c++ version v2 |
Jul 31st, 2019 |
Never |
906 |
0 |
C++ |
-
|
c++ version |
Jul 31st, 2019 |
Never |
566 |
0 |
C++ |
-
|
haxe version |
Jul 31st, 2019 |
Never |
3,903 |
0 |
Haxe |
-
|
some ui code 2 |
Jul 28th, 2019 |
Never |
558 |
0 |
C++ |
-
|
some ui code |
Jul 15th, 2019 |
Never |
544 |
0 |
C++ |
-
|
new gui terminal output 1 |
Apr 20th, 2019 |
Never |
570 |
0 |
None |
-
|
file compiler output |
Sep 22nd, 2018 |
Never |
534 |
0 |
None |
-
|
phpbb cache hack code |
May 2nd, 2018 |
Never |
484 |
0 |
PHP |
-
|
tmd unserializer code |
Apr 12th, 2018 |
Never |
516 |
0 |
C++ |
-
|
wip new TMD-based serialization |
Apr 5th, 2018 |
Never |
542 |
0 |
JSON |
-
|
rough c# binding generation preview |
Jan 23rd, 2018 |
Never |
503 |
0 |
C++ |
-
|
fucking c++ |
Jan 7th, 2018 |
Never |
588 |
0 |
C++ |
-
|
shader compiler IR dump - constant propagation 2 |
Jan 4th, 2018 |
Never |
504 |
0 |
LLVM |
-
|
shader compiler IR dump - constant propagation |
Dec 23rd, 2017 |
Never |
495 |
0 |
LLVM |
-
|
c++ has the best error messages ever |
Aug 19th, 2017 |
Never |
542 |
0 |
C++ |
-
|
stdlib.lispy v1 |
Jul 11th, 2017 |
Never |
526 |
0 |
Lisp |
-
|
wip opengl demo in temp lang v2 |
Jun 30th, 2017 |
Never |
526 |
0 |
Lisp |
-
|
wip opengl demo in temp lang |
Jun 29th, 2017 |
Never |
550 |
0 |
Lisp |
-
|
generated msvc 2015/2017 project |
May 31st, 2017 |
Never |
579 |
0 |
C++ |
-
|
psh animation state machine code |
Mar 5th, 2017 |
Never |
560 |
0 |
JavaScript |
-
|
current state of sgs/imgui bindings 3 |
Jan 16th, 2017 |
Never |
584 |
0 |
None |
-
|
current state of sgs/imgui bindings 2 |
Jan 14th, 2017 |
Never |
561 |
0 |
None |
-
|
current state of sgs/imgui bindings |
Jan 14th, 2017 |
Never |
558 |
0 |
None |
-
|
imgui.h parse log v2 |
Jan 13th, 2017 |
Never |
572 |
0 |
JSON |
-
|
imgui.h parse log (incl. namespace and enums' parse) |
Jan 12th, 2017 |
Never |
561 |
0 |
C++ |
-
|
parsed enums from imgui.h |
Jan 12th, 2017 |
Never |
583 |
0 |
JSON |
-
|
imgui.h tokenized with SGScript parser |
Jan 12th, 2017 |
Never |
597 |
0 |
JSON |
-
|
SGScript blinking light |
Oct 4th, 2016 |
Never |
522 |
0 |
C++ |
-
|
c# hanged application call stacks |
Sep 18th, 2016 |
Never |
624 |
0 |
None |
-
|
wtf gcc?! |
Sep 8th, 2016 |
Never |
507 |
0 |
Bash |
-
|
binarytrees.sgs |
Sep 8th, 2016 |
Never |
513 |
0 |
C++ |
-
|
ball tree measurements |
Jul 5th, 2016 |
Never |
513 |
0 |
None |
-
|
[v4] sgs global table analysis after init |
Jun 22nd, 2016 |
Never |
535 |
0 |
None |
-
|
[v3] sgs global table analysis after init |
Jun 21st, 2016 |
Never |
530 |
0 |
None |
-
|
[v2] sgs global table analysis after init |
Jun 21st, 2016 |
Never |
531 |
0 |
None |
-
|
sgs global table analysis after init |
Jun 21st, 2016 |
Never |
527 |
0 |
None |
-
|
generated prefab script +2 |
May 23rd, 2016 |
Never |
530 |
0 |
C++ |
-
|
generated prefab script + |
May 23rd, 2016 |
Never |
502 |
0 |
C++ |
-
|
generated prefab script |
May 19th, 2016 |
Never |
516 |
0 |
C++ |
-
|
defended: b5-7.sgs |
Apr 13th, 2016 |
Never |
549 |
0 |
C++ |
-
|
sgrx sample editable struct |
Apr 13th, 2016 |
Never |
530 |
0 |
C++ |
-
|
gunplay v0.2 lua/C mix |
Apr 11th, 2016 |
Never |
511 |
0 |
C++ |
-
|
metaprop test output |
Apr 6th, 2016 |
Never |
584 |
0 |
C++ |
-
|
b5-3 and b5-4 level scripts |
Mar 18th, 2016 |
Never |
507 |
0 |
C++ |
-
|
todo excerpt - recent editor work |
Feb 24th, 2016 |
Never |
501 |
0 |
None |
-
|
sgs inheritance, latest |
Feb 23rd, 2016 |
Never |
489 |
0 |
C++ |
-
|
new level file format ex2 |
Feb 18th, 2016 |
Never |
495 |
0 |
JSON |
-
|
new level file format |
Feb 17th, 2016 |
Never |
509 |
0 |
JSON |
-
|
io_export_ss3dmesh.py |
Feb 16th, 2016 |
Never |
556 |
0 |
Python |
-
|
sgson example 2 |
Feb 15th, 2016 |
Never |
483 |
0 |
C++ |
-
|
SGRX TestEntity |
Feb 12th, 2016 |
Never |
492 |
0 |
C++ |
-
|
SGScript threading/math sample code |
Jan 20th, 2016 |
Never |
532 |
0 |
C++ |
-
|
SGRX - handle for refcounted objects |
Dec 24th, 2015 |
Never |
497 |
0 |
C++ |
-
|
engine entry point |
Dec 22nd, 2015 |
Never |
508 |
0 |
C++ |
-
|
D3D11Renderer::DrawImmediate |
Dec 21st, 2015 |
Never |
598 |
0 |
C++ |
-
|
new test GUI code |
Dec 13th, 2015 |
Never |
582 |
0 |
C++ |
-
|
SGScript | coroutine-based simple dialog system |
Dec 5th, 2015 |
Never |
522 |
0 |
C++ |
-
|
SGScript coroutine sync/race bytecode |
Dec 1st, 2015 |
Never |
506 |
0 |
None |
-
|
basic SGScript threading test v2 |
Nov 29th, 2015 |
Never |
490 |
0 |
C++ |
-
|
basic SGScript threading test |
Nov 29th, 2015 |
Never |
512 |
0 |
C++ |
-
|
anim.deformer code fix |
Nov 4th, 2015 |
Never |
485 |
0 |
C++ |
-
|
particle system editor |
Oct 6th, 2015 |
Never |
568 |
0 |
C++ |
-
|
uniform variable definitions |
Sep 30th, 2015 |
Never |
502 |
0 |
OpenGL Shading |
-
|
some clean-ish rendering code |
Sep 20th, 2015 |
Never |
496 |
0 |
C++ |
-
|
gcc can't hold its water |
Sep 11th, 2015 |
Never |
529 |
0 |
None |
-
|
random STL crap? |
Sep 3rd, 2015 |
Never |
520 |
0 |
C++ |
-
|
[sgs] brsd4game level script |
Sep 3rd, 2015 |
Never |
506 |
0 |
JavaScript |
-
|
shader compiler? |
Aug 28th, 2015 |
Never |
541 |
0 |
None |
-
|
SGScript saves the day | LD33 level script |
Aug 24th, 2015 |
Never |
531 |
0 |
JavaScript |
-
|
the finished part of 07/15 todo list |
Aug 5th, 2015 |
Never |
613 |
0 |
None |
-
|
cpp move |
Jul 12th, 2015 |
Never |
652 |
0 |
C++ |
-
|
basic key/value parsing |
Jun 21st, 2015 |
Never |
681 |
0 |
C++ |
-
|
tacstrike enemy sgs code |
Jun 13th, 2015 |
Never |
833 |
0 |
JavaScript |
-
|
d3d9renderer shitload ifs |
Jun 13th, 2015 |
Never |
769 |
0 |
C++ |
-
|
gccbug quick look |
Apr 3rd, 2015 |
Never |
654 |
0 |
None |
-
|
particle system editor - emitter class |
Mar 1st, 2015 |
Never |
680 |
0 |
C++ |
-
|
tacstrike: text serialization of initial scene |
Feb 17th, 2015 |
Never |
636 |
0 |
None |
-
|
editor mesh code (wip) |
Feb 15th, 2015 |
Never |
626 |
0 |
C++ |
-
|
5x5 gaussian |
Feb 14th, 2015 |
Never |
674 |
0 |
OpenGL Shading |
-
|
some editor gui code |
Feb 12th, 2015 |
Never |
612 |
0 |
C++ |
-
|
new lang: func resolution, storage classes |
Jan 28th, 2015 |
Never |
625 |
0 |
Go |
-
|
new lang: break, globals |
Jan 18th, 2015 |
Never |
619 |
0 |
C |
-
|
new lang update: while, sizeof |
Jan 18th, 2015 |
Never |
597 |
0 |
Go |
-
|
new lang first app |
Jan 17th, 2015 |
Never |
666 |
0 |
C |
-
|
new lang basic function bytecode |
Jan 17th, 2015 |
Never |
640 |
0 |
Go |
-
|
new lang more progress |
Jan 15th, 2015 |
Never |
572 |
0 |
None |
-
|
new lang some progress |
Jan 12th, 2015 |
Never |
608 |
0 |
None |
-
|
new lang test sample / current state of generation |
Jan 8th, 2015 |
Never |
636 |
0 |
C |
-
|
new lang wip compiler output log |
Dec 30th, 2014 |
Never |
633 |
0 |
None |
-
|
new lang syntax proto |
Dec 28th, 2014 |
Never |
598 |
0 |
Go |
-
|
some half-working generated code from ast |
Dec 27th, 2014 |
Never |
597 |
0 |
C |
-
|
new lang ast proto on sgs |
Dec 21st, 2014 |
Never |
630 |
0 |
JavaScript |
-
|
sgs-mp - the easy part |
Nov 30th, 2014 |
Never |
580 |
0 |
C++ |
-
|
ss3d: skinned mesh matrix calculation |
Nov 23rd, 2014 |
Never |
538 |
0 |
JavaScript |
-
|
collision grid |
Nov 17th, 2014 |
Never |
592 |
0 |
JavaScript |
-
|
sb3d turret rotation code |
Nov 8th, 2014 |
Never |
613 |
0 |
JavaScript |
-
|
SB3D - robot.sgs + player.sgs |
Nov 5th, 2014 |
Never |
615 |
0 |
JavaScript |
-
|
SGR Engine editor entity specifications |
Oct 18th, 2014 |
Never |
591 |
0 |
JavaScript |
-
|
sgr editor entityspec |
Oct 12th, 2014 |
Never |
624 |
0 |
JavaScript |
-
|
sgs-ui - basic point editor test - output file |
Oct 6th, 2014 |
Never |
622 |
0 |
JavaScript |
-
|