snake5

Snake5's Pastebin

8,723 93,175 0 13 years ago
Name / Title Added Expires Hits Comments Syntax  
sgs-ui - basic two-way control editor w/ undo&redo Oct 1st, 2014 Never 402 0 JavaScript -
sgs-ui - undo layer system Sep 30th, 2014 Never 433 0 JavaScript -
sgs-ui - current cppbc_ui_control.cpp Sep 27th, 2014 Never 418 0 C++ -
sgs-ui - basic hover animation Sep 24th, 2014 Never 462 0 JavaScript -
sgs-ui: hover animator component Sep 21st, 2014 Never 432 0 JavaScript -
SGScript data schema for prop.grid rendering? Sep 9th, 2014 Never 397 0 JavaScript -
launcher script Sep 3rd, 2014 Never 431 0 None -
My libjpg compilation method Aug 10th, 2014 Never 535 0 C -
asmix preprocessor SGScript code Aug 4th, 2014 Never 405 0 JavaScript -
asmix test code [preprocessed] Aug 4th, 2014 Never 380 0 C++ -
asmix test code Aug 4th, 2014 Never 402 0 C -
SGScript [v2] native objects + meta-objects for methods Aug 1st, 2014 Never 445 0 C -
SGScript native objects + meta-objects for methods Jul 31st, 2014 Never 423 0 C -
SGScript - meta-object sketch Jul 27th, 2014 Never 413 0 JavaScript -
SGScript -> C Jul 18th, 2014 Never 427 0 C -
mptest - unfinished code Jul 10th, 2014 Never 444 0 JavaScript -
SVG line path -> concave poly -> trimesh sample code [sgs] Jun 20th, 2014 Never 414 0 JavaScript -
sgs-ui: beta version menu building code Jun 18th, 2014 Never 433 0 JavaScript -
sgs-ui: basic menu example Jun 8th, 2014 Never 437 0 JavaScript -
sgs-ui: property grid v0.2 Jun 7th, 2014 Never 399 0 JavaScript -
sgs-ui - code generated by cppbc Jun 5th, 2014 Never 433 0 C++ -
d3d11 not working right Jun 3rd, 2014 Never 408 0 C -
SGSON example May 25th, 2014 Never 383 0 None -
SGScript - pixel draw lib. v0.2 May 22nd, 2014 Never 408 0 JavaScript -
SGScript - particle system May 12th, 2014 Never 1,001 0 JavaScript -
SGScript - expected game code from now on May 1st, 2014 Never 465 0 JavaScript -
SGScript - inheritance/duck typing v2 (data/code separation) Apr 30th, 2014 Never 443 0 JavaScript -
SGScript | ld29 project source - entities/player.sgs Apr 28th, 2014 Never 367 0 JavaScript -
new particle system data format Apr 27th, 2014 Never 242 0 JavaScript -
SGScript | console + autocomplete Apr 24th, 2014 Never 296 0 JavaScript -
fx-lightning source Apr 16th, 2014 Never 279 0 JavaScript -
test game - level init script Apr 6th, 2014 Never 261 0 JavaScript -
sgs-sdl - random loading screen prototype Apr 1st, 2014 Never 259 0 JavaScript -
SS3D: custom mesh format loading Mar 22nd, 2014 Never 320 0 JavaScript -
SGScript - .tar parsing code used on a 35gb file Mar 19th, 2014 Never 431 0 JavaScript -
SGScript docs - object interface Mar 11th, 2014 Never 300 0 None -
Crap code #1 - hide detailed errors to emit useless ones Mar 10th, 2014 Never 290 0 PHP -
SGScript - all C API functions (with some overlap) Mar 8th, 2014 Never 279 0 None -
SGScript - sgs2c v0.5 Mar 1st, 2014 Never 303 0 C -
SGScript - OOP syntax prototype Feb 22nd, 2014 Never 301 0 JavaScript -
SGScript - OOP revisited Feb 21st, 2014 Never 297 0 JavaScript -
SGScript - C++ binding compiler vec3 example Feb 18th, 2014 Never 262 0 C++ -
sgs-sdl multi-window fun Jan 24th, 2014 Never 280 0 JavaScript -
SGScript - loop / function call code + op-profiler data Jan 19th, 2014 Never 258 0 JavaScript -
TACStrike - screens.sgs Jan 17th, 2014 Never 276 0 JavaScript -
SGScript memory usage info Jan 11th, 2014 Never 303 0 None -
map-speed, the JS version Dec 19th, 2013 Never 276 0 JavaScript -
SGScript Game Framework Dec 17th, 2013 Never 1,108 0 JavaScript -
SGScript - some basic UI code Nov 27th, 2013 Never 279 0 JavaScript -
lerp + delta time Nov 18th, 2013 Never 359 0 JavaScript -
[sgs-cppbc] UI control binding code Nov 12th, 2013 Never 270 0 C++ -
SGScript - C++ binding compiler output example Oct 27th, 2013 Never 288 0 C++ -
SGScript - C++ binding compiler markup example Oct 27th, 2013 Never 275 0 C++ -
EntityScript header file [rediscovered] Oct 25th, 2013 Never 271 0 C++ -
some old CCD physics DLL for a game Oct 25th, 2013 Never 287 0 C++ -
SGScript - game character Oct 25th, 2013 Never 256 0 JavaScript -
sgscript sorting test 2 Oct 25th, 2013 Never 284 0 JavaScript -
sgscript sorting test Oct 25th, 2013 Never 273 0 JavaScript -
first step towards JIT Oct 20th, 2013 Never 268 0 C -
SGScript - simplified closures Aug 30th, 2013 Never 274 0 JavaScript -
SGScript - error handling Jul 22nd, 2013 Never 265 0 JavaScript -
direct3d9 vs opengl Jul 12th, 2013 Never 275 0 C -
SGScript - instruction profile from an import script Jul 9th, 2013 Never 275 0 None -
silly optimizers Jun 18th, 2013 Never 265 0 Lua -
SGScript - basic C++ binding [WIP] Jun 15th, 2013 Never 285 0 C++ -
SGScript / sgs-sdl - 3D rendering Jun 7th, 2013 Never 257 0 JavaScript -
SGScript - .dff parser Jun 3rd, 2013 Never 367 0 JavaScript -
SGScript - GTA-VC .img extractor Jun 3rd, 2013 Never 361 0 JavaScript -
SGScript - parallel processing | v0.5 Jun 2nd, 2013 Never 246 0 JavaScript -
SGScript - parallel processing | the beginning Jun 2nd, 2013 Never 241 0 JavaScript -
SGScript - recent API updates May 25th, 2013 Never 251 0 JavaScript -
SGScript - concept of an optimization May 7th, 2013 Never 293 0 JavaScript -
SGScript - multiline text rendering prototype Apr 30th, 2013 Never 291 0 JavaScript -
SGScript - foreach Apr 21st, 2013 Never 254 0 PHP -
SGScript - profiler injection system prototype Apr 20th, 2013 Never 282 0 JavaScript -
the state of SGScript @ 2013-04-11 Apr 11th, 2013 Never 287 0 JavaScript -
regex alternative basic impl v0.2 Feb 28th, 2013 Never 286 0 PHP -
regex alternative basic impl v0.1 Feb 27th, 2013 Never 278 0 PHP -
regex alternative draft 0.1 Feb 20th, 2013 Never 273 0 None -
SBX AI code Feb 11th, 2013 Never 270 0 C++ -
Object-oriented SGScript - inheritance Jan 19th, 2013 Never 280 0 JavaScript -
Object-oriented SGScript Jan 19th, 2013 Never 273 0 JavaScript -
SGScript - 2D Vector implementation Dec 27th, 2012 Never 285 0 C++ -
SG3D Particle System - sample file Dec 22nd, 2012 Never 242 0 None -
SG3D Particle System Dec 22nd, 2012 Never 259 0 C++ -
A Prototyping Library Dec 19th, 2012 Never 278 0 C++ -
Gunplay v0.3 Oct 22nd, 2012 Never 428 0 C++ -
the life-saving data structure: sorted container Jul 8th, 2012 Never 253 0 C++ -
d3d9 problem Jul 2nd, 2012 Never 283 0 None -
SGEngine tool build script Jun 20th, 2012 Never 268 0 Winbatch -
MAD (interchange format) - real example Jun 8th, 2012 Never 286 0 None -
ModellingApplicationData [InterchangeFormat] v2 Jun 7th, 2012 Never 246 0 None -
simple interpreter in PHP Mar 30th, 2012 Never 275 0 PHP -
A simple script interpreter, named "DumbScript" Mar 18th, 2012 Never 248 0 C -
Source of the Gunplay v0.2 web page. Dec 17th, 2011 Never 258 0 PHP -
HTON - HyperText Object Notation Dec 17th, 2011 Never 288 0 None -
Speed problems, eh? Dec 7th, 2011 Never 262 0 C++ -
TBAA - HLSL pixel shader v1.0 Nov 9th, 2011 Never 272 0 C++ -