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Fly Script

Dec 16th, 2022 (edited)
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  1. local main = Instance.new("ScreenGui")
  2. local Frame = Instance.new("Frame")
  3. local up = Instance.new("TextButton")
  4. local down = Instance.new("TextButton")
  5. local onof = Instance.new("TextButton")
  6. local TextLabel = Instance.new("TextLabel")
  7. local plus = Instance.new("TextButton")
  8. local speed = Instance.new("TextLabel")
  9. local mine = Instance.new("TextButton")
  10. local closebutton = Instance.new("TextButton")
  11. local mini = Instance.new("TextButton")
  12. local mini2 = Instance.new("TextButton")
  13.  
  14. main.Name = "main"
  15. main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  16. main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  17. main.ResetOnSpawn = false
  18.  
  19. Frame.Parent = main
  20. Frame.BorderSizePixel = 3
  21. Frame.BackgroundColor3 = Color3.fromRGB(163, 255, 137)
  22. Frame.BorderColor3 = Color3.fromRGB(0,0,0)
  23. Frame.Position = UDim2.new(0.100320168, 0, 0.379746825, 0)
  24. Frame.Size = UDim2.new(0, 190, 0, 57)
  25.  
  26. up.Name = "up"
  27. up.Parent = Frame
  28. up.BorderSizePixel = 3
  29. up.BackgroundColor3 = Color3.fromRGB(79, 255, 152)
  30. up.BorderColor3 = Color3.fromRGB(0,0,0)
  31. up.Size = UDim2.new(0, 44, 0, 28)
  32. up.Font = Enum.Font.SourceSansBold
  33. up.Text = "UP"
  34. up.TextColor3 = Color3.fromRGB(0, 0, 0)
  35. up.TextSize = 14.000
  36.  
  37. down.Name = "down"
  38. down.Parent = Frame
  39. down.BorderSizePixel = 3
  40. down.BackgroundColor3 = Color3.fromRGB(215, 255, 121)
  41. down.BorderColor3 = Color3.fromRGB(0,0,0)
  42. down.Position = UDim2.new(0, 0, 0.491228074, 0)
  43. down.Size = UDim2.new(0, 44, 0, 28)
  44. down.Font = Enum.Font.SourceSansBold
  45. down.Text = "DOWN"
  46. down.TextColor3 = Color3.fromRGB(0, 0, 0)
  47. down.TextSize = 14.000
  48.  
  49. onof.Name = "onof"
  50. onof.Parent = Frame
  51. onof.BorderSizePixel = 3
  52. onof.BackgroundColor3 = Color3.fromRGB(255, 249, 74)
  53. onof.BorderColor3 = Color3.fromRGB(0,0,0)
  54. onof.Position = UDim2.new(0.702823281, 0, 0.491228074, 0)
  55. onof.Size = UDim2.new(0, 56, 0, 28)
  56. onof.Font = Enum.Font.SourceSansBold
  57. onof.Text = "TOGGLE"
  58. onof.TextColor3 = Color3.fromRGB(0, 0, 0)
  59. onof.TextSize = 16.000
  60. onof.ZIndex = 1000
  61.  
  62. TextLabel.Parent = Frame
  63. TextLabel.BorderSizePixel = 3
  64. TextLabel.BackgroundColor3 = Color3.fromRGB(242, 60, 255)
  65. TextLabel.BorderColor3 = Color3.fromRGB(0,0,0)
  66. TextLabel.Position = UDim2.new(0.469327301, 0, 0, 0)
  67. TextLabel.Size = UDim2.new(0, 100, 0, 28)
  68. TextLabel.Font = Enum.Font.SourceSansBold
  69. TextLabel.Text = "FLY"
  70. TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
  71. TextLabel.TextScaled = false
  72. TextLabel.TextSize = 20.000
  73. TextLabel.TextWrapped = true
  74.  
  75. plus.Name = "plus"
  76. plus.Parent = Frame
  77. plus.BorderSizePixel = 3
  78. plus.BackgroundColor3 = Color3.fromRGB(133, 145, 255)
  79. plus.BorderColor3 = Color3.fromRGB(0,0,0)
  80. plus.Position = UDim2.new(0.231578946, 0, 0, 0)
  81. plus.Size = UDim2.new(0, 45, 0, 28)
  82. plus.Font = Enum.Font.SourceSansBold
  83. plus.Text = "+"
  84. plus.TextColor3 = Color3.fromRGB(0, 0, 0)
  85. plus.TextScaled = true
  86. plus.TextSize = 14.000
  87. plus.TextWrapped = true
  88.  
  89. speed.Name = "speed"
  90. speed.Parent = Frame
  91. speed.BorderSizePixel = 3
  92. speed.BorderColor3 = Color3.fromRGB(0,0,0)
  93. speed.BackgroundColor3 = Color3.fromRGB(255, 85, 0)
  94. speed.Position = UDim2.new(0.468421042, 0, 0.491228074, 0)
  95. speed.Size = UDim2.new(0, 44, 0, 28)
  96. speed.Font = Enum.Font.SourceSansBold
  97. speed.Text = "1"
  98. speed.TextColor3 = Color3.fromRGB(0, 0, 0)
  99. speed.TextScaled = true
  100. speed.TextSize = 14.000
  101. speed.TextWrapped = true
  102.  
  103. mine.Name = "mine"
  104. mine.Parent = Frame
  105. mine.BorderSizePixel = 3
  106. mine.BorderColor3 = Color3.fromRGB(0,0,0)
  107. mine.BackgroundColor3 = Color3.fromRGB(123, 255, 247)
  108. mine.Position = UDim2.new(0.231578946, 0, 0.491228074, 0)
  109. mine.Size = UDim2.new(0, 45, 0, 28)
  110. mine.Font = Enum.Font.SourceSansBold
  111. mine.Text = "-"
  112. mine.TextColor3 = Color3.fromRGB(0, 0, 0)
  113. mine.TextScaled = true
  114. mine.TextSize = 18.000
  115. mine.TextWrapped = true
  116.  
  117. closebutton.Name = "Close"
  118. closebutton.Parent = main.Frame
  119. closebutton.BorderSizePixel = 3
  120. closebutton.BorderColor3 = Color3.fromRGB(0,0,0)
  121. closebutton.BackgroundColor3 = Color3.fromRGB(225, 25, 0)
  122. closebutton.Font = "SourceSansBold"
  123. closebutton.Size = UDim2.new(0, 45, 0, 28)
  124. closebutton.Text = "X"
  125. closebutton.TextSize = 30
  126. closebutton.Position = UDim2.new(0, 0, -1, 27)
  127. closebutton.TextColor3 = Color3.fromRGB(0, 0, 0)
  128.  
  129. mini.Name = "minimize"
  130. mini.Parent = main.Frame
  131. mini.BorderSizePixel = 3
  132. mini.BorderColor3 = Color3.fromRGB(0,0,0)
  133. mini.BackgroundColor3 = Color3.fromRGB(192, 150, 230)
  134. mini.Font = "SourceSansBold"
  135. mini.Size = UDim2.new(0, 45, 0, 28)
  136. mini.Text = "-"
  137. mini.TextSize = 40
  138. mini.Position = UDim2.new(0, 44, -1, 27)
  139. mini.TextColor3 = Color3.fromRGB(0, 0, 0)
  140.  
  141. mini2.Name = "minimize2"
  142. mini2.Parent = main.Frame
  143. mini2.BorderSizePixel = 3
  144. mini2.BorderColor3 = Color3.fromRGB(0,0,0)
  145. mini2.BackgroundColor3 = Color3.fromRGB(192, 150, 230)
  146. mini2.Font = "SourceSansBold"
  147. mini2.Size = UDim2.new(0, 45, 0, 28)
  148. mini2.Text = "+"
  149. mini2.TextSize = 40
  150. mini2.Position = UDim2.new(0, 44, -1, 57)
  151. mini2.TextColor3 = Color3.fromRGB(0, 0, 0)
  152. mini2.Visible = false
  153.  
  154. speeds = 1
  155.  
  156. local speaker = game:GetService("Players").LocalPlayer
  157.  
  158. local chr = game.Players.LocalPlayer.Character
  159. local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  160.  
  161. nowe = false
  162.  
  163. game:GetService("StarterGui"):SetCore("SendNotification", {
  164. Title = "Fly Script";
  165. Text = "Loaded Successfuly!";
  166. })
  167.  
  168. Frame.Active = true -- main = gui
  169. Frame.Draggable = true
  170.  
  171. onof.MouseButton1Down:connect(function()
  172.  
  173. if nowe == true then
  174. nowe = false
  175.  
  176. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)
  177. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
  178. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true)
  179. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)
  180. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)
  181. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  182. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true)
  183. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true)
  184. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true)
  185. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)
  186. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true)
  187. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true)
  188. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true)
  189. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true)
  190. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  191. speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
  192. else
  193. nowe = true
  194.  
  195.  
  196.  
  197. for i = 1, speeds do
  198. spawn(function()
  199.  
  200. local hb = game:GetService("RunService").Heartbeat
  201.  
  202.  
  203. tpwalking = true
  204. local chr = game.Players.LocalPlayer.Character
  205. local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  206. while tpwalking and hb:Wait() and chr and hum and hum.Parent do
  207. if hum.MoveDirection.Magnitude > 0 then
  208. chr:TranslateBy(hum.MoveDirection)
  209. end
  210. end
  211.  
  212. end)
  213. end
  214. game.Players.LocalPlayer.Character.Animate.Disabled = true
  215. local Char = game.Players.LocalPlayer.Character
  216. local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController")
  217.  
  218. for i,v in next, Hum:GetPlayingAnimationTracks() do
  219. v:AdjustSpeed(0)
  220. end
  221. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false)
  222. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false)
  223. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false)
  224. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false)
  225. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false)
  226. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false)
  227. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false)
  228. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false)
  229. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false)
  230. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
  231. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false)
  232. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false)
  233. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false)
  234. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false)
  235. speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
  236. speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
  237. end
  238.  
  239.  
  240.  
  241.  
  242. if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
  243.  
  244.  
  245.  
  246. local plr = game.Players.LocalPlayer
  247. local torso = plr.Character.Torso
  248. local flying = true
  249. local deb = true
  250. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  251. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  252. local maxspeed = 50
  253. local speed = 0
  254.  
  255.  
  256. local bg = Instance.new("BodyGyro", torso)
  257. bg.P = 9e4
  258. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  259. bg.cframe = torso.CFrame
  260. local bv = Instance.new("BodyVelocity", torso)
  261. bv.velocity = Vector3.new(0,0.1,0)
  262. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  263. if nowe == true then
  264. plr.Character.Humanoid.PlatformStand = true
  265. end
  266. while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
  267. game:GetService("RunService").RenderStepped:Wait()
  268.  
  269. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  270. speed = speed+.5+(speed/maxspeed)
  271. if speed > maxspeed then
  272. speed = maxspeed
  273. end
  274. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  275. speed = speed-1
  276. if speed < 0 then
  277. speed = 0
  278. end
  279. end
  280. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  281. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  282. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  283. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  284. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  285. else
  286. bv.velocity = Vector3.new(0,0,0)
  287. end
  288. --game.Players.LocalPlayer.Character.Animate.Disabled = true
  289. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  290. end
  291. ctrl = {f = 0, b = 0, l = 0, r = 0}
  292. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  293. speed = 0
  294. bg:Destroy()
  295. bv:Destroy()
  296. plr.Character.Humanoid.PlatformStand = false
  297. game.Players.LocalPlayer.Character.Animate.Disabled = false
  298. tpwalking = false
  299.  
  300.  
  301.  
  302.  
  303. else
  304. local plr = game.Players.LocalPlayer
  305. local UpperTorso = plr.Character.UpperTorso
  306. local flying = true
  307. local deb = true
  308. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  309. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  310. local maxspeed = 50
  311. local speed = 0
  312.  
  313.  
  314. local bg = Instance.new("BodyGyro", UpperTorso)
  315. bg.P = 9e4
  316. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  317. bg.cframe = UpperTorso.CFrame
  318. local bv = Instance.new("BodyVelocity", UpperTorso)
  319. bv.velocity = Vector3.new(0,0.1,0)
  320. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  321. if nowe == true then
  322. plr.Character.Humanoid.PlatformStand = true
  323. end
  324. while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
  325. wait()
  326.  
  327. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  328. speed = speed+.5+(speed/maxspeed)
  329. if speed > maxspeed then
  330. speed = maxspeed
  331. end
  332. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  333. speed = speed-1
  334. if speed < 0 then
  335. speed = 0
  336. end
  337. end
  338. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  339. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  340. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  341. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  342. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  343. else
  344. bv.velocity = Vector3.new(0,0,0)
  345. end
  346.  
  347. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  348. end
  349. ctrl = {f = 0, b = 0, l = 0, r = 0}
  350. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  351. speed = 0
  352. bg:Destroy()
  353. bv:Destroy()
  354. plr.Character.Humanoid.PlatformStand = false
  355. game.Players.LocalPlayer.Character.Animate.Disabled = false
  356. tpwalking = false
  357.  
  358.  
  359.  
  360. end
  361.  
  362.  
  363.  
  364.  
  365.  
  366. end)
  367.  
  368. local tis
  369.  
  370. up.MouseButton1Down:connect(function()
  371. tis = up.MouseEnter:connect(function()
  372. while tis do
  373. wait()
  374. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,0)
  375. end
  376. end)
  377. end)
  378.  
  379. up.MouseLeave:connect(function()
  380. if tis then
  381. tis:Disconnect()
  382. tis = nil
  383. end
  384. end)
  385.  
  386. local dis
  387.  
  388. down.MouseButton1Down:connect(function()
  389. dis = down.MouseEnter:connect(function()
  390. while dis do
  391. wait()
  392. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,0)
  393. end
  394. end)
  395. end)
  396.  
  397. down.MouseLeave:connect(function()
  398. if dis then
  399. dis:Disconnect()
  400. dis = nil
  401. end
  402. end)
  403.  
  404.  
  405. game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(char)
  406. wait(0.7)
  407. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
  408. game.Players.LocalPlayer.Character.Animate.Disabled = false
  409.  
  410. end)
  411.  
  412.  
  413. plus.MouseButton1Down:connect(function()
  414. speeds = speeds + 1
  415. speed.Text = speeds
  416. if nowe == true then
  417.  
  418.  
  419. tpwalking = false
  420. for i = 1, speeds do
  421. spawn(function()
  422.  
  423. local hb = game:GetService("RunService").Heartbeat
  424.  
  425.  
  426. tpwalking = true
  427. local chr = game.Players.LocalPlayer.Character
  428. local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  429. while tpwalking and hb:Wait() and chr and hum and hum.Parent do
  430. if hum.MoveDirection.Magnitude > 0 then
  431. chr:TranslateBy(hum.MoveDirection)
  432. end
  433. end
  434.  
  435. end)
  436. end
  437. end
  438. end)
  439. mine.MouseButton1Down:connect(function()
  440. if speeds == 1 then
  441. speed.Text = '1'
  442. wait(1)
  443. speed.Text = speeds
  444. else
  445. speeds = speeds - 1
  446. speed.Text = speeds
  447. if nowe == true then
  448. tpwalking = false
  449. for i = 1, speeds do
  450. spawn(function()
  451.  
  452. local hb = game:GetService("RunService").Heartbeat
  453.  
  454.  
  455. tpwalking = true
  456. local chr = game.Players.LocalPlayer.Character
  457. local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  458. while tpwalking and hb:Wait() and chr and hum and hum.Parent do
  459. if hum.MoveDirection.Magnitude > 0 then
  460. chr:TranslateBy(hum.MoveDirection)
  461. end
  462. end
  463.  
  464. end)
  465. end
  466. end
  467. end
  468. end)
  469.  
  470. closebutton.MouseButton1Click:Connect(function()
  471. main:Destroy()
  472. end)
  473.  
  474. mini.MouseButton1Click:Connect(function()
  475. up.Visible = false
  476. down.Visible = false
  477. onof.Visible = false
  478. plus.Visible = false
  479. speed.Visible = false
  480. mine.Visible = false
  481. mini.Visible = false
  482. mini2.Visible = true
  483. main.Frame.BackgroundTransparency = 1
  484. closebutton.Position = UDim2.new(0, 0, -1, 57)
  485. end)
  486.  
  487. mini2.MouseButton1Click:Connect(function()
  488. up.Visible = true
  489. down.Visible = true
  490. onof.Visible = true
  491. plus.Visible = true
  492. speed.Visible = true
  493. mine.Visible = true
  494. mini.Visible = true
  495. mini2.Visible = false
  496. main.Frame.BackgroundTransparency = 0
  497. closebutton.Position = UDim2.new(0, 0, -1, 27)
  498. end)
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