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GTA4 Weaponinfo - RPG=Grenade Launcher (MP5k effects, auto)

Jul 19th, 2014
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  1. <weapon type="RLAUNCHER">
  2. <data slot="HEAVY" firetype="PROJECTILE" damagetype="EXPLOSIVE" group="ROCKET" targetrange="35" weaponrange="35" clipsize="6" ammomax="60" timebetweenshots="6500">
  3. <damage base="200" networkplayermod="5.0" networkpedmod="1.0"/>
  4. <physics force="30"/>
  5. <reload time="2933" fasttime="2933" crouchtime="2933"/>
  6.  
  7. <aiming accuracy="0.5">
  8. <offset x="0.16" y="1.0" z="0.44"/>
  9. <crouchedoffset x="0.16" y="1.0" z="0.0"/>
  10. <reticule standing="1.0" ducked="1.0" scale="0.0"/>
  11. </aiming>
  12.  
  13. <pickup regentime="240000" ammoonstreet="16"/>
  14.  
  15. <controller>
  16. <rumble duration="200" intensity="1.0"/>
  17. </controller>
  18.  
  19. <flags>
  20. <flag>GUN</flag>
  21. <flag>HEAVY</flag>
  22. <flag>CAN_AIM</flag>
  23. <flag>2HANDED</flag>
  24. <flag>ANIM_RELOAD</flag>
  25. <flag>CAN_FREE_AIM</flag>
  26. <flag>ANIM_CROUCH_FIRE</flag>
  27. <flag>ARMOUR_PENETRATING</flag>
  28. <flag>HIGHER_BREAK_FORCE</flag>
  29. <flag>ADD_SMOKE_ON_EXPLOSION</flag>
  30. </flags>
  31.  
  32. <projectile type="FUSE" fusetime="3">
  33. <typetocreate type="GRENADE"/>
  34. <explosion type="GRENADE"/>
  35. <offset x="10" y="4000" z="100000"/>
  36. <physics force="500" vehiclevelocity="400"/>
  37. </projectile>
  38. </data>
  39.  
  40. <assets model="rpg">
  41. <anim group="gun@mp5k"/>
  42. <effects>
  43. <muzzle fx="muz_shotgun"/>
  44. <trail fx="weap_rocket_player"/>
  45. </effects>
  46. </assets>
  47. </weapon>
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