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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/ScRiPtsTerS/Kavo-Lib/main/gayv2"))()
- local Window = Library.CreateLib("GigaHub", "Serpent")
- print("GigaHub Loaded :)")
- print("Credits: ummidk(dripkage)#2417 <-- discord")
- print("Supported Games: BedWars, FlagWars, Rebirth Champions X, Tapping Legends X, Chinese freebie game, Tai Verdes Concert, Islands of Move, Mansion of Wonder, 24kGoldn Concert, Race Clicker, and Big PaintBall")
- --[[
- _____ _ _ _ _ _ _ _
- / ____(_) | | | | | | | | | | | |
- | | __ _ __ _ __ _| |__| |_ _| |__ | | ___ __ _ __| | ___ __| |
- | | |_ | |/ _` |/ _` | __ | | | | '_ \ | | / _ \ / _` |/ _` |/ _ \/ _` |
- | |__| | | (_| | (_| | | | | |_| | |_) | | |___| (_) | (_| | (_| | __/ (_| |
- \_____|_|\__, |\__,_|_| |_|\__,_|_.__/ |______\___/ \__,_|\__,_|\___|\__,_|
- __/ |
- |___/
- ]]
- ---------------------------------------------------------------------------------------------------------------------------------------
- _G.gameid = 3214114884
- _G.gameid1 = 7619937171
- _G.gameid2 = 8967359816
- _G.gameid3 = 5306359293
- _G.gameid4 = 6901029464
- _G.gameid5 = 7541759836
- _G.gameid6 = 8540346411
- _G.gameid7 = 9285238704
- _G.gameid8 = 6872265039
- _G.gameid9 = 8750997647
- _G.gameid10 = 3527629287
- _G.gameid11 = 1
- if game.PlaceId == 3214114884 then
- local FlagWars = Window:NewTab("FlagWars")
- local MainFlagWars = FlagWars:NewSection("Kill")
- MainFlagWars:NewButton("Kill All 'PATCHED' ", "Equip the sniper", function()
- while true do
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer then
- local args = {
- [1] = game:GetService("Players").LocalPlayer.Character.Sniper,
- [2] = {
- ["p"] = Vector3.new(716.1422729492188, 4.201920032501221, -52.15347671508789),
- ["pid"] = 1,
- ["part"] = v.Character.Head,
- ["d"] = 197.02999877929688,
- ["maxDist"] = 2000,
- ["h"] = v.Character.Humanoid,
- ["m"] = Enum.Material.SmoothPlastic,
- ["sid"] = 2,
- ["t"] = 0.468864430009719,
- ["n"] = Vector3.new(0.8855897784233093, 0.29755425453186035, 0.3566398322582245)
- }}
- game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args))
- end
- end
- wait(0.5)
- end
- end)
- MainFlagWars:NewLabel("Player Esp")
- MainFlagWars:NewButton("Esp", "See where players are", function()
- _G.FriendColor = Color3.fromRGB(0, 0, 255)
- _G.EnemyColor = Color3.fromRGB(255, 0, 0)
- _G.UseTeamColor = true
- --------------------------------------------------------------------
- local Holder = Instance.new("Folder", game.CoreGui)
- Holder.Name = "ESP"
- local Box = Instance.new("BoxHandleAdornment")
- Box.Name = "nilBox"
- Box.Size = Vector3.new(1, 2, 1)
- Box.Color3 = Color3.new(100 / 255, 100 / 255, 100 / 255)
- Box.Transparency = 0.7
- Box.ZIndex = 0
- Box.AlwaysOnTop = false
- Box.Visible = false
- local NameTag = Instance.new("BillboardGui")
- NameTag.Name = "nilNameTag"
- NameTag.Enabled = false
- NameTag.Size = UDim2.new(0, 200, 0, 50)
- NameTag.AlwaysOnTop = true
- NameTag.StudsOffset = Vector3.new(0, 1.8, 0)
- local Tag = Instance.new("TextLabel", NameTag)
- Tag.Name = "Tag"
- Tag.BackgroundTransparency = 1
- Tag.Position = UDim2.new(0, -50, 0, 0)
- Tag.Size = UDim2.new(0, 300, 0, 20)
- Tag.TextSize = 15
- Tag.TextColor3 = Color3.new(100 / 255, 100 / 255, 100 / 255)
- Tag.TextStrokeColor3 = Color3.new(0 / 255, 0 / 255, 0 / 255)
- Tag.TextStrokeTransparency = 0.4
- Tag.Text = "nil"
- Tag.Font = Enum.Font.SourceSansBold
- Tag.TextScaled = false
- local LoadCharacter = function(v)
- repeat wait() until v.Character ~= nil
- v.Character:WaitForChild("Humanoid")
- local vHolder = Holder:FindFirstChild(v.Name)
- vHolder:ClearAllChildren()
- local b = Box:Clone()
- b.Name = v.Name .. "Box"
- b.Adornee = v.Character
- b.Parent = vHolder
- local t = NameTag:Clone()
- t.Name = v.Name .. "NameTag"
- t.Enabled = true
- t.Parent = vHolder
- t.Adornee = v.Character:WaitForChild("Head", 5)
- if not t.Adornee then
- return UnloadCharacter(v)
- end
- t.Tag.Text = v.Name
- b.Color3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
- t.Tag.TextColor3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
- local Update
- local UpdateNameTag = function()
- if not pcall(function()
- v.Character.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- local maxh = math.floor(v.Character.Humanoid.MaxHealth)
- local h = math.floor(v.Character.Humanoid.Health)
- end) then
- Update:Disconnect()
- end
- end
- UpdateNameTag()
- Update = v.Character.Humanoid.Changed:Connect(UpdateNameTag)
- end
- local UnloadCharacter = function(v)
- local vHolder = Holder:FindFirstChild(v.Name)
- if vHolder and (vHolder:FindFirstChild(v.Name .. "Box") ~= nil or vHolder:FindFirstChild(v.Name .. "NameTag") ~= nil) then
- vHolder:ClearAllChildren()
- end
- end
- local LoadPlayer = function(v)
- local vHolder = Instance.new("Folder", Holder)
- vHolder.Name = v.Name
- v.CharacterAdded:Connect(function()
- pcall(LoadCharacter, v)
- end)
- v.CharacterRemoving:Connect(function()
- pcall(UnloadCharacter, v)
- end)
- v.Changed:Connect(function(prop)
- if prop == "TeamColor" then
- UnloadCharacter(v)
- wait()
- LoadCharacter(v)
- end
- end)
- LoadCharacter(v)
- end
- local UnloadPlayer = function(v)
- UnloadCharacter(v)
- local vHolder = Holder:FindFirstChild(v.Name)
- if vHolder then
- vHolder:Destroy()
- end
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- spawn(function() pcall(LoadPlayer, v) end)
- end
- game:GetService("Players").PlayerAdded:Connect(function(v)
- pcall(LoadPlayer, v)
- end)
- game:GetService("Players").PlayerRemoving:Connect(function(v)
- pcall(UnloadPlayer, v)
- end)
- game:GetService("Players").LocalPlayer.NameDisplayDistance = 0
- if _G.Reantheajfdfjdgs then
- return
- end
- _G.Reantheajfdfjdgs = ":suifayhgvsdghfsfkajewfrhk321rk213kjrgkhj432rj34f67df"
- local players = game:GetService("Players")
- local plr = players.LocalPlayer
- function esp(target, color)
- if target.Character then
- if not target.Character:FindFirstChild("GetReal") then
- local highlight = Instance.new("Highlight")
- highlight.RobloxLocked = true
- highlight.Name = "GetReal"
- highlight.Adornee = target.Character
- highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
- highlight.FillColor = color
- highlight.Parent = target.Character
- else
- target.Character.GetReal.FillColor = color
- end
- end
- end
- while task.wait() do
- for i, v in pairs(players:GetPlayers()) do
- if v ~= plr then
- esp(v, _G.UseTeamColor and v.TeamColor.Color or ((plr.TeamColor == v.TeamColor) and _G.FriendColor or _G.EnemyColor))
- end
- end
- end
- end)
- MainFlagWars:NewLabel("Vape V4 hitbox expand")
- MainFlagWars:NewButton("Vape V4", "find 'hitbox' right click, change to 75", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/7GrandDadPGN/VapeV4ForRoblox/main/NewMainScript.lua", true))()
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 7619937171 then
- local Freebies5 = Window:NewTab("Tai Verdes Concert")
- local MainFreebies5 = Freebies5:NewSection("Freebies")
- MainFreebies5:NewButton("Get Freebies", "gets you free items", function()
- game:GetService("ReplicatedStorage").RemoteEvent:FireServer("CollectItem","Tie-Dye Visor")
- wait(.1)
- game:GetService("ReplicatedStorage").RemoteEvent:FireServer("CollectItem","Sunshine Backpack")
- wait(.1)
- game:GetService("ReplicatedStorage").RemoteEvent:FireServer("CollectItem","Shady Circle Glasses")
- local folder = game.Workspace.Map.SunCollectables;
- for i, Obj in next, folder:GetChildren() do
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = Obj.CFrame
- wait(0.1)
- end
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 8967359816 then
- local Freebies4 = Window:NewTab("24kGoldn Concert")
- local MainFreebies4 = Freebies4:NewSection("Freebies")
- MainFreebies4:NewButton("Get Freebies", "gets you free items", function()
- loadstring("\102\111\114\32\105\44\118\32\105\110\32\110\101\120\116\44\32\103\97\109\101\58\71\101\116\83\101\114\118\105\99\101\40\34\87\111\114\107\115\112\97\99\101\34\41\46\87\111\114\107\115\112\97\99\101\58\71\101\116\67\104\105\108\100\114\101\110\40\41\32\100\111\10\32\32\32\32\105\102\32\118\58\70\105\110\100\70\105\114\115\116\67\104\105\108\100\40\34\67\111\108\108\101\99\116\97\98\108\101\45\77\105\99\34\41\32\116\104\101\110\10\32\32\32\32\32\32\32\32\102\105\114\101\116\111\117\99\104\105\110\116\101\114\101\115\116\40\103\97\109\101\46\80\108\97\121\101\114\115\46\76\111\99\97\108\80\108\97\121\101\114\46\67\104\97\114\97\99\116\101\114\46\72\117\109\97\110\111\105\100\82\111\111\116\80\97\114\116\44\32\118\91\34\67\111\108\108\101\99\116\97\98\108\101\45\77\105\99\34\93\44\32\48\41\10\32\32\32\32\32\32\32\32\102\105\114\101\116\111\117\99\104\105\110\116\101\114\101\115\116\40\103\97\109\101\46\80\108\97\121\101\114\115\46\76\111\99\97\108\80\108\97\121\101\114\46\67\104\97\114\97\99\116\101\114\46\72\117\109\97\110\111\105\100\82\111\111\116\80\97\114\116\44\32\118\91\34\67\111\108\108\101\99\116\97\98\108\101\45\77\105\99\34\93\44\32\49\41\10\32\32\32\32\101\110\100\10\101\110\100\10")()
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 5306359293 then
- local Freebies3 = Window:NewTab("islands of Move")
- local MainFreebies3 = Freebies3:NewSection("Freebies")
- MainFreebies3:NewButton("Redeem all Codes", "redeems all freebies codes", function()
- local args = {
- [1] = "DIY"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "VictoryLap"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "WorldAlive"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "SettingTheStage"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "StrikeAPose"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "GetMoving"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 6901029464 then
- local Freebies2 = Window:NewTab("Mansion of Wonder")
- local MainFreebies2 = Freebies2:NewSection("Freebies")
- MainFreebies2:NewButton("Redeem all Codes", "redeems all freebies codes", function()
- local args = {
- [1] = "Glimmer"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "Boardwalk"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "ParticleWizard"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "FXArtist"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- local args = {
- [1] = "ThingsGoBoom"
- }
- game:GetService("ReplicatedStorage").Events.RedeemCode:FireServer(unpack(args))
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 7541759836 then
- local Freebies = Window:NewTab("Chinese Freebies game")
- local MainFreebies = Freebies:NewSection("Inf Credits")
- MainFreebies:NewButton("Get Inf Credits", "Click Star, buy items with Credits", function()
- loadstring(game:HttpGet('https://gist.githubusercontent.com/stellar-4242/acc5ba21577da9018802a5f70c2b0bab/raw/c81d0500b10c6fb9d73025d87a049b77a884b434/cgInfCreds.lua'))()
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 8540346411 then
- local RebirthX = Window:NewTab("Rebirth Champions X")
- local MainRebirthX = RebirthX:NewSection("Auto Settings")
- MainRebirthX:NewToggle("Auto Tap", "Taps for you", function(state)
- if state then
- _G.AT = true;
- while _G.AT == true do
- game:GetService("ReplicatedStorage").Events.Click3:FireServer()
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.AT = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Auto Rebirth", "Rebirths for you", function (state)
- if state then
- _G.AR = true;
- while _G.AR == true do
- local args =
- {[1] = _G.DeezAmount}
- game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.AR = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewDropdown("Rebirth Amount", "Select amount to Rebirth", {"1", "5", "10", "25", "100", "500", "2.5k", "5k", "10k", "50k", "250k", "1M", "25M", "100M", "500M", "1B", "2.5B", "10B", "250B", "1T", "10T", "25T", "100T", "250T", "1Qd", "2.5Qd", "10Qd", "50Qd", "250Qd", "1Qn", "5Qn", "50Qn", "100Qn", "500Qn", "1sx", "10Sx", "25Sx", "100Sx", "500Sx", "1Sp", "2.5Sp", "10Sp", "25Sp", "100Sp", "250Sp", "1o", "2.5o", "10o", "25o", "100o", "250o", "1N", "2.5N", "10N", "25n", "100N", "250N", "1De", "2De", "100De", "250De", "1Ud", "", "", "", "", "", ""}, function(mob)
- if mob == '1' then
- _G.DeezAmount = 1
- elseif mob == '5' then
- _G.DeezAmount = 2
- elseif mob == '10' then
- _G.DeezAmount = 3
- elseif mob == '25' then
- _G.DeezAmount = 4
- elseif mob == '100' then
- _G.DeezAmount = 5
- elseif mob == '500' then
- _G.DeezAmount = 6
- elseif mob == '2.5k' then
- _G.DeezAmount = 7
- elseif mob == '5k' then
- _G.DeezAmount = 8
- elseif mob == '10k' then
- _G.DeezAmount = 9
- elseif mob == '50k' then
- _G.DeezAmount = 10
- elseif mob == '250k' then
- _G.DeezAmount = 11
- elseif mob == '1M' then
- _G.DeezAmount = 12
- elseif mob == '25M' then
- _G.DeezAmount = 13
- elseif mob == '100M' then
- _G.DeezAmount = 14
- elseif mob == '500M' then
- _G.DeezAmount = 15
- elseif mob == '1B' then
- _G.DeezAmount = 16
- elseif mob == '2.5B' then
- _G.DeezAmount = 17
- elseif mob == '10B' then
- _G.DeezAmount = 18
- elseif mob == '250B' then
- _G.DeezAmount = 19
- elseif mob == '1T' then
- _G.DeezAmount = 20
- elseif mob == '10T' then
- _G.DeezAmount = 21
- elseif mob == '25T' then
- _G.DeezAmount = 22
- elseif mob == '100T' then
- _G.DeezAmount = 23
- elseif mob == '250T' then
- _G.DeezAmount = 24
- elseif mob == '1Qd' then
- _G.DeezAmount = 25
- elseif mob == '2.5Qd' then
- _G.DeezAmount = 26
- elseif mob == '10Qd' then
- _G.DeezAmount = 27
- elseif mob == '50Qd' then
- _G. DeezAmount = 28
- elseif mob == '250Qd' then
- _G. DeezAmount = 29
- elseif mob == '1Qn' then
- _G. DeezAmount = 30
- elseif mob == '5Qn' then
- _G. DeezAmount = 31
- elseif mob == '50Qn' then
- _G. DeezAmount = 32
- elseif mob == '100Qn' then
- _G. DeezAmount = 33
- elseif mob == '500Qn' then
- _G. DeezAmount = 34
- elseif mob == '1Sx' then
- _G. DeezAmount = 35
- elseif mob == '10Sx' then
- _G. DeezAmount = 36
- elseif mob == '25Sx' then
- _G. DeezAmount = 37
- elseif mob == '100Sx' then
- _G. DeezAmount = 38
- elseif mob == '500Sx' then
- _G. DeezAmount = 39
- elseif mob == '1Sp' then
- _G. DeezAmount = 40
- elseif mob == '2.5Sp' then
- _G. DeezAmount = 41
- elseif mob == '10Sp' then
- _G. DeezAmount = 42
- elseif mob == '25Sp' then
- _G. DeezAmount = 43
- elseif mob == '100Sp' then
- _G. DeezAmount = 44
- elseif mob == '250Sp' then
- _G. DeezAmount = 45
- elseif mob == '1o' then
- _G. DeezAmount = 46
- elseif mob == '2.5o' then
- _G. DeezAmount = 47
- elseif mob == '10o' then
- _G. DeezAmount = 48
- elseif mob == '25o' then
- _G. DeezAmount = 49
- elseif mob == '100o' then
- _G. DeezAmount = 50
- elseif mob == '250o' then
- _G. DeezAmount = 51
- elseif mob == '1N' then
- _G. DeezAmount = 52
- elseif mob == '2.5N' then
- _G. DeezAmount = 53
- elseif mob == '10N' then
- _G. DeezAmount = 54
- elseif mob == '25N' then
- _G. DeezAmount = 55
- elseif mob == '100N' then
- _G. DeezAmount = 56
- elseif mob == '2De' then
- _G. DeezAmount = 57
- elseif mob == '100De' then
- _G. DeezAmount = 58
- elseif mob == '250De' then
- _G. DeezAmount = 59
- elseif mob == '1Ud' then
- _G. DeezAmount = 60
- elseif mob == '' then
- _G. DeezAmount = 61
- elseif mob == '' then
- _G. DeezAmount = 62
- elseif mob == '' then
- _G. DeezAmount = 63
- elseif mob == '' then
- _G. DeezAmount = 64
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Auto Open Egg", "opens egg", function(state)
- if state then
- _G.EggOpenEz = true;
- while _G.EggOpenEz == true do
- local args =
- {[1] = _G.EzName,
- [2] = _G.Single}
- game:GetService("ReplicatedStorage").Functions.Unbox:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.EggOpenEz = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewDropdown("EggName", "Select Egg Name", {"Basic","Mythic","Forest","Beach","Atlantis", "Desert", "Winter", "Volcano", "Magma", "Moon", "Cyber", "Magic", "Heaven", "Nuclear", "Void", "Spooky", "Cave", "Steampunk", "Hell", "Space", "Mars", "Alien", "Galaxy Forest", "Space Lab", "Fantasy.", "Neon", "Shadow", "Destruction", "Sun", "Saturn"}, function(mob)
- if mob == 'Basic' then
- _G.EzName = "Basic"
- elseif mob == 'Mythic' then
- _G.EzName = "Mythic"
- elseif mob == 'Forest' then
- _G.EzName = "Forest"
- elseif mob == 'Beach' then
- _G.EzName = "Beach"
- elseif mob == 'Atlantis' then
- _G.EzName = "Atlantis"
- elseif mob == 'Desert' then
- _G.EzName = "Desert"
- elseif mob == 'Winter' then
- _G.EzName = "Winter"
- elseif mob == 'Volcano' then
- _G.EzName = "Volcano"
- elseif mob == 'Magma' then
- _G.EzName = "Magma"
- elseif mob == 'Moon' then
- _G.EzName = "Moon"
- elseif mob == 'Cyber' then
- _G.EzName = "Cyber"
- elseif mob == 'Magic' then
- _G.EzName = "Magic"
- elseif mob == 'Heaven' then
- _G.EzName = "Heaven"
- elseif mob == 'Nuclear' then
- _G.EzName = "Nuclear"
- elseif mob == 'Void' then
- _G.EzName = "Void"
- elseif mob == 'Spooky' then
- _G.EzName = "Spooky"
- elseif mob == 'Cave' then
- _G.EzName = "Cave"
- elseif mob == 'Steampunk' then
- _G.EzName = "Steampunk"
- elseif mob == 'Hell' then
- _G.EzName = "Hell"
- elseif mob == 'Space' then
- _G.EzName = "Space"
- elseif mob == 'Mars' then
- _G.EzName = "Mars"
- elseif mob == 'Alien' then
- _G.EzName = "Alien"
- elseif mob == 'Galaxy Forest' then
- _G.EzName = "Galaxy Forest"
- elseif mob == 'Space Lab' then
- _G.EzName = "Space Lab."
- elseif mob == 'Fantasy.' then
- _G.EzName = "Fantasy"
- elseif mob == 'Neon' then
- _G.EzName = "Neon"
- elseif mob == 'Shadow' then
- _G.EzName = "Shadow"
- elseif mob == 'Destruction' then
- _G.EzName = "Destruction"
- elseif mob == 'Sun' then
- _G.EzName = "Sun"
- elseif mob == 'Saturn' then
- _G.EzName = 'Saturn'
- end
- end)
- -- Rebirth X
- MainRebirthX:NewDropdown("Open Amount", "Select amount to open", {"1", "3",}, function(mob)
- if mob == '1' then
- _G.Single = "Single"
- elseif mob == '3' then
- _G.Single = "Triple"
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Set best world boost", "makes you have best world boost ", function(state)
- if state then
- _G.BWBoost = true
- while _G.BWBoost == true do
- local args =
- {[1] = "Saturn"}
- game:GetService("ReplicatedStorage").Events.WorldBoost:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.BWBoost = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy Click Multi", "auto buys click multi", function(state)
- if state then
- _G.AutoBuyCM = true;
- while _G.AutoBuyCM == true do
- local args = {
- [1] = "ClickMultiplier"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.AutoBuyCM = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("CraftAll", "auto crafts all Pets", function(state)
- if state then
- _G.AutoCraftAll = true;
- while _G.AutoCraftAll == true do
- local args = {
- [1] = "CraftAll",
- [2] = {}
- }
- game:GetService("ReplicatedStorage").Functions.Request:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.AutoCraftAll = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("x2Clicks Potion", "auto buys click potion", function(state)
- if state then
- _G.ClickPotion = true;
- while _G.ClickPotion == true do
- local args = {
- [1] = "x2Clicks",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.ClickPotion = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("x2Gems Potion", "auto buys gem potion", function(state)
- if state then
- _G.GemPo = true;
- while _G.GemPo == true do
- local args = {
- [1] = "x2Gems",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.GemPo = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("x2Luck Potion", "auto buys luck potion", function(state)
- if state then
- _G.LuckPo = true;
- while _G.LuckPo == true do
- local args = {
- [1] = "x2Luck",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.LuckPo= false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("x2Rebirths Potion", "auto buys rebirth potion", function(state)
- if state then
- _G.RPO = true;
- while _G.RPO == true do
- local args = {
- [1] = "x2Rebirths",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.RPO = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("x2PetXP Potion", "auto buys pet xp potion", function(state)
- if state then
- _G.PetXPo = true;
- while _G.PetXPo == true do
- local args = {
- [1] = "x2PetXP",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.PetXPo = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("x2HatchSpeed Potion", "auto buys hatch speed potion", function(state)
- if state then
- _G.HatchPo = true;
- while _G.HatchPo == true do
- local args = {
- [1] = "x2HatchSpeed",
- [2] = 1
- }
- game:GetService("ReplicatedStorage").Events.Potion:FireServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.HatchPo = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy WalkSpeed", "auto buys WalkSpeed", function(state)
- if state then
- _G.WSAB = true;
- while _G.WSAB == true do
- local args = {
- [1] = "WalkSpeed"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.WSAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy Gem Multi", "auto buys gem multi", function(state)
- if state then
- _G.GMAB = true;
- while _G.GMAB == true do
- local args = {
- [1] = "GemsMultiplier"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.GMAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy PetEquip", "auto buys more pet equip", function(state)
- if state then
- _G.PetEAB = true;
- while _G.PetEAB == true do
- local args = {
- [1] = "PetEquip"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.PetEAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy PetStorage", "auto buys pet Storage", function(state)
- if state then
- _G.PetStoreAB = true;
- while _G.PetStoreAB == true do
- local args = {
- [1] = "PetStorage"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.PetStoreAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy Luck Multi", "auto buys luck multi", function(state)
- if state then
- _G.LMAB = true;
- while _G.LMAB == true do
- local args = {
- [1] = "LuckMultiplier"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.LMAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy FreeAutoClickUpgrade", "auto buys faster auto click", function(state)
- if state then
- _G.FFAC = true;
- while _G.FFAC == true do
- local args = {
- [1] = "FasterFreeAutoClicker"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.FFAC = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewLabel("buttons")
- -- Rebirth X
- MainRebirthX:NewButton("Buy Aura", "Select Aura to buy first", function()
- local args =
- {[1] = _G.AuraName}
- game:GetService("ReplicatedStorage").Functions.Aura:InvokeServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewDropdown("Aura Select", "Select Aura to buy", {"Water Aura", "Forest Aura", "Ice Aura", "Party Aura", "Light Aura", "Sun Aura", "Galaxy Aura", "Nuclear Aura", "Void Aura", "Plasma Aura", "Crystal Aura", "Soul Aura", "Hell Aura", "Electro Aura", "Alien Aura", "Prismatic Aura", "Atom Aura", "Fantasy Aura", "Yin Yang Aura", "Hypno Aura", "Shadow Aura", "Black Lightning Aura", "Destruction Aura", "Earth Aura", "Saturn Aura"}, function(mob)
- if mob == 'Water Aura' then
- _G.AuraName = 1
- elseif mob == 'Forest Aura' then
- _G.AuraName = 2
- elseif mob == 'Ice Aura' then
- _G.AuraName = 3
- elseif mob == 'Party Aura' then
- _G.AuraName = 4
- elseif mob == 'Light Aura' then
- _G.AuraName = 5
- elseif mob == 'Sun Aura' then
- _G.AuraName = 6
- elseif mob == 'Galaxy Aura' then
- _G.AuraName = 7
- elseif mob == 'Nuclear Aura' then
- _G.AuraName = 8
- elseif mob == 'Void Aura' then
- _G.AuraName = 9
- elseif mob == 'Plasma Aura' then
- _G.AuraName = 10
- elseif mob == 'Crystal Aura' then
- _G.AuraName = 11
- elseif mob == 'Soul Aura' then
- _G.AuraName = 12
- elseif mob == 'Hell Aura' then
- _G.AuraName = 13
- elseif mob == 'Electro Aura' then
- _G.AuraName = 14
- elseif mob == 'Alien Aura' then
- _G.AuraName = 15
- elseif mob == 'Prismatic Aura' then
- _G.AuraName = 16
- elseif mob == 'Atom Aura' then
- _G.AuraName = 17
- elseif mob == 'Fantasy Aura' then
- _G.AuraName = 18
- elseif mob == 'Yin Yang Aura' then
- _G.AuraName = 19
- elseif mob == 'Hypno Aura' then
- _G.AuraName = 20
- elseif mob == 'Shadow Aura' then
- _G.AuraName = 21
- elseif mob == 'Black Lightning Aura' then
- _G.AuraName = 22
- elseif mob == 'Destruction Aura' then
- _G.AuraName = 23
- elseif mob == 'Earth Aura' then
- _G.AuraName = 24
- elseif mob == 'Saturn Aura' then
- _G.AuraName = 25
- end
- end)
- -- Rebirth X
- MainRebirthX:NewButton("Buy TapSkin", "select tapskin to buy", function()
- _G.TAPPYSKIN = true;
- while _G.TAPPYSKIN == true do
- local args =
- {[1] = _G.TapNumber}
- game:GetService("ReplicatedStorage").Functions.TapSkin:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- end)
- -- Rebirth X
- MainRebirthX:NewDropdown("TapSkin Select", "select tapskin", {"Grass Skin", "Water Skin", "Light Skin", "Dark Skin", "Sun Skin", "Fire Skin", "Toxic Skin", "Cyber Skin", "Galaxy Skin", "Candy Skin", "Void Skin", "Powerful Skin", "Electro Skin", "Devil Skin", "Earth Skin", "Galactic Skin", "Saturn Skin"}, function(mob)
- if mob == 'Grass Skin' then
- _G.TapNumber = 1
- elseif mob == 'Water Skin' then
- _G.TapNumber = 2
- elseif mob == 'Light Skin' then
- _G.TapNumber = 3
- elseif mob == 'Dark Skin' then
- _G.TapNumber = 4
- elseif mob == 'Sun Skin' then
- _G.TapNumber = 5
- elseif mob == 'Fire Skin' then
- _G.TapNumber = 6
- elseif mob == 'Toxic Skin' then
- _G.TapNumber = 7
- elseif mob == 'Cyber Skin' then
- _G.TapNumber = 8
- elseif mob == 'Galaxy Skin' then
- _G.TapNumber = 9
- elseif mob == 'Candy Skin' then
- _G.TapNumber = 10
- elseif mob == 'Void Skin' then
- _G.TapNumber = 11
- elseif mob == 'Powerful Skin' then
- _G.TapNumber = 12
- elseif mob == 'Electro Skin' then
- _G.TapNumber = 13
- elseif mob == 'Devil Skin' then
- _G.TapNumber = 14
- elseif mob == 'Earth Skin' then
- _G.TapNumber = 15
- elseif mob == 'Galactic Skin' then
- _G.TapNumber = 16
- elseif mob == 'Saturn Skin' then
- _G.TapNumber = 17
- end
- end)
- -- Rebirth X
- MainRebirthX:NewButton("MuteMusic", "Mutes the music", function()
- local args =
- {[1] = "MuteMusic",
- [2] = true}
- game:GetService("ReplicatedStorage").Events.Setting:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("MuteSounds", "Mutes the SOUNDS", function()
- local args = {
- [1] = "MuteSounds",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.Setting:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("HidePopUps", "hides the PopUps", function()
- local args = {
- [1] = "PopUp",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.Setting:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("HideOtherPets", "Hides other people's Pets", function()
- local args = {
- [1] = "HideOtherPets",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.Setting:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("HideYourPets", "Hides your Pets", function()
- local args = {
- [1] = "HideYourPets",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.Setting:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("HideBoosts", "Hides the Boosts on your screen", function()
- local args = {
- [1] = "HideBoosts",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.Setting:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("HidesAuras", "Hides auras", function()
- local args = {
- [1] = "HideAuras",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.Setting:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("claim all chest", "collects all chest", function()
- local args = {
- [1] = "Spawn"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- local args = {
- [1] = "Beach"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- local args = {
- [1] = "Winter"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- local args = {
- [1] = "Nuclear"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- local args = {
- [1] = "Hell"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- local args = {
- [1] = "Cyber"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- local args = {
- [1] = "Space"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- local args = {
- [1] = "Galaxy"
- }
- game:GetService("ReplicatedStorage").Events.Chest:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("Set Delete Common", "sets autodelete to Common", function()
- local args = {
- [1] = "Common",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.AutoDelete:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("Set Delete Uncommon", "sets autodelete Uncommon", function()
- local args = {
- [1] = "Uncommon",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.AutoDelete:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("Set Delete Rare", "sets autodelete Rare", function()
- local args = {
- [1] = "Rare",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.AutoDelete:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("Set Delete Epic", "sets autodelete Epic", function()
- local args = {
- [1] = "Epic",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.AutoDelete:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("Set Delete Legendary", "sets autodelete Legendary", function()
- local args = {
- [1] = "Legendary",
- [2] = true
- }
- game:GetService("ReplicatedStorage").Events.AutoDelete:FireServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewButton("Buy FreeAutoClicker", "free autoclick = slow, no upgrades", function()
- local args = {
- [1] = "FreeAutoClicker"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewLabel("Space upgrades")
- -- Rebirth X
- MainRebirthX:NewButton("Buy teleport", "allows you to teleport to unlocked areas", function()
- local args = {
- [1] = "Teleport",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy ClickMultiSpace", "auto buys click multi space", function(state)
- if state then
- _G.CMSAB = true;
- while _G.CMSAB == true do
- local args = {
- [1] = "ClickMultiplier",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.CMSAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy ChestCoolDown", "auto buys ChestCoolDown", function(state)
- if state then
- _G.ChestCoolDown = true;
- while _G.ChestCoolDown == true do
- local args = {
- [1] = "ChestCountdown",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.ChestCoolDown = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy BankSpace", "auto buys bank space", function(state)
- if state then
- _G.Bspace = true;
- while _G.Bspace == true do
- local args = {
- [1] = "BankSpace",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.Bspace = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy MaxCombo", "auto buys max Combo", function(state)
- if state then
- _G.MaxCSAB = true;
- while _G.MaxCSAB == true do
- local args = {
- [1] = "MaxCombo",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.MaxCSAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy PetEquipSpace", "auto buys pet equip", function(state)
- if state then
- _G.PetEquipSAB = true;
- while _G.PetEquipSAB == true do
- local args = {
- [1] = "PetEquip",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.PetEquipSAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy LuckMultiSpace", "auto buys luck multi", function(state)
- if state then
- _G.LuckMSAB = true;
- while _G.LuckMSAB == true do
- local args = {
- [1] = "LuckMultiplier",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.LuckMSAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("Buy GoldenChance", "auto buys goldenchance", function(state)
- if state then
- _G.GoldCSAB = true;
- while _G.GoldCSAB == true do
- local args = {
- [1] = "GoldenChance",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.GoldCSAB = false;
- end
- end)
- -- Rebirth X
- MainRebirthX:NewToggle("AutoToxicChance", "auto buys toxic chance", function(state)
- if state then
- _G.ToxicCSAB = true;
- while _G.ToxicCSAB == true do
- local args = {
- [1] = "ToxicChance",
- [2] = "space"
- }
- game:GetService("ReplicatedStorage").Functions.Upgrade:InvokeServer(unpack(args))
- wait(0.000000000000000000000000000000000005)
- end
- else
- _G.ToxicCSAB = false;
- end
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 8750997647 then
- local TappingX = Window:NewTab("Tapping legends X")
- local MainTappingX = TappingX:NewSection("Basic Settings")
- -- Tapping Legends X
- MainTappingX:NewButton("Buy TapSkin", "Select tapskin to buy", function()
- local args =
- {[1] = "Purchase",
- [2] = _G.TapSkinName}
- game:GetService("ReplicatedStorage").Remotes.TapSkinAction:FireServer(unpack(args))
- end)
- -- Tapping Legends X
- MainTappingX:NewDropdown("Select TapSkin", "lets you buy ", {"PixLized", "Rocky", "Hexed", "Streak", "Aurora", "Magical", "Aesthetic", "Emerald", "Swirl", "Lightning", "Energy", "Galactical", "Vibrant", "HellSkin", "FireWork", "Circuit", "Warped", "Bubbly", "Ripple",}, function(mob)
- if mob == 'PixLized' then
- _G.TapSkinName = 1
- elseif mob == 'Rocky' then
- _G.TapSkinName = 2
- elseif mob == 'Hexed' then
- _G.TapSkinName = 3
- elseif mob == 'Streak' then
- _G.TapSkinName = 4
- elseif mob == 'Aurora' then
- _G.TapSkinName = 5
- elseif mob == 'Magical' then
- _G.TapSkinName = 6
- elseif mob == 'Aesthetic' then
- _G.TapSkinName = 7
- elseif mob == 'Emerald' then
- _G.TapSkinName = 8
- elseif mob == 'Swirl' then
- _G.TapSkinName = 9
- elseif mob == 'Lightning' then
- _G.TapSkinName = 10
- elseif mob == 'Energy' then
- _G.TapSkinName = 11
- elseif mob == 'Galactical' then
- _G.TapSkinName = 12
- elseif mob == 'Vibrant' then
- _G.TapSkinName = 13
- elseif mob == 'HellSkin' then
- _G.TapSkinName = 14
- elseif mob == 'FireWork' then
- _G.TapSkinName = 15
- elseif mob == 'Circuit' then
- _G.TapSkinName = 16
- elseif mob == 'Warped' then
- _G.TapSkinName = 17
- elseif mob == 'Bubbly' then
- _G.TapSkinName = 18
- elseif mob == 'Ripple' then
- _G.TapSkinName = 19
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewButton("TapSkin Equip", "equips tapskin that you own", function()
- local args =
- {[1] = "Equip",
- [2] = _G.TapSkinNameEquip}
- game:GetService("ReplicatedStorage").Remotes.TapSkinAction:FireServer(unpack(args))
- end)
- -- Tapping Legends X
- MainTappingX:NewDropdown("Select TapSkin", "lets you buy ", {"PixLized", "Rocky", "Hexed", "Streak", "Aurora", "Magical", "Aesthetic", "Emerald", "Swirl", "Lightning", "Energy", "Galactical", "Vibrant", "HellSkin", "FireWork", "Circuit", "Warped", "Bubbly", "Ripple",}, function(mob)
- if mob == 'PixLized' then
- _G.TapSkinNameEquip = 1
- elseif mob == 'Rocky' then
- _G.TapSkinNameEquip = 2
- elseif mob == 'Hexed' then
- _G.TapSkinNameEquip = 3
- elseif mob == 'Streak' then
- _G.TapSkinNameEquip = 4
- elseif mob == 'Aurora' then
- _G.TapSkinNameEquip = 5
- elseif mob == 'Magical' then
- _G.TapSkinNameEquip = 6
- elseif mob == 'Aesthetic' then
- _G.TapSkinNameEquip = 7
- elseif mob == 'Emerald' then
- _G.TapSkinNameEquip = 8
- elseif mob == 'Swirl' then
- _G.TapSkinNameEquipEquip = 9
- elseif mob == 'Lightning' then
- _G.TapSkinNameEquip = 10
- elseif mob == 'Energy' then
- _G.TapSkinNameEquip = 11
- elseif mob == 'Galactical' then
- _G.TapSkinNameEquip = 12
- elseif mob == 'Vibrant' then
- _G.TapSkinNameEquip = 13
- elseif mob == 'HellSkin' then
- _G.TapSkinNameEquip = 14
- elseif mob == 'FireWork' then
- _G.TapSkinNameEquip = 15
- elseif mob == 'Circuit' then
- _G.TapSkinNameEquip = 16
- elseif mob == 'Warped' then
- _G.TapSkinNameEquip = 17
- elseif mob == 'Bubbly' then
- _G.TapSkinNameEquip = 18
- elseif mob == 'Ripple' then
- _G.TapSkinNameEquip = 19
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Auto Tap", "Taps very fast for you", function(state)
- if state then
- _G.autoTap = true;
- while _G.autoTap == true do
- game:GetService("ReplicatedStorage").Remotes.Tap:FireServer()
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoTap = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Auto Rebirth", "auto rebirths for you", function(state)
- if state then
- _G.autoRebirth = true;
- while _G.autoRebirth == true do
- local args = {[1] = _G.rebirthAmount}
- game:GetService("ReplicatedStorage").Remotes.Rebirth:FireServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoRebirth = false;
- end
- end)
- -- Tapping legends X
- MainTappingX:NewDropdown("Rebirth Amount", "pick the rebirths that you can do", {"1","5","20", "80", "400", "2k", "10k", "40k", "100k", "400k", "2M", "10M", "40M", "100M", "500M", "2B", "10B", "40B", "200B", "1T", "2T", "10T", "40T", "100T", "500T", "2Qd", "10Qd", "100Qd", "500Qd", "2Qn", "10Qn", "40Qn", "200Qn", "1Sx", "5Sx"}, function(mob)
- if mob == '1' then
- _G.rebirthAmount = 1
- elseif mob == '5' then
- _G.rebirthAmount = 2
- elseif mob == '20' then
- _G.rebirthAmount = 3
- elseif mob == '80' then
- _G.rebirthAmount = 4
- elseif mob == '400' then
- _G.rebirthAmount = 5
- elseif mob == '2K' then
- _G.rebirthAmount = 6
- elseif mob == '10K' then
- _G.rebirthAmount = 7
- elseif mob == '40K' then
- _G.rebirthAmount = 8
- elseif mob == '100K' then
- _G.rebirthAmount = 9
- elseif mob == '400K' then
- _G.rebirthAmount = 10
- elseif mob == '2M' then
- _G.rebirthAmount = 11
- elseif mob == '10M' then
- _G.rebirthAmount = 12
- elseif mob == '40M' then
- _G.rebirthAmount = 13
- elseif mob == '100M' then
- _G.rebirthAmount = 14
- elseif mob == '500M' then
- _G.rebirthAmount = 15
- elseif mob == '2B' then
- _G.rebirthAmount = 16
- elseif mob == '10B' then
- _G.rebirthAmount = 17
- elseif mob == '40B' then
- _G.rebirthAmount = 18
- elseif mob == '200B' then
- _G.rebirthAmount = 19
- elseif mob == '1T' then
- _G.rebirthAmount = 20
- elseif mob == '2T' then
- _G.rebirthAmount = 21
- elseif mob == '10T' then
- _G.rebirthAmount = 22
- elseif mob == '40T' then
- _G.rebirthAmount = 23
- elseif mob == '100T' then
- _G.rebirthAmount = 24
- elseif mob == '500T' then
- _G.rebirthAmount = 25
- elseif mob == '2Qd' then
- _G.rebirthAmount = 26
- elseif mob == '10Qd' then
- _G.rebirthAmount = 27
- elseif mob == '100Qd' then
- _G.rebirthAmount = 28
- elseif mob == '500Qd' then
- _G.rebirthAmount = 29
- elseif mob == '2Qn' then
- _G.rebirthAmount = 30
- elseif mob == '10Qn' then
- _G.rebirthAmount = 31
- elseif mob == '40Qn' then
- _G.rebirthAmount = 32
- elseif mob == '200Qn' then
- _G.rebirthAmount = 33
- elseif mob == '1Sx' then
- _G.rebirthAmount = 34
- elseif mob == '5Sx' then
- _G.rebirthAmount = 35
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewButton("Enable ManuleAutoHatch", "when you open egg it auto hatches", function()
- local args = {
- [1] = "AutoOpen"
- }
- game:GetService("ReplicatedStorage").Remotes.Settings:FireServer(unpack(args))
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Auto Best Pet", "Equips your best Pet", function(state)
- if state then
- _G.UnequipAll = true;
- while _G.UnequipAll == true do
- game:GetService("ReplicatedStorage").Remotes.UnequipAll:InvokeServer()
- wait(0.0000000000000000005)
- game:GetService("ReplicatedStorage").Remotes.EquipBest:InvokeServer()
- wait(0.5)
- end
- else
- _G.UnequipAll = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewButton("Teleport World", "Select world to teleport", function()
- local args =
- {[1] = _G.selectedWorld}
- game:GetService("ReplicatedStorage").Remotes.TeleportToArea:FireServer(unpack(args))
- end)
- -- Tapping Legends X
- MainTappingX:NewDropdown("Teleport Select", "Select World", {"Spawn","Forest","Desert", "Winter", "Lava", "Aqua", "Sakura", "Mines", "Galaxy", "Heaven", "Hell", "Tech", "Steampunk", "Swamp", "Candy", "Magic", "Fantasy", "Toy", "Retro", "Lab", "Temple"}, function(mob)
- if mob == 'Spawn' then
- _G.selectedWorld = 1
- elseif mob == 'Forest' then
- _G.selectedWorld = 2
- elseif mob == 'Desert' then
- _G.selectedWorld = 3
- elseif mob == 'Winter' then
- _G.selectedWorld = 4
- elseif mob == 'Lava' then
- _G.selectedWorld = 5
- elseif mob == 'Aqua' then
- _G.selectedWorld = 6
- elseif mob == 'Sakura' then
- _G.selectedWorld = 7
- elseif mob == 'Mines' then
- _G.selectedWorld = 8
- elseif mob == 'Galaxy' then
- _G.selectedWorld = 9
- elseif mob == 'Heaven' then
- _G.selectedWorld = 10
- elseif mob == 'Hell' then
- _G.selectedWorld = 11
- elseif mob == 'Tech' then
- _G.selectedWorld = 12
- elseif mob == 'Steampunk' then
- _G.selectedWorld = 13
- elseif mob == 'Swamp' then
- _G.selectedWorld = 14
- elseif mob == 'Candy' then
- _G.selectedWorld = 15
- elseif mob == 'Magic' then
- _G.selectedWorld = 16
- elseif mob == 'Fantasy' then
- _G.selectedWorld = 17
- elseif mob == 'Toy' then
- _G.selectedWorld = 18
- elseif mob == 'Retro' then
- _G.selectedWorld = 19
- elseif mob == 'Lab' then
- _G.selectedWorld = 20
- elseif mob == 'Temple' then
- _G.selectedWorld = 21
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Auto Open Egg", "Select HatchAmount, EggName before turning on", function(state)
- if state then
- _G.AutoOpen = true;
- while _G.AutoOpen == true do
- local args =
- {[1] = _G.EggName,
- [2] = _G.HatchAmount}
- game:GetService("ReplicatedStorage").Remotes.BuyEgg:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.AutoOpen = false;
- end
- end)
- -- Tapping Legneds X
- MainTappingX:NewDropdown("EggName", "Select Egg Name", {"Basic Egg","Rare Egg","Forest Egg","Desert Egg","Winter Egg", "Lava Egg", "Aqua Egg", "Sakura Egg", "Mines Egg", "Galaxy Egg", "Heaven Egg", "Hell Egg", "Tech Egg", "Steampunk Egg", "Swamp Egg", "Candy Egg", "Magic Egg", "Fantasy Egg", "Toy Egg", "Retro Egg", "Lab Egg", "Temple Egg"}, function(mob)
- if mob == 'Basic Egg' then
- _G.EggName = "Basic Egg"
- elseif mob == 'Rare Egg' then
- _G.EggName = "Rare Egg"
- elseif mob == 'Forest Egg' then
- _G.EggName = "Forest Egg"
- elseif mob == 'Desert Egg' then
- _G.EggName = "Desert Egg"
- elseif mob == 'Winter Egg' then
- _G.EggName = "Winter Egg"
- elseif mob == 'Lava Egg' then
- _G.EggName = "Lava Egg"
- elseif mob == 'Aqua Egg' then
- _G.EggName = "Aqua Egg"
- elseif mob == 'Sakura Egg' then
- _G.EggName = "Sakura"
- elseif mob == 'Mines Egg' then
- _G.EggName = "Mines Egg"
- elseif mob == 'Galaxy Egg' then
- _G.EggName = "Galaxy Egg"
- elseif mob == 'Heaven Egg' then
- _G.EggName = "Heaven Egg"
- elseif mob == 'Hell Egg' then
- _G.EggName = "Hell egg"
- elseif mob == 'Tech Egg' then
- _G.EggName = "Tech Egg"
- elseif mob == 'Steampunk Egg' then
- _G.EggName = "Steampunk Egg"
- elseif mob == 'Swamp Egg' then
- _G.EggName = "Swamp Egg"
- elseif mob == 'Candy Egg' then
- _G.EggName = "Candy Egg"
- elseif mob == 'Magic Egg' then
- _G.EggName = "Magic Egg"
- elseif mob == 'Fantasy Egg' then
- _G.EggName = "Fantasy Egg"
- elseif mob == 'Toy Egg' then
- _G.EggName = "Toy Egg"
- elseif mob == 'Retro Egg' then
- _G.EggName = 'Retro Egg'
- elseif mob == 'Lab Egg' then
- _G.EggName = 'Lab Egg'
- elseif mob == 'Temple Egg' then
- _G.EggName = 'Temple Egg'
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewDropdown("Hatch Amount", "Select amount to hatch", {"1", "3", "4"}, function(mob)
- if mob == '1' then
- _G.HatchAmount = 1
- elseif mob == '3' then
- _G.HatchAmount = 3
- elseif mob == '4' then
- _G.HatchAmount = 4
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Upgrade Tap Multi", "auto upgrades tap Multi", function(state)
- if state then
- _G.autotapupgrade = true;
- while _G.autotapupgrade == true do
- local args = {
- [1] = "Ruby",
- [2] = "TapMultiplier"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autotapupgrade = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewButton("Buy Free AutoClick", "Free autoclick = slow", function()
- local args = {
- [1] = "Ruby",
- [2] = "FreeAutoClicker"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("More rebirths", "Auto buys more rebirths", function(state)
- if state then
- _G.autoRebirthupgrade = true;
- while _G.autoRebirthupgrade == true do
- local args = {
- [1] = "Ruby",
- [2] = "RebirthsUpgrade"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoRebirthupgrade = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewButton("Enable FreeAutoClicker", "The Name tells what it does", function()
- local args = {
- [1] = "FreeAutoEnabled"
- }
- game:GetService("ReplicatedStorage").Remotes.Settings:FireServer(unpack(args))
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("More Storage", "auto buys Storage", function(state)
- if state then
- _G.autoStorgeupgrade = true;
- while _G.Storageupgrade == true do
- local args = {
- [1] = "Ruby",
- [2] = "PetStorage"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoStorgeupgrade = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Auto Buy WalkSpeed", "auto buys more WalkSpeed", function(state)
- if state then
- _G.autoWalkupgrade = true;
- while _G.autoWalkupgrade == true do
- local args = {
- [1] = "Ruby",
- [2] = "WalkSpeed"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoWalkupgrade = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Crit Chance", "auto buys crit Chance", function(state)
- if state then
- _G.autoCritupgrade = true;
- while _G.autoCritupgrade == true do
- local args = {
- [1] = "Ruby",
- [2] = "CriticalChances"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoCritupgrade = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Autoclicker Multi", "auto buys autoclick Multi", function(state)
- if state then
- _g.autoMultiUpgrade = true;
- while _G.autoMultiUpgrade == true do
- local args = {
- [1] = "Ruby",
- [2] = "AutoClickerMultiplier"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _g.autoMultiUpgrade = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Max Combo", "auto buys max Combo", function(state)
- if state then
- _G.autoCombo = true;
- while _G.autoCombo == true do
- local args = {
- [1] = "Ruby",
- [2] = "MaxCombo"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoCombo = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("better pet stats", "auto buys pet stats", function(state)
- if state then
- _G.BetterStats = true;
- while _G.BetterStats == true do
- local args = {
- [1] = "Ruby",
- [2] = "BetterPetStats"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.BetterStats = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Achievement Luck", "auto buys AchievementLuck", function(state)
- if state then
- _G.AutoLuck = true;
- while _g.AutoLuck == true do
- local args = {
- [1] = "Ruby",
- [2] = "AchievementLuck"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.AutoLuck = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("World boost multi", "auto buys world boost multi", function(state)
- if state then
- _G.BoostMulti = true;
- while _G.BoostMulti == true do
- local args = {
- [1] = "Tokens",
- [2] = "WorldBoost"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.BoostMulti = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("ReEnchant", "auto buy ReEnchant", function(state)
- if state then
- _G.autoEnchant = true;
- while _G.autoEnchant == true do
- local args = {
- [1] = "Ruby",
- [2] = "ReEnchant"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoEnchant = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("TapDamage", "auto buys TapDamage", function(state)
- if state then
- _G.autoDamage = true;
- while _G.autoDamage == true do
- local args = {
- [1] = "Tokens",
- [2] = "TapDamage"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.autoDamage = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("More Equipped Pets", "auto buys pet equip", function(state)
- if state then
- _G.morePets = true;
- while _G.morePets == true do
- local args = {
- [1] = "Tokens",
- [2] = "TapDamage"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.morePets = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Gold Chance", "auto buys GoldChance", function(state)
- if state then
- _G.GoldChance = true;
- while _G.GoldChance == true do
- local args = {
- [1] = "Tokens",
- [2] = "GoldenChance"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.GoldChance = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Fast Eggs 'Needs Tokens' ", "auto buys FasterEggs", function(state)
- if state then
- _G.FastEgg = true;
- while _G.FastEgg == true do
- local args = {
- [1] = "Tokens",
- [2] = "FasterEggs"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("More Luck", "auto buys more luck", function(state)
- if state then
- _G.MoreLuck = true;
- while _G.MoreLuck == true do
- local args = {
- [1] = "Tokens",
- [2] = "MoreLuck"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.MoreLuck = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Rainbow Chance", "auto buys rainbow Chance", function(state)
- if state then
- _G.RainBowChance = true;
- while _G.RainBow == true do
- local args = {
- [1] = "Tokens",
- [2] = "RainbowChance"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.RainBowChance = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("More Rubies", "auto buys ruby upgrade", function(state)
- if state then
- _G.MoreRuby = true;
- while _G.MoreRuby == true do
- local args = {
- [1] = "Tokens",
- [2] = "RubyMultiplier"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.MoreRuby = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Chest Chance", "auto buys chest Chance", function(state)
- if state then
- _G.ChestChance = true;
- while _G.ChestChance == true do
- local args = {
- [1] = "Tokens",
- [2] = "ChestChances"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.ChestChance = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Pet Level", "auto buys pet level", function(state)
- if state then
- _G.PetLevel = true;
- while _G.PetLevel == true do
- local args = {
- [1] = "Tokens",
- [2] = "MaxPetLevel"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.PetLevel = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("EnchantBonus", " auto buys EnchantBonus", function(state)
- if state then
- _G.EnchantBonus = true;
- while _G.EnchantBonus == true do
- local args = {
- [1] = "Tokens",
- [2] = "MaxEnchant"
- }
- game:GetService("ReplicatedStorage").Remotes.Upgrade:InvokeServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.EnchantBonus = false;
- end
- end)
- -- Tapping Legendsm X
- MainTappingX:NewToggle("Extract Rubies", "Auto Extract Rubies", function(state)
- if state then
- _G.AutoRubies = true;
- while _G.AutoRubies == true do
- local args = {
- [1] = 2
- }
- game:GetService("ReplicatedStorage").Remotes.Extract:FireServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.AutoRubies = false;
- end
- end)
- -- Tapping Legends X
- MainTappingX:NewToggle("Extract Taps", "Auto Extract Taps", function(state)
- if state then
- _G.AutoTap = true;
- while _G.AutoTap == true do
- local args = {
- [1] = 1
- }
- game:GetService("ReplicatedStorage").Remotes.Extract:FireServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000005)
- end
- else
- _G.AutoRubies = false;
- end
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 6872265039 then
- local BedWars = Window:NewTab("BedWars")
- local MainBedWars = BedWars:NewSection("Bedwars Scripts")
- MainBedWars:NewButton("Vape V4", "loads Vape V4 Script", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/7GrandDadPGN/VapeV4ForRoblox/main/NewMainScript.lua", true))()
- end)
- MainBedWars:NewButton("Sape", "loads Sape Script", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/vodxn/sape/main/Initiate.lua"))()
- end)
- MainBedWars:NewButton("Rektsky", "loads Rektsky Script", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/8pmX8/rektsky4roblox/main/mainscript.lua"))()
- end)
- MainBedWars:NewButton("Future", "loads Future Script", function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/joeengo/Future/main/loadstring.lua', true))()
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("Big Paintball")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 9285238704 then
- local RaceClicker = Window:NewTab("Race Clicker")
- local MainRaceClick = RaceClicker:NewSection("Games")
- MainRaceClick:NewToggle("AutoFarm", "auto farms for you", function(state)
- if state then
- _G.RaceFarm = true;
- while _G.RaceFarm == true do
- --settings (make first two values values bigger if script often bugs for you)
- local delay1 = _G.Delay2
- local delay2 = _G.Delay
- local onlywhileround = true
- --main
- local plr = game:service'Players'.LocalPlayer
- while task.wait() do
- pcall(function()
- if plr.PlayerGui.UI_Main.UI.TopMenu.RaceTimer.TextLabel.Text == '' and onlywhileround then
- repeat task.wait() until plr.PlayerGui.UI_Main.UI.TopMenu.RaceTimer.TextLabel.Text ~= ''
- task.wait(1)
- end
- for i,v in pairs(workspace.Environment:GetDescendants()) do
- if v:FindFirstChildWhichIsA'TouchTransmitter' then
- firetouchinterest(v, plr.Character.HumanoidRootPart, 0)
- task.wait((v.Parent.Name == 'Stage1K' and delay1) or delay2)
- end
- end
- end)
- end
- end
- else
- _G.RaceFarm = false;
- end
- end)
- MainRaceClick:NewLabel("Change the delays, recommend 2 then 0.3")
- MainRaceClick:NewTextBox("Delay 'recommend 2'", "put delay", function(txt)
- _G.Delay = txt
- end)
- MainRaceClick:NewTextBox("Delay2 'recommend 0.3'", "put delay", function(txt)
- _G.Delay2 = txt
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("Big Paintball")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId == 3527629287 then
- local PaintBall = Window:NewTab("Big Paint Ball")
- local MainPaint = PaintBall:NewSection("Main")
- MainPaint:NewButton("Unlock Guns", "get all the Games", function()
- loadstring(game:HttpGet('https://pastebin.com/raw/yPa19SEB', true))()
- end)
- MainPaint:NewButton("CERBERUS", "loads a different PaintBall script", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/0xd5f/CERBERUS/main/CERBERUS.lua", true))()
- end)
- MainPaint:NewButton("Ski Hub V2", "loads a different PaintBall script", function ()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Yousuck780/BP/main/Big%20paintball", true))()
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("Big Paintball")
- MainSupportedGames:NewLabel("type /console")
- end
- ---------------------------------------------------------------------------------------------------------------------------------------
- if game.PlaceId ~= 123 then
- a = false;
- end
- if a == false then
- local BedwarsManual = Window:NewTab("Bedwars loader?")
- local MainBedWarsManual = BedwarsManual:NewSection("Are you you in a Bedwars match")
- MainBedWarsManual:NewButton("Yes", "loads the bedwars script", function()
- wait(cooldown)
- cooldown = 0.5
- local Bedwars = Window:NewTab("Bedwars")
- local MainBedWars = Bedwars:NewSection("Gay")
- MainBedWars:NewButton("Vape Private", "loads Sape Script", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/vodxn/sape/main/Initiate.lua"))()
- end)
- MainBedWars:NewButton("Rektsky", "loads Rektsky Script", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/8pmX8/rektsky4roblox/main/mainscript.lua"))()
- end)
- MainBedWars:NewButton("Future", "loads Future Script", function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/joeengo/Future/main/loadstring.lua', true))()
- end)
- cooldown = 999999
- cooldown2 = 999999
- end)
- MainBedWarsManual:NewButton("No", "game is not Supported", function()
- wait(cooldown2)
- cooldown2 = 0.5
- --Main
- local Main = Window:NewTab("Player")
- local MainSection = Main:NewSection("Main")
- --Speed Button
- MainSection:NewButton("WalkSpeed 150", "Makes you go 150 times faster", function()
- loadstring(game:HttpGet('https://pastebin.com/raw/7wZq13g0'))()
- end)
- --Jump Button
- MainSection:NewButton("JumpPower 150", "Makes you jump 150 times higher", function()
- loadstring(game:HttpGet('https://pastebin.com/raw/1fgaFwyP'))()
- end)
- --Infinte Jump Button
- MainSection:NewButton("infinte Jump", "makes you jump infinite times", function()
- loadstring(game:HttpGet('https://pastebin.com/raw/JZYc0v9r'))()
- end)
- --Fake Kick
- MainSection:NewButton("Fake Kick/Ban", "Makes you get Fake Kicked", function()
- game.Players.LocalPlayer:Kick(_G.KickMessage)
- end)
- MainSection:NewTextBox("Edit KickMessage", "Don't put too many words", function(txt)
- _G.KickMessage = txt
- end)
- local SupportedGames = Window:NewTab("Supported Games!!!")
- local MainSupportedGames = SupportedGames:NewSection("Games")
- MainSupportedGames:NewLabel("BedWars")
- MainSupportedGames:NewLabel("FlagWars")
- MainSupportedGames:NewLabel("Rebirth Champions X")
- MainSupportedGames:NewLabel("Chinese freebie game")
- MainSupportedGames:NewLabel("Tapping Legends X")
- MainSupportedGames:NewLabel("Tai Verdes Concert")
- MainSupportedGames:NewLabel("Islands of Move")
- MainSupportedGames:NewLabel("Mansion of Wonder")
- MainSupportedGames:NewLabel("24kGoldn Concert")
- MainSupportedGames:NewLabel("Race Clicker")
- MainSupportedGames:NewLabel("Big Paintball")
- MainSupportedGames:NewLabel("type /console")
- cooldown2 = 999999
- cooldown = 999999
- end)
- end
- --[[detect PlaceId
- local gameid = game.PlaceId
- print(gameid)
- ]]
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