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Azzz_4565

Untitled

Jun 24th, 2025
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Java 3.44 KB | None | 0 0
  1. -- ⚡ FIXED + COMBINED SCRIPT: DEATH LOOP ESCAPE + CLAW EQUIP + KILL BURST ⚡
  2.  
  3. local Players = game:GetService("Players")
  4. local RunService = game:GetService("RunService")
  5. local LocalPlayer = Players.LocalPlayer
  6. local UserInputService = game:GetService("UserInputService")
  7.  
  8. -- 🔁 Track and re-equip tools after death
  9. defaultToolWatch = {}
  10.  
  11. local function ultraEquipAll()
  12.     local char = LocalPlayer.Character
  13.     if not char then return end
  14.     local hum = char:FindFirstChildOfClass("Humanoid")
  15.     if not hum then return end
  16.  
  17.     for _, tool in ipairs(LocalPlayer.Backpack:GetChildren()) do
  18.         if tool:IsA("Tool") then
  19.             hum:EquipTool(tool)
  20.         end
  21.     end
  22. end
  23.  
  24. -- 🛠️ Fix tool stuck issue and re-equip
  25. local function forceToolReload()
  26.     local char = LocalPlayer.Character
  27.     if not char then return end
  28.     local hum = char:FindFirstChildOfClass("Humanoid")
  29.     if not hum then return end
  30.  
  31.     hum:UnequipTools()
  32.     task.wait(0.1)
  33.     ultraEquipAll()
  34. end
  35.  
  36. -- 💀 Instant kill function for target
  37. local function killTarget(target)
  38.     if target and target.Character then
  39.         local hum = target.Character:FindFirstChildOfClass("Humanoid")
  40.         if hum and hum.Health > 0 then
  41.             hum.Health = 0
  42.             hum:TakeDamage(9e9)
  43.         end
  44.     end
  45. end
  46.  
  47. -- 🔄 Tool detection logic
  48. local function onToolEquipped(player, tool)
  49.     print("[⚡] " .. player.Name .. " equipped: " .. tool.Name)
  50. end
  51.  
  52. local function watchTool(tool, player)
  53.     if tool:IsA("Tool") then
  54.         tool.Equipped:Connect(function()
  55.             onToolEquipped(player, tool)
  56.         end)
  57.         onToolEquipped(player, tool)
  58.     end
  59. end
  60.  
  61. local function handleTools(player)
  62.     local function scan(container)
  63.         for _, item in pairs(container:GetChildren()) do
  64.             watchTool(item, player)
  65.         end
  66.         container.ChildAdded:Connect(function(child)
  67.             watchTool(child, player)
  68.         end)
  69.     end
  70.     scan(player.Backpack)
  71. end
  72.  
  73. -- 🧲 Auto collect claw tool
  74. local function Get()
  75.     local Root = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  76.     for i, v in next, workspace.Tycoons:GetDescendants() do
  77.         if v:IsA("TouchTransmitter") and v.Parent.Parent.Name:find("GearGiver1") then
  78.             firetouchinterest(Root, v.Parent, 0)
  79.             firetouchinterest(Root, v.Parent, 1)
  80.         end
  81.     end
  82. end
  83.  
  84. -- 🧠 Monitor for death loop state and fix
  85. local function checkDeathLoop()
  86.     local char = LocalPlayer.Character
  87.     if not char then return end
  88.     local hum = char:FindFirstChildOfClass("Humanoid")
  89.     if not hum then return end
  90.  
  91.     hum.Died:Connect(function()
  92.         task.wait(0.5)
  93.         LocalPlayer:LoadCharacter()
  94.     end)
  95.  
  96.     hum.HealthChanged:Connect(function(hp)
  97.         if hp < hum.MaxHealth then
  98.             task.wait(0)
  99.             forceToolReload()
  100.         end
  101.     end)
  102. end
  103.  
  104. -- 👥 Listen for character respawn
  105. LocalPlayer.CharacterAdded:Connect(function()
  106.     LocalPlayer.Character:WaitForChild("HumanoidRootPart")
  107.     RunService.Stepped:Wait()
  108.     Get()
  109.     handleTools(LocalPlayer)
  110.     task.wait(0.2)
  111.     forceToolReload()
  112.     checkDeathLoop()
  113. end)
  114.  
  115. -- 🟢 Trigger once if character already exists
  116. if LocalPlayer.Character then
  117.     Get()
  118.     handleTools(LocalPlayer)
  119.     task.wait(0.2)
  120.     forceToolReload()
  121.     checkDeathLoop()
  122. end
  123.  
  124. warn("[✅ DEATH LOOP FIXED | CLAW MONITOR | TOOL AUTO RELOAD | KILL READY]")
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