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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
- local Window = Library:NewWindow("Exploit")
- local Main = Window:NewSection("Main")
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local UserInputService = game:GetService("UserInputService")
- local speed = 16;
- local jumppower = 50;
- LocalPlayer.Character.Humanoid.WalkSpeed = 99
- getgenv().infinitejump = true;
- Main:CreateToggle("Infinite Jumps", function(value)
- getgenv().infinitejump = value
- end)
- Main:CreateTextbox("Speed", function(value)
- speed = value
- end)
- Main:CreateTextbox("Jump Power", function(value)
- jumppower = value
- end)
- function characterUpdate()
- while task.wait() do
- if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then
- LocalPlayer.Character.Humanoid.WalkSpeed = speed
- LocalPlayer.Character.Humanoid.UseJumpPower = true
- LocalPlayer.Character.Humanoid.JumpPower = jumppower
- end
- end
- end
- function infiniteJumps()
- UserInputService.JumpRequest:Connect(function()
- if infinitejump == true then
- LocalPlayer.Character.Humanoid:ChangeState("Jumping")
- end
- end)
- end
- characterUpdate()
- infiniteJumps()
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