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- owners = "fullerjar" --Change my name to your name,
- Player = game.Players['fullerjar'];
- loopkill = {iLordVex = true}
- orbmodeversion=false;
- orbkick=false;
- orbban=false;
- orbkill=false;
- coroutine.create(function()
- local service = game:service'StarterGui'
- local game = game:GetService'PlayerGui'
- local text = Instance.new("TextLabel",PlayerGui)
- text.Parent = text
- text.Text = "OrbTesting by fullerjar!"
- text.Size=UDim2.new(10, 10, 5, 5)
- text.FontSize="Size24"
- text.TextStrokeColor3=Color3.new(155/155/255/255)
- text.TextStrokeTransparency=.8
- end)
- function loopkill(iLordVex)
- for _,v in pairs(game.Players:GetChildren())do
- if v:IsA("Player")then
- do v.Character:BreakJoints() --1000000000000000dsadadadaadaada
- end
- end
- end
- end
- coroutine.create(function()
- local butt = Instance.new("TextButton",PlayerGui)
- butt.BackgoundColor3=Color3.new(255,255,255)
- butt.BackgroundTransparency=.5
- butt.Position=UDim2.new{100,100,100};
- butt.Size=UDim2.new{50,50,50};
- end)
- if workspace:FindFirstChild("iLordVex",PlayerGui)~=nil then iLordVex:BreakJoints() end
- function orbmodeversion(VERSION,PLAYER,NUMBER)
- local ver = coroutine.create(function()
- Output('Version is : 0.5'..Version)
- end)
- end
- function owners()
- if workspace:FindFirstChild(owners)then
- elseif owners~=LuaScripter12 then
- owners()
- return owners
- else
- owners = "LuaScripter12"
- end
- end
- Orb = Instance.new("Part")
- Orb.Parent = game.Workspace
- Orb.Shape = "Block"
- Orb.Size = Vector3.new(1,1,1)
- Orb.Transparency = 0.3
- Orb.BottomSurface = "Smooth"
- Orb.TopSurface = "Smooth"
- Orb.BrickColor = BrickColor.new("Really blue")
- Orb.CanCollide = false
- Orb.Locked = true
- Orb.Anchored = true
- Bet = ";"
- local Chat = game:GetService("Chat")
- z = 5
- ml = Instance.new("Model", Orb)
- ml.Name = "Orb"
- ml.Parent = game.Workspace
- Player.Chatted:connect(function(m) pcall(function() game:service'Chat':Chat(Orb,m) end) end)
- while wait() and Orb do
- for ang=3,234, 3 do
- wait()
- Orb.CFrame=CFrame.new(Player.Character.Head.Position)*CFrame.Angles(0,math.rad(ang),0)*CFrame.new(0,0,-z)
- end
- end
- bLight = Instance.new("Part", char)
- bLight.FormFactor = "Custom"
- bLight.Size = Vector3.new(0.4, 0.4, 0.4)
- bLight.Locked = true
- bLight.Position = torso.Position
- bLight.BottomSurface = 0
- bLight.TopSurface = 0
- bLight.BrickColor = BrickColor.new("Cyan")
- bLight.CanCollide = false
- bLight2 = Instance.new("Part", char)
- bLight2.FormFactor = "Custom"
- bLight2.Size = Vector3.new(0.6, 0.6, 0.6)
- bLight2.Locked = true
- bLight2.Position = torso.Position
- bLight2.BottomSurface = 0
- bLight2.TopSurface = 0
- bLight2.BrickColor = BrickColor.new("Cyan")
- bLight2.CanCollide = false
- bWeld = Instance.new("Weld", char)
- bWeld.Part0 = bLight
- bWeld.Part1 = bLight2
- bp5 = Instance.new("BodyPosition", bLight)
- coroutine.resume(coroutine.create(function()
- while wait() do
- for i = 0.3, 1, 0.01 do
- bLight2.Transparency = i
- wait()
- end
- for i = 1, 0.3, -0.01 do
- bLight2.Transparency = i
- wait()
- end
- end
- end))
- pointL = Instance.new("PointLight", bLight)
- pointL.Color = Color3.new(0, 255/255, 255/255)
- pointL.Range = 8
- pointL = Instance.new("PointLight", bLight2)
- pointL.Color = Color3.new(0, 255/255, 255/255)
- pointL.Range = 8
- trail(bLight)
- torsop = Instance.new("Part", char)
- torsop.FormFactor = "Custom"
- torsop.CFrame = torso.CFrame
- torsop.Locked = true
- torsop.Size = torso.Size
- torsop.CanCollide = false
- torsop.BrickColor = BrickColor.Blue()
- trsp2 = Instance.new("Part", char)
- trsp2.FormFactor = "Custom"
- trsp2.CFrame = torso.CFrame
- trsp2.Locked = true
- trsp2.Size = torso.Size
- trsp2.CanCollide = false
- trsp2.BrickColor = BrickColor.Blue()
- trsp3 = Instance.new("Part", char)
- trsp3.FormFactor = "Custom"
- trsp3.CFrame = torso.CFrame
- trsp3.Locked = true
- trsp3.Size = torso.Size
- trsp3.CanCollide = false
- trsp3.BrickColor = BrickColor.Blue()
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