TAUNT 269
- #define MOVE_HELPING_HAND 270
- #define MOVE_TRICK 271
- #define MOVE_ROLE_PLAY 272
- #define MOVE_WISH 273
- #define MOVE_ASSIST 274
- #define MOVE_INGRAIN 275
- #define MOVE_SUPERPOWER 276
- #define MOVE_MAGIC_COAT 277
- #define MOVE_RECYCLE 278
- #define MOVE_REVENGE 279
- #define MOVE_BRICK_BREAK 280
- #define MOVE_YAWN 281
- #define MOVE_KNOCK_OFF 282
- #define MOVE_ENDEAVOR 283
- #define MOVE_ERUPTION 284
- #define MOVE_SKILL_SWAP 285
- #define MOVE_IMPRISON 286
- #define MOVE_REFRESH 287
- #define MOVE_GRUDGE 288
- #define MOVE_SNATCH 289
- #define MOVE_SECRET_POWER 290
- #define MOVE_DIVE 291
- #define MOVE_ARM_THRUST 292
- #define MOVE_CAMOUFLAGE 293
- #define MOVE_TAIL_GLOW 294
- #define MOVE_LUSTER_PURGE 295
- #define MOVE_MIST_BALL 296
- #define MOVE_FEATHER_DANCE 297
- #define MOVE_TEETER_DANCE 298
- #define MOVE_BLAZE_KICK 299
- #define MOVE_MUD_SPORT 300
- #define MOVE_ICE_BALL 301
- #define MOVE_NEEDLE_ARM 302
- #define MOVE_SLACK_OFF 303
- #define MOVE_HYPER_VOICE 304
- #define MOVE_POISON_FANG 305
- #define MOVE_CRUSH_CLAW 306
- #define MOVE_BLAST_BURN 307
- #define MOVE_HYDRO_CANNON 308
- #define MOVE_METEOR_MASH 309
- #define MOVE_ASTONISH 310
- #define MOVE_WEATHER_BALL 311
- #define MOVE_AROMATHERAPY 312
- #define MOVE_FAKE_TEARS 313
- #define MOVE_AIR_CUTTER 314
- #define MOVE_OVERHEAT 315
- #define MOVE_ODOR_SLEUTH 316
- #define MOVE_ROCK_TOMB 317
- #define MOVE_SILVER_WIND 318
- #define MOVE_METAL_SOUND 319
- #define MOVE_GRASS_WHISTLE 320
- #define MOVE_TICKLE 321
- #define MOVE_COSMIC_POWER 322
- #define MOVE_WATER_SPOUT 323
- #define MOVE_SIGNAL_BEAM 324
- #define MOVE_SHADOW_PUNCH 325
- #define MOVE_EXTRASENSORY 326
- #define MOVE_SKY_UPPERCUT 327
- #define MOVE_SAND_TOMB 328
- #define MOVE_SHEER_COLD 329
- #define MOVE_MUDDY_WATER 330
- #define MOVE_BULLET_SEED 331
- #define MOVE_AERIAL_ACE 332
- #define MOVE_ICICLE_SPEAR 333
- #define MOVE_IRON_DEFENSE 334
- #define MOVE_BLOCK 335
- #define MOVE_HOWL 336
- #define MOVE_DRAGON_CLAW 337
- #define MOVE_FRENZY_PLANT 338
- #define MOVE_BULK_UP 339
- #define MOVE_BOUNCE 340
- #define MOVE_MUD_SHOT 341
- #define MOVE_POISON_TAIL 342
- #define MOVE_COVET 343
- #define MOVE_VOLT_TACKLE 344
- #define MOVE_MAGICAL_LEAF 345
- #define MOVE_WATER_SPORT 346
- #define MOVE_CALM_MIND 347
- #define MOVE_LEAF_BLADE 348
- #define MOVE_DRAGON_DANCE 349
- #define MOVE_ROCK_BLAST 350
- #define MOVE_SHOCK_WAVE 351
- #define MOVE_WATER_PULSE 352
- #define MOVE_DOOM_DESIRE 353
- #define MOVE_PSYCHO_BOOST 354
- #define MOVE_OW_THE_EDGE 355
- #define MOVE_AIR_SLASH 356
- #define MOVE_AQUA_JET 357
- #define MOVE_AQUA_TAIL 358
- #define MOVE_AURA_SPHERE 359
- #define MOVE_AVALANCHE 360
- #define MOVE_BRAVE_BIRD 361
- #define MOVE_BUG_BUZZ 362
- #define MOVE_BULLET_PUNCH 363
- #define MOVE_CHARGE_BEAM 364
- #define MOVE_CLOSE_COMBAT 365
- #define MOVE_CROSS_POISON 366
- #define MOVE_DARK_PULSE 367
- #define MOVE_DISCHARGE 368
- #define MOVE_DRACO_METEOR 369
- #define MOVE_DRAGON_PULSE 370
- #define MOVE_DRAIN_PUNCH 371
- #define MOVE_EARTH_POWER 372
- #define MOVE_ENERGY_BALL 373
- #define MOVE_FOCUS_BLAST 374
- #define MOVE_FORCE_PALM 375
- #define MOVE_GIGA_IMPACT 376
- #define MOVE_GRASS_KNOT 377
- #define MOVE_GUNK_SHOT 378
- #define MOVE_HAMMER_ARM 379
- #define MOVE_HEAD_SMASH 380
- #define MOVE_ICE_SHARD 381
- #define MOVE_IRON_HEAD 382
- #define MOVE_LAVA_PLUME 383
- #define MOVE_MAGNET_BOMB 384
- #define MOVE_MUD_BOMB 385
- #define MOVE_NASTY_PLOT 386
- #define MOVE_NIGHT_SLASH 387
- #define MOVE_OMINOUS_WIND 388
- #define MOVE_POWER_GEM 389
- #define MOVE_POWER_WHIP 390
- #define MOVE_PSYCHO_CUT 391
- #define MOVE_ROCK_CLIMB 392
- #define MOVE_ROCK_POLISH 393
- #define MOVE_ROCK_WRECKER 394
- #define MOVE_ROOST 395
- #define MOVE_SEED_BOMB 396
- #define MOVE_SHADOW_CLAW 397
- #define MOVE_SHADOW_SNEAK 398
- #define MOVE_VACUUM_WAVE 399
- #define MOVE_X_SCISSOR 400
- #define MOVE_ZEN_HEADBUTT 401
- #define MOVE_SWITCHEROO 402
- #define MOVE_DRILL_RUN 403
- #define MOVE_BULLDOZE 404
- #define MOVE_ELECTROWEB 405
- #define MOVE_FLAME_CHARGE 406
- #define MOVE_FROST_BREATH 407
- #define MOVE_HEART_STAMP 408
- #define MOVE_HONE_CLAWS 409
- #define MOVE_HORN_LEECH 410
- #define MOVE_COIL 411
- #define MOVE_HURRICANE 412
- #define MOVE_ICICLE_CRASH 413
- #define MOVE_WORK_UP 414
- #define MOVE_QUIVER_DANCE 415
- #define MOVE_ICE_HAMMER 416
- #define MOVE_LOW_SWEEP 417
- #define MOVE_SNARL 418
- #define MOVE_STRUGGLE_BUG 419
- #define MOVE_STEAMROLLER 420
- #define MOVE_STORM_THROW 421
- #define MOVE_VENOSHOCK 422
- #define MOVE_WILD_CHARGE 423
- #define MOVE_POISON_JAB 424
- #define MOVE_ACID_SPRAY 425
- #define MOVE_FIERY_DANCE 426
- #define MOVE_CLEAR_SMOG 427
- #define MOVE_LEAF_STORM 428
- #define MOVE_STONE_EDGE 429
- #define MOVE_PAYBACK 430
- #define MOVE_FIRE_FANG 431
- #define MOVE_ICE_FANG 432
- #define MOVE_THUNDER_FANG 433
- #define MOVE_FLARE_BLITZ 434
- #define MOVE_INFERNO 435
- #define MOVE_HEX 436
- #define MOVE_DUAL_CHOP 437
- #define MOVE_DOUBLE_HIT 438
- #define MOVE_COTTON_GUARD 439
- #define MOVE_ACROBATICS 440
- #define MOVE_FLAME_BURST 441
- #define MOVE_U_TURN 442
- #define MOVE_VOLT_SWITCH 443
- #define MOVE_DRAGON_TAIL 444
- #define MOVE_CIRCLE_THROW 445
- #define MOVE_MIRROR_SHOT 446
- #define MOVE_WOOD_HAMMER 447
- #define MOVE_HEAL_PULSE 448
- #define MOVE_FLASH_CANNON 449
- #define MOVE_BUG_BITE 450
- #define MOVE_PLUCK 451
- #define MOVE_SHELL_SMASH 452
- #define MOVE_RAGE_POWDER 453
- #define MOVE_WAKE_UP_SLAP 454
- #define MOVE_RAZOR_SHELL 455
- #define MOVE_COPYCAT 456
- #define MOVE_DEFOG 457
- #define MOVE_SUCKER_PUNCH 458
- #define MOVE_SCALD 459
- #define MOVE_BRINE 460
- #define MOVE_FAIRY_WIND 461
- #define MOVE_BABY_DOLL_EYES 462
- #define MOVE_PLAY_ROUGH 463
- #define MOVE_MOONBLAST 464
- #define MOVE_DRAINING_KISS 465
- #define MOVE_DAZZLING_GLEAM 466
- #define MOVE_DISARMING_CRY 467
- #define MOVE_STEALTH_ROCK 468
- #define MOVE_TOXIC_SPIKES 469
- #define MOVE_FALCON_PUNCH 470
- #define MOVE_RIOT_SHIELD 471
- #define MOVE_SWINDLE 472
- #define MOVE_BOOMBURST 473
- #define MOVE_INCINERATE 474
- #define MOVE_POWER_UP_PUNCH 475
- #define MOVE_GASTRO_ACID 476
- #define MOVE_V_CREATE 477
- #define MOVE_ACCELEROCK 478
- #define MOVE_SHADOW_BONE 479
- #define MOVE_SHIFT_GEAR 480
- #define MOVE_STICKY_WEB 481
- #define MOVE_STORED_POWER 482
- #define MOVE_ACUPRESSURE 483
- #define MOVE_PUNISHMENT 484
- #define MOVE_FOUL_PLAY 485
- #define MOVE_ENEMA 486
- #define MOVE_COME_N_GO 487
- #define MOVE_HOLY_DUTY 488
- #define MOVE_PUNCH_OUT 489
- #define MOVE_EROSION_WAVE 490
- #define MOVE_STRATO_BLADE 491
- #define MOVE_SUPER_SNORE 492
- #define MOVE_TOXIRAVAGE 493
- #define MOVE_MEME 494
- #define MOVE_FOR_YOU 495
- #define MOVE_SPOOK_OUT 496
- #define MOVE_DECAY_DRAIN 497
- #define MOVE_DILDO_CANNON 498
- #define MOVE_REGENERATE 499
- #define MOVE_FUTABA_BREAK 500
- #define MOVE_PUKE_BLODD 501
- #define MOVE_CHAOS_DUNK 502
- #define MOVE_DAILY_DOSE 503
- #define MOVE_FIZZBITCH 504
- #define MOVE_FIRE_BOMB 505
- #define MOVE_OVERENERGIZE 506
- #define MOVE_AN_ATTACK 507
- #define MOVE_LACTOSE_SHOT 508
- #define MOVE_TRIGGER 509
- #define MOVE_TOKE 510
- #define MOVE_SHITPOST 511
- #define MOVE_ATTACK_ORDER 512
- #define MOVE_DEFEND_ORDER 513
- #define MOVE_HEAL_ORDER 514
- #define MOVE_CAPTIVATE 515
- #define MOVE_ROUND 516
- #define MOVE_ORIGIN_PULSE 517
- #define MOVE_PRECIPICE_BLADES 518
- #define MOVE_GUARD_SWAP 519
- #define MOVE_STEAM_ERUPTION 520
- #define MOVE_METAL_BURST 521
- #define MOVE_ME_FIRST 522
- #define MOVE_POWER_SWAP 523
- #define MOVE_POWER_TRICK 524
- #define MOVE_PSYCHO_SHIFT 525
- #define MOVE_WRING_OUT 526
- #define MOVE_KINGS_SHIELD 527
- #define MOVE_PSYSTRIKE 528
- #define MOVE_AUTOTOMIZE 529
- #define MOVE_DIAMOND_STORM 530
- #define MOVE_SLUDGE_WAVE 531
- #define MOVE_HEAVY_SLAM 532
- #define MOVE_SYNCHRONOISE 533
- #define MOVE_ELECTRO_BALL 534
- #define MOVE_TAIL_SLAP 535
- #define MOVE_ENTRAINMENT 536
- #define MOVE_NIGHT_DAZE 537
- #define MOVE_ECHOED_VOICE 538
- #define MOVE_LANDS_WRATH 539
- #define MOVE_OBLIVION_WING 540
- #define MOVE_HEART_SWAP 541
- #define MOVE_CRUSH_GRIP 542
- #define MOVE_SACRED_SWORD 543
- #define MOVE_HEAT_CRASH 544
- #define MOVE_HEAD_CHARGE 545
- #define MOVE_TECHNO_BLAST 546
- #define MOVE_RELIC_SONG 547
- #define MOVE_SECRET_SWORD 548
- #define MOVE_GLACIATE 549
- #define MOVE_BOLT_STRIKE 550
- #define MOVE_BLUE_FLARE 551
- #define MOVE_FREEZE_SHOCK 552
- #define MOVE_ICE_BURN 553
- #define MOVE_GEAR_GRIND 554
- #define MOVE_FUSION_FLARE 555
- #define MOVE_FUSION_BOLT 556
- #define MOVE_FELL_STINGER 557
- #define MOVE_NOBLE_ROAR 558
- #define MOVE_DRAGON_ASCENT 559
- #define MOVE_PARTING_SHOT 560
- #define MOVE_TOPSY_TURVY 561
- #define MOVE_CORE_ENFORCER 562
- #define MOVE_CHATTER 563
- #define MOVE_CONFIDE 564
- #define MOVE_WATER_SHURIKEN 565
- #define MOVE_MYSTICAL_FIRE 566
- #define MOVE_SPIKY_SHIELD 567
- #define MOVE_EERIE_IMPULSE 568
- #define MOVE_HOLD_BACK 569
- #define MOVE_INFESTATION 570
- #define MOVE_MAGMA_STORM 571
- #define MOVE_THOUSAND_ARROWS 572
- #define MOVE_THOUSAND_WAVES 573
- #define MOVE_PARABOLIC_CHARGE 574
- #define MOVE_SEARING_SHOT 575
- #define MOVE_SEED_FLARE 576
- #define MOVE_PLAY_NICE 577
- #define MOVE_ANCHOR_SHOT 578
- #define MOVE_AURORA_VEIL 579
- #define MOVE_BANEFUL_BUNKER 580
- #define MOVE_BEAK_BLAST 581
- #define MOVE_BRUTAL_SWING 582
- #define MOVE_BURN_UP 583
- #define MOVE_CLANGING_SCALES 584
- #define MOVE_DARKEST_LARIAT 585
- #define MOVE_DRAGON_HAMMER 586
- #define MOVE_FIRE_LASH 587
- #define MOVE_FIRST_IMPRESSION 588
- #define MOVE_FLEUR_CANNON 589
- #define MOVE_FLORAL_HEALING 590
- #define MOVE_GEAR_UP 591
- #define MOVE_HIGH_HORSEPOWER 592
- #define MOVE_DRAGON_RUSH 593
- #define MOVE_LASER_FOCUS 594
- #define MOVE_LEAFAGE 595
- #define MOVE_LIQUIDATION 596
- #define MOVE_LUNGE 597
- #define MOVE_MOONGEIST_BEAM 598
- #define MOVE_SLEAZY_SPORE 599
- #define MOVE_NATURES_MADNESS 600
- #define MOVE_POLLEN_PUFF 601
- #define MOVE_POWER_TRIP 602
- #define MOVE_PRISMATIC_LASER 603
- #define MOVE_PSYCHIC_FANGS 604
- #define MOVE_PURIFY 605
- #define MOVE_REVELATION_DANCE 606
- #define MOVE_LEAF_TORNADO 607
- #define MOVE_SHELL_TRAP 608
- #define MOVE_SHORE_UP 609
- #define MOVE_SMART_STRIKE 610
- #define MOVE_SOLAR_BLADE 611
- #define MOVE_SPARKLING_ARIA 612
- #define MOVE_SPECTRAL_THIEF 613
- #define MOVE_SPEED_SWAP 614
- #define MOVE_SPIRIT_SHACKLE 615
- #define MOVE_SLIME_GULP 616
- #define MOVE_STOMPING_TANTRUM 617
- #define MOVE_STRENGTH_SAP 618
- #define MOVE_SUNSTEEL_STRIKE 619
- #define MOVE_TEARFUL_LOOK 620
- #define MOVE_THROAT_CHOP 621
- #define MOVE_TOXIC_THREAD 622
- #define MOVE_TROP_KICK 623
- #define MOVE_ZING_ZAP 624
- #define MOVE_ELECTRIC_TERRAIN 625
- #define MOVE_GRASSY_TERRAIN 626
- #define MOVE_MISTY_TERRAIN 627
- #define MOVE_PSYCHIC_TERRAIN 628
- #define MOVE_INVERSE_ROOM 629
- #define MOVE_FRUIT_PUNCH 630
- #define MOVE_LAST_RESORT 631
- #define MOVE_TRICK_ROOM 632
- #define MOVE_MAGIC_ROOM 633
- #define MOVE_WONDER_ROOM 634
- #define MOVE_CRAFTY_GUARD 635
- #define MOVE_MAT_BLOCK 636
- #define MOVE_QUICK_GUARD 637
- #define MOVE_WIDE_GUARD 638
- #define MOVE_AQUA_RING 639
- #define MOVE_DRAGON_FIST 640
- #define MOVE_BELCH 641
- #define MOVE_LICK_CLEAN 642
- #define MOVE_SPEED_WEED 643
- #define MOVE_FLYING_PRESS 644
- #define MOVE_GRAVITY 645
- #define MOVE_GUARD_SPLIT 646
- #define MOVE_HEAL_BLOCK 647
- #define MOVE_ION_DELUGE 648
- #define MOVE_LUCKY_CHANT 649
- #define MOVE_MAGNET_RISE 650
- #define MOVE_OVERBITE 651
- #define MOVE_POWDER 652
- #define MOVE_POWER_SPLIT 653
- #define MOVE_REFLECT_TYPE 654
- #define MOVE_SIMPLE_BEAM 655
- #define MOVE_SOAK 656
- #define MOVE_TELEKINESIS 657
- #define MOVE_TRICK_OR_TREAT 658
- #define MOVE_VENOM_DRENCH 659
- #define MOVE_FORESTS_CURSE 660
- #define MOVE_MIND_BLOWN 661
- #define MOVE_PHOTON_GEYSER 662
- #define MOVE_PLASMA_FISTS 663
- #define MOVE_ELECTRIFY 664
- #define MOVE_THOUSAND_FOLDS 665
- #define MOVE_FAIRY_LOCK 666
- #define MOVE_LIGHT_OF_RUIN 667
- #define MOVE_BODY_PRESS 668
- #define MOVE_WARHEAD 669
- #define MOVE_BADDY_BAD 670
- #define MOVE_WEIRD_FLEX 671
- #define MOVE_SCORCHED_EARTH 672
- #define MOVE_MIRACLE_EYE 673
- #define MOVE_HEALING_WISH 674
- #define MOVE_LUNAR_DANCE 675
- #define MOVE_TAILWIND 676
- #define MOVE_WORRY_SEED 677
- #define MOVE_GEOMANCY 678
- #define MOVE_FLOWER_GUARD 679
- #define MOVE_ROTOTILLER 680
- #define MOVE_ASSURANCE 681
- #define MOVE_DARK_VOID 682
- #define MOVE_FEINT 683
- #define MOVE_PHANTOM_FORCE 684
- #define MOVE_SHADOW_FORCE 685
- #define MOVE_ROAR_OF_TIME 686
- #define MOVE_SPACIAL_REND 687
- #define MOVE_FINAL_GAMBIT 688
- #define MOVE_PETAL_BLIZZARD 689
- #define MOVE_NUZZLE 690
- #define MOVE_RETALIATE 691
- #define MOVE_SLIP_TURN 692
- #define MOVE_HULK_UP 693
- #define MOVE_FREEZE_DRY 694
- #define MOVE_PSYSHOCK 695
- #define MOVE_NATURAL_GIFT 696
- #define MOVE_CHIP_AWAY 697
- #define MOVE_SMACK_DOWN 698
- #define MOVE_GYRO_BALL 699
- #define MOVE_HYPERSPACE_FURY 700
- #define MOVE_HYPERSPACE_HOLE 701
- #define MOVE_FOCUS_MUNCH 702
- #define MOVE_MOP 703
- #define MOVE_QUICK_SAND 704
- #define MOVE_THINK_FAST 705
- #define MOVE_BOLTBEAM 706
- #define MOVE_CHECKEM 707
- #define MOVE_PIXIE_PUMMEL 708
- #define MOVE_DOUBLE_IRON_BASH 709
- #define MOVE_GAY_AGENDA 710
- #define MOVE_SPOOPERPOWER 711
- #define MOVE_GREAT_RAGE 712
- #define MOVE_WOW_WIENER 713
- #define MOVE_PLUNDER 714
- #define MOVE_BLOBBY_BOP 715
- #define MOVE_BAN_HAMMER 716
- #define MOVE_HOMERUN_BAT 717
- #define MOVE_SUDOKU 718
- #define MOVE_ELBOW_DROP 719
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